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Side by Side Diff: Source/core/rendering/RenderBoxModelObject.cpp

Issue 323123004: Replace compile time guard with runtime flag in blink and remove ENABLE_FAST_MOBILE_SCROLLING in gy… (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Fix gni file. Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) 4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) 5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com)
6 * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. 6 * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
7 * Copyright (C) 2010 Google Inc. All rights reserved. 7 * Copyright (C) 2010 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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996 LayoutUnit left = 0; 996 LayoutUnit left = 0;
997 LayoutUnit top = 0; 997 LayoutUnit top = 0;
998 IntSize positioningAreaSize; 998 IntSize positioningAreaSize;
999 IntRect snappedPaintRect = pixelSnappedIntRect(paintRect); 999 IntRect snappedPaintRect = pixelSnappedIntRect(paintRect);
1000 1000
1001 // Determine the background positioning area and set destRect to the backgro und painting area. 1001 // Determine the background positioning area and set destRect to the backgro und painting area.
1002 // destRect will be adjusted later if the background is non-repeating. 1002 // destRect will be adjusted later if the background is non-repeating.
1003 // FIXME: transforms spec says that fixed backgrounds behave like scroll ins ide transforms. 1003 // FIXME: transforms spec says that fixed backgrounds behave like scroll ins ide transforms.
1004 bool fixedAttachment = fillLayer->attachment() == FixedBackgroundAttachment; 1004 bool fixedAttachment = fillLayer->attachment() == FixedBackgroundAttachment;
1005 1005
1006 #if ENABLE(FAST_MOBILE_SCROLLING) 1006 if (RuntimeEnabledFeatures::fastMobileScrollingEnabled()
1007 if (view()->frameView() && view()->frameView()->shouldAttemptToScrollUsingFa stPath()) { 1007 && view()->frameView()
1008 && view()->frameView()->shouldAttemptToScrollUsingFastPath()) {
1008 // As a side effect of an optimization to blit on scroll, we do not hono r the CSS 1009 // As a side effect of an optimization to blit on scroll, we do not hono r the CSS
1009 // property "background-attachment: fixed" because it may result in rend ering 1010 // property "background-attachment: fixed" because it may result in rend ering
1010 // artifacts. Note, these artifacts only appear if we are blitting on sc roll of 1011 // artifacts. Note, these artifacts only appear if we are blitting on sc roll of
1011 // a page that has fixed background images. 1012 // a page that has fixed background images.
1012 fixedAttachment = false; 1013 fixedAttachment = false;
1013 } 1014 }
1014 #endif
1015 1015
1016 if (!fixedAttachment) { 1016 if (!fixedAttachment) {
1017 geometry.setDestRect(snappedPaintRect); 1017 geometry.setDestRect(snappedPaintRect);
1018 1018
1019 LayoutUnit right = 0; 1019 LayoutUnit right = 0;
1020 LayoutUnit bottom = 0; 1020 LayoutUnit bottom = 0;
1021 // Scroll and Local. 1021 // Scroll and Local.
1022 if (fillLayer->origin() != BorderFillBox) { 1022 if (fillLayer->origin() != BorderFillBox) {
1023 left = borderLeft(); 1023 left = borderLeft();
1024 right = borderRight(); 1024 right = borderRight();
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2836 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent()); 2836 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent());
2837 for (RenderObject* child = startChild; child && child != endChild; ) { 2837 for (RenderObject* child = startChild; child && child != endChild; ) {
2838 // Save our next sibling as moveChildTo will clear it. 2838 // Save our next sibling as moveChildTo will clear it.
2839 RenderObject* nextSibling = child->nextSibling(); 2839 RenderObject* nextSibling = child->nextSibling();
2840 moveChildTo(toBoxModelObject, child, beforeChild, fullRemoveInsert); 2840 moveChildTo(toBoxModelObject, child, beforeChild, fullRemoveInsert);
2841 child = nextSibling; 2841 child = nextSibling;
2842 } 2842 }
2843 } 2843 }
2844 2844
2845 } // namespace WebCore 2845 } // namespace WebCore
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