Chromium Code Reviews| Index: ui/base/test/event_generator_base.h |
| diff --git a/ui/base/test/event_generator_base.h b/ui/base/test/event_generator_base.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..e261a5c8aabc639309a8042fcd110642999ec903 |
| --- /dev/null |
| +++ b/ui/base/test/event_generator_base.h |
| @@ -0,0 +1,105 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef UI_BASE_TEST_EVENT_GENERATOR_BASE_H_ |
|
Ben Goodger (Google)
2014/07/11 18:26:50
I think this should go into ui/events/test rather
tapted
2014/07/14 11:37:47
Done.
|
| +#define UI_BASE_TEST_EVENT_GENERATOR_BASE_H_ |
| + |
| +#include "base/macros.h" |
| +#include "ui/events/event_constants.h" |
| +#include "ui/gfx/geometry/point.h" |
| + |
| +namespace ui { |
| +namespace test { |
| + |
| +// Common base class for generating and dispatching platform-specific events. |
| +// Unlike |ui_controls|, events are dispatched directly to the EventProcessor. |
| +// MessageLoops are not used, and this interface is not suited to tests that |
| +// require a RunLoop. |
| +class EventGeneratorBase { |
| + public: |
| + explicit EventGeneratorBase(const gfx::Point& initial_location); |
| + virtual ~EventGeneratorBase(); |
| + |
| + // Explicitly sets the location used by mouse/touch events. This is set by the |
| + // various methods that take a location but can be manipulated directly, |
| + // typically for touch. |
| + void set_current_location(const gfx::Point& location) { |
| + current_location_ = location; |
| + } |
| + const gfx::Point& current_location() const { return current_location_; } |
| + |
| + // Resets the event flags bitmask. |
| + void set_flags(int flags) { flags_ = flags; } |
| + int flags() const { return flags_; } |
| + |
| + bool grab() const { return grab_; } |
| + |
| + // Generates a left button press event. |
| + void PressLeftButton(); |
| + |
| + // Generates a left button release event. |
| + void ReleaseLeftButton(); |
| + |
| + // Generates events to click (press, release) left button. |
| + void ClickLeftButton(); |
| + |
| + // Generates a double click event using the left button. |
| + void DoubleClickLeftButton(); |
| + |
| + // Generates a right button press event. |
| + void PressRightButton(); |
| + |
| + // Generates a right button release event. |
| + void ReleaseRightButton(); |
| + |
| + // Generates events to move mouse to be the given |point| in screen |
| + // coordinates. |
| + void MoveMouseTo(const gfx::Point& point_in_screen, int count) { |
| + DoMoveMouseTo(point_in_screen, count); |
| + } |
| + void MoveMouseTo(const gfx::Point& point_in_screen) { |
| + MoveMouseTo(point_in_screen, 1); |
| + } |
| + void MoveMouseTo(int x, int y) { |
| + MoveMouseTo(gfx::Point(x, y)); |
| + } |
| + |
| + // Generates events to drag mouse to given |point|. |
| + void DragMouseTo(const gfx::Point& point); |
| + |
| + void DragMouseTo(int x, int y) { |
| + DragMouseTo(gfx::Point(x, y)); |
| + } |
| + |
| + void DragMouseBy(int dx, int dy) { |
| + DragMouseTo(current_location_ + gfx::Vector2d(dx, dy)); |
| + } |
| + |
| + protected: |
| + virtual gfx::Point GetLocationInCurrentRoot() const = 0; |
| + virtual void DoMoveMouseTo(const gfx::Point& point_in_screen, int count) = 0; |
| + virtual void DispatchMouseEvent(EventType type, |
| + const gfx::Point& location_in_root, |
| + int flags, |
| + int changed_button_flags) = 0; |
| + |
| + void PressButton(int flag); |
| + void ReleaseButton(int flag); |
| + |
| + private: |
| + gfx::Point current_location_; |
| + |
| + // Current ui::EventFlag state. |
| + int flags_; |
| + |
| + // Whether the event dispatcher should receive mousemove updates. |
| + bool grab_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(EventGeneratorBase); |
| +}; |
| + |
| +} // namespace test |
| +} // namespace ui |
| + |
| +#endif // UI_BASE_TEST_EVENT_GENERATOR_BASE_H_ |