| Index: extensions/renderer/user_script_scheduler.h
|
| diff --git a/extensions/renderer/user_script_scheduler.h b/extensions/renderer/user_script_scheduler.h
|
| deleted file mode 100644
|
| index 4e8a45ba702bb216eb66c989ca1cd693c70a11ae..0000000000000000000000000000000000000000
|
| --- a/extensions/renderer/user_script_scheduler.h
|
| +++ /dev/null
|
| @@ -1,95 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef EXTENSIONS_RENDERER_USER_SCRIPT_SCHEDULER_H_
|
| -#define EXTENSIONS_RENDERER_USER_SCRIPT_SCHEDULER_H_
|
| -
|
| -#include <map>
|
| -#include <queue>
|
| -
|
| -#include "base/memory/linked_ptr.h"
|
| -#include "base/memory/weak_ptr.h"
|
| -#include "extensions/common/user_script.h"
|
| -
|
| -class RenderView;
|
| -struct ExtensionMsg_ExecuteCode_Params;
|
| -
|
| -namespace blink {
|
| -class WebFrame;
|
| -}
|
| -
|
| -namespace extensions {
|
| -class Dispatcher;
|
| -
|
| -// Implements support for injecting scripts at different times in the document
|
| -// loading process. The different possible time are described in
|
| -// UserScript::RunLocation.
|
| -//
|
| -// Currently, determining idleness is simple: it is whichever of the following
|
| -// happens first:
|
| -//
|
| -// a) When the initial DOM for a page is complete + kUserScriptIdleTimeout,
|
| -// b) or when the page has completely loaded including all subresources.
|
| -//
|
| -// The intent of this mechanism is to prevent user scripts from slowing down
|
| -// fast pages (run after load), while still allowing them to run relatively
|
| -// timely for pages with lots of slow subresources.
|
| -//
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| -// NOTE: this class does not inherit from RenderViewObserver on purpose. The
|
| -// reason is that this object is per frame, and a frame can move across
|
| -// RenderViews thanks to adoptNode. So we have each RenderView's
|
| -// ExtensionHelper proxy these calls to the renderer process' Dispatcher,
|
| -// which contains the mapping from WebFrame to us.
|
| -class UserScriptScheduler {
|
| - public:
|
| - UserScriptScheduler(blink::WebFrame* frame, Dispatcher* dispatcher);
|
| - ~UserScriptScheduler();
|
| -
|
| - void ExecuteCode(const ExtensionMsg_ExecuteCode_Params& params);
|
| - void DidCreateDocumentElement();
|
| - void DidFinishDocumentLoad();
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| - void DidFinishLoad();
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| - void DidStartProvisionalLoad();
|
| -
|
| - private:
|
| - typedef
|
| - std::queue<linked_ptr<ExtensionMsg_ExecuteCode_Params> >
|
| - ExecutionQueue;
|
| -
|
| - // Run user scripts, except if they've already run for this frame, or the
|
| - // frame has been destroyed.
|
| - void MaybeRun();
|
| -
|
| - // Backend for the IPC Message ExecuteCode in addition to being used
|
| - // internally.
|
| - void ExecuteCodeImpl(const ExtensionMsg_ExecuteCode_Params& params);
|
| -
|
| - // Get all child frames of parent_frame, returned by frames_vector.
|
| - bool GetAllChildFrames(blink::WebFrame* parent_frame,
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| - std::vector<blink::WebFrame*>* frames_vector) const;
|
| -
|
| - // Call to signify thet the idle timeout has expired.
|
| - void IdleTimeout();
|
| -
|
| - base::WeakPtrFactory<UserScriptScheduler> weak_factory_;
|
| -
|
| - // The Frame we will run scripts in.
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| - blink::WebFrame* frame_;
|
| -
|
| - // The current location in the document loading process.
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| - // Will be UserScript::UNDEFINED if it is before any scripts should be run.
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| - UserScript::RunLocation current_location_;
|
| -
|
| - // Whether we have already run the idle scripts.
|
| - bool has_run_idle_;
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| -
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| - // This is only used if we're for the main frame.
|
| - std::map<UserScript::RunLocation, ExecutionQueue> pending_execution_map_;
|
| -
|
| - Dispatcher* dispatcher_;
|
| -};
|
| -
|
| -} // namespace extensions
|
| -
|
| -#endif // EXTENSIONS_RENDERER_USER_SCRIPT_SCHEDULER_H_
|
|
|