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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/public/common/content_switches.h" | 5 #include "content/public/common/content_switches.h" |
| 6 | 6 |
| 7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
| 8 | 8 |
| 9 namespace switches { | 9 namespace switches { |
| 10 | 10 |
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| 147 const char kDisableFileSystem[] = "disable-file-system"; | 147 const char kDisableFileSystem[] = "disable-file-system"; |
| 148 | 148 |
| 149 // Disable 3D inside of flapper. | 149 // Disable 3D inside of flapper. |
| 150 const char kDisableFlash3d[] = "disable-flash-3d"; | 150 const char kDisableFlash3d[] = "disable-flash-3d"; |
| 151 | 151 |
| 152 // Disable Stage3D inside of flapper. | 152 // Disable Stage3D inside of flapper. |
| 153 const char kDisableFlashStage3d[] = "disable-flash-stage3d"; | 153 const char kDisableFlashStage3d[] = "disable-flash-stage3d"; |
| 154 | 154 |
| 155 const char kDisableGestureTapHighlight[] = "disable-gesture-tap-highlight"; | 155 const char kDisableGestureTapHighlight[] = "disable-gesture-tap-highlight"; |
| 156 | 156 |
| 157 // Disable GL multisampling. | |
| 158 const char kDisableGLMultisampling[] = "disable-gl-multisampling"; | |
| 159 | |
| 160 // Disables GPU hardware acceleration. If software renderer is not in place, | 157 // Disables GPU hardware acceleration. If software renderer is not in place, |
| 161 // then the GPU process won't launch. | 158 // then the GPU process won't launch. |
| 162 const char kDisableGpu[] = "disable-gpu"; | 159 const char kDisableGpu[] = "disable-gpu"; |
| 163 | 160 |
| 164 // Prevent the compositor from using its GPU implementation. | 161 // Prevent the compositor from using its GPU implementation. |
| 165 const char kDisableGpuCompositing[] = "disable-gpu-compositing"; | 162 const char kDisableGpuCompositing[] = "disable-gpu-compositing"; |
| 166 | 163 |
| 167 // Disable the limit on the number of times the GPU process may be restarted | 164 // Disable the limit on the number of times the GPU process may be restarted |
| 168 // This switch is intended only for tests. | 165 // This switch is intended only for tests. |
| 169 extern const char kDisableGpuProcessCrashLimit[] = | 166 extern const char kDisableGpuProcessCrashLimit[] = |
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| 975 // Enable the Win32K process mitigation policy for renderer processes which | 972 // Enable the Win32K process mitigation policy for renderer processes which |
| 976 // prevents them from invoking user32 and gdi32 system calls which enter | 973 // prevents them from invoking user32 and gdi32 system calls which enter |
| 977 // the kernel. This is only supported on Windows 8 and beyond. | 974 // the kernel. This is only supported on Windows 8 and beyond. |
| 978 const char kEnableWin32kRendererLockDown[] | 975 const char kEnableWin32kRendererLockDown[] |
| 979 = "enable_win32k_renderer_lockdown"; | 976 = "enable_win32k_renderer_lockdown"; |
| 980 #endif | 977 #endif |
| 981 | 978 |
| 982 // Don't dump stuff here, follow the same order as the header. | 979 // Don't dump stuff here, follow the same order as the header. |
| 983 | 980 |
| 984 } // namespace switches | 981 } // namespace switches |
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