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Issue 321913002: Removed un-used commandline switches. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/public/common/content_switches.h" 5 #include "content/public/common/content_switches.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 8
9 namespace switches { 9 namespace switches {
10 10
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147 const char kDisableFileSystem[] = "disable-file-system"; 147 const char kDisableFileSystem[] = "disable-file-system";
148 148
149 // Disable 3D inside of flapper. 149 // Disable 3D inside of flapper.
150 const char kDisableFlash3d[] = "disable-flash-3d"; 150 const char kDisableFlash3d[] = "disable-flash-3d";
151 151
152 // Disable Stage3D inside of flapper. 152 // Disable Stage3D inside of flapper.
153 const char kDisableFlashStage3d[] = "disable-flash-stage3d"; 153 const char kDisableFlashStage3d[] = "disable-flash-stage3d";
154 154
155 const char kDisableGestureTapHighlight[] = "disable-gesture-tap-highlight"; 155 const char kDisableGestureTapHighlight[] = "disable-gesture-tap-highlight";
156 156
157 // Disable GL multisampling.
158 const char kDisableGLMultisampling[] = "disable-gl-multisampling";
159
160 // Disables GPU hardware acceleration. If software renderer is not in place, 157 // Disables GPU hardware acceleration. If software renderer is not in place,
161 // then the GPU process won't launch. 158 // then the GPU process won't launch.
162 const char kDisableGpu[] = "disable-gpu"; 159 const char kDisableGpu[] = "disable-gpu";
163 160
164 // Prevent the compositor from using its GPU implementation. 161 // Prevent the compositor from using its GPU implementation.
165 const char kDisableGpuCompositing[] = "disable-gpu-compositing"; 162 const char kDisableGpuCompositing[] = "disable-gpu-compositing";
166 163
167 // Disable the limit on the number of times the GPU process may be restarted 164 // Disable the limit on the number of times the GPU process may be restarted
168 // This switch is intended only for tests. 165 // This switch is intended only for tests.
169 extern const char kDisableGpuProcessCrashLimit[] = 166 extern const char kDisableGpuProcessCrashLimit[] =
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978 // Enable the Win32K process mitigation policy for renderer processes which 975 // Enable the Win32K process mitigation policy for renderer processes which
979 // prevents them from invoking user32 and gdi32 system calls which enter 976 // prevents them from invoking user32 and gdi32 system calls which enter
980 // the kernel. This is only supported on Windows 8 and beyond. 977 // the kernel. This is only supported on Windows 8 and beyond.
981 const char kEnableWin32kRendererLockDown[] 978 const char kEnableWin32kRendererLockDown[]
982 = "enable_win32k_renderer_lockdown"; 979 = "enable_win32k_renderer_lockdown";
983 #endif 980 #endif
984 981
985 // Don't dump stuff here, follow the same order as the header. 982 // Don't dump stuff here, follow the same order as the header.
986 983
987 } // namespace switches 984 } // namespace switches
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