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| 1 # Copyright 2014 The Chromium Authors. All rights reserved. | 1 # Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 # pylint: disable=W0401,W0614 | 4 # pylint: disable=W0401,W0614 |
| 5 from telemetry.page.actions.all_page_actions import * | 5 from telemetry.page.actions.all_page_actions import * |
| 6 from telemetry.page import page as page_module | 6 from telemetry.page import page as page_module |
| 7 from telemetry.page import page_set as page_set_module | 7 from telemetry.page import page_set as page_set_module |
| 8 | 8 |
| 9 | 9 |
| 10 class ToughVideoCasesPage(page_module.Page): | 10 class ToughVideoCasesPage(page_module.Page): |
| (...skipping 28 matching lines...) Expand all Loading... |
| 39 'wait_for_ended': True | 39 'wait_for_ended': True |
| 40 })) | 40 })) |
| 41 | 41 |
| 42 def SeekBeforeAndAfterPlayhead(self, action_runner): | 42 def SeekBeforeAndAfterPlayhead(self, action_runner): |
| 43 action_runner.RunAction(PlayAction( | 43 action_runner.RunAction(PlayAction( |
| 44 { | 44 { |
| 45 'wait_for_playing': True, | 45 'wait_for_playing': True, |
| 46 'wait_for_ended': False | 46 'wait_for_ended': False |
| 47 })) | 47 })) |
| 48 # Wait for 1 second so that we know the play-head is at ~1s. | 48 # Wait for 1 second so that we know the play-head is at ~1s. |
| 49 action_runner.RunAction(WaitAction( | 49 action_runner.Wait(1) |
| 50 { | |
| 51 'seconds': 1 | |
| 52 })) | |
| 53 # Seek to before the play-head location. | 50 # Seek to before the play-head location. |
| 54 action_runner.RunAction(SeekAction( | 51 action_runner.RunAction(SeekAction( |
| 55 { | 52 { |
| 56 'seek_time': '0.5', | 53 'seek_time': '0.5', |
| 57 'wait_for_seeked': True, | 54 'wait_for_seeked': True, |
| 58 'seek_label': 'seek_warm' | 55 'seek_label': 'seek_warm' |
| 59 })) | 56 })) |
| 60 # Seek to after the play-head location. | 57 # Seek to after the play-head location. |
| 61 action_runner.RunAction(SeekAction( | 58 action_runner.RunAction(SeekAction( |
| 62 { | 59 { |
| (...skipping 425 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 488 self.AddPage(Page20(self)) | 485 self.AddPage(Page20(self)) |
| 489 self.AddPage(Page21(self)) | 486 self.AddPage(Page21(self)) |
| 490 self.AddPage(Page22(self)) | 487 self.AddPage(Page22(self)) |
| 491 self.AddPage(Page23(self)) | 488 self.AddPage(Page23(self)) |
| 492 self.AddPage(Page24(self)) | 489 self.AddPage(Page24(self)) |
| 493 self.AddPage(Page25(self)) | 490 self.AddPage(Page25(self)) |
| 494 self.AddPage(Page26(self)) | 491 self.AddPage(Page26(self)) |
| 495 self.AddPage(Page27(self)) | 492 self.AddPage(Page27(self)) |
| 496 self.AddPage(Page28(self)) | 493 self.AddPage(Page28(self)) |
| 497 self.AddPage(Page29(self)) | 494 self.AddPage(Page29(self)) |
| 498 | |
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