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| 1 /* | 1 /* |
| 2 * Copyright (C) 2014 Google Inc. All rights reserved. | 2 * Copyright (C) 2014 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #ifndef WebWaitableEvent_h | 31 #ifndef WebFrameTime_h |
| 32 #define WebWaitableEvent_h | 32 #define WebFrameTime_h |
| 33 | 33 |
| 34 #include "WebCommon.h" | 34 #include "WebCommon.h" |
| 35 | 35 |
| 36 namespace blink { | 36 namespace blink { |
| 37 | 37 |
| 38 // Provides a thread synchronization that can be used to allow one thread to | 38 struct WebFrameTime { |
| 39 // wait until another thread to finish some work. | 39 WebFrameTime(double lastFrameTime, double renderDeadline, double displayFram
eTime, double predictedNextDisplayFrameTime) |
| 40 class WebWaitableEvent { | 40 : lastFrameTime(lastFrameTime) |
| 41 public: | 41 , renderDeadline(renderDeadline) |
| 42 virtual ~WebWaitableEvent() { } | 42 , displayFrameTime(displayFrameTime) |
| 43 , predictedNextDisplayFrameTime(predictedNextDisplayFrameTime) |
| 44 { } |
| 43 | 45 |
| 44 // Waits indefinitely for the event to be signaled. | 46 // FIXME(mithro): Upgrade the time in CLOCK_MONOTONIC values to use a |
| 45 virtual void wait() = 0; | 47 // TimeTick like class rather than a bare double. |
| 46 | 48 |
| 47 // Puts the event in the signaled state. Causing any thread blocked on Wait | 49 // Time in CLOCK_MONOTONIC that is the most recent vsync time. |
| 48 // to be woken up. The event state is reset to non-signaled after | 50 double lastFrameTime; |
| 49 // a waiting thread has been released. | 51 |
| 50 virtual void signal() = 0; | 52 // Time in CLOCK_MONOTONIC by which rendering must be finished by to not |
| 53 // stall the pipeline. |
| 54 double renderDeadline; |
| 55 |
| 56 // Time in CLOCK_MONOTONIC that the frame will hit the glass of the display |
| 57 // if rendered within the deadline. This time may be identical to |
| 58 // lastFrameTime. |
| 59 double displayFrameTime; |
| 60 |
| 61 // Time in CLOCK_MONOTONIC that is the predicated next value for |
| 62 // displayFrameTime. The next displayFrameTime should be this value or |
| 63 // greater. |
| 64 double predictedNextDisplayFrameTime; |
| 51 }; | 65 }; |
| 52 | 66 |
| 53 } // namespace blink | 67 } // namespace blink |
| 54 | 68 |
| 55 #endif // WebWaitableEvent_h | 69 #endif |
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