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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGr.h" | 8 #include "SkGr.h" |
9 #include "SkColorFilter.h" | 9 #include "SkColorFilter.h" |
10 #include "SkConfig8888.h" | 10 #include "SkConfig8888.h" |
11 #include "SkData.h" | 11 #include "SkData.h" |
12 #include "SkMessageBus.h" | 12 #include "SkMessageBus.h" |
13 #include "SkPixelRef.h" | 13 #include "SkPixelRef.h" |
14 #include "GrResourceCache.h" | 14 #include "GrResourceCache.h" |
15 #include "GrGpu.h" | 15 #include "GrGpu.h" |
16 #include "effects/GrDitherEffect.h" | |
16 #include "GrDrawTargetCaps.h" | 17 #include "GrDrawTargetCaps.h" |
17 | 18 |
18 #ifndef SK_IGNORE_ETC1_SUPPORT | 19 #ifndef SK_IGNORE_ETC1_SUPPORT |
19 # include "ktx.h" | 20 # include "ktx.h" |
20 # include "etc1.h" | 21 # include "etc1.h" |
21 #endif | 22 #endif |
22 | 23 |
23 /* Fill out buffer with the compressed format Ganesh expects from a colortable | 24 /* Fill out buffer with the compressed format Ganesh expects from a colortable |
24 based bitmap. [palette (colortable) + indices]. | 25 based bitmap. [palette (colortable) + indices]. |
25 | 26 |
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451 if (constantColor) { | 452 if (constantColor) { |
452 SkColor filtered = colorFilter->filterColor(skPaint.getColor()); | 453 SkColor filtered = colorFilter->filterColor(skPaint.getColor()); |
453 grPaint->setColor(SkColor2GrColor(filtered)); | 454 grPaint->setColor(SkColor2GrColor(filtered)); |
454 } else { | 455 } else { |
455 SkAutoTUnref<GrEffectRef> effect(colorFilter->asNewEffect(context)); | 456 SkAutoTUnref<GrEffectRef> effect(colorFilter->asNewEffect(context)); |
456 if (NULL != effect.get()) { | 457 if (NULL != effect.get()) { |
457 grPaint->addColorEffect(effect); | 458 grPaint->addColorEffect(effect); |
458 } | 459 } |
459 } | 460 } |
460 } | 461 } |
462 | |
463 #ifndef SK_IGNORE_GPU_DITHER | |
464 // If the dither flag is set, then we need to see if the underlying context | |
465 // supports it. If not, then install a dither effect. | |
466 if (skPaint.isDither()) { | |
467 // What are we rendering into? | |
468 const GrRenderTarget *target = context->getRenderTarget(); | |
469 if (NULL == target) { | |
bsalomon
2014/06/12 16:24:11
I'd like to understand how this happens. Falling b
| |
470 target = context->getGpu()->getDrawState().getRenderTarget(); | |
471 } | |
472 | |
473 if (NULL != target && | |
474 (target->config() == kRGBA_8888_GrPixelConfig || | |
475 target->config() == kBGRA_8888_GrPixelConfig)) { | |
476 // The dither flag is set and the target is likely | |
477 // not going to be dithered by the GPU. | |
478 SkAutoTUnref<GrEffectRef> effect(GrDitherEffect::Create()); | |
479 if (NULL != effect.get()) { | |
480 grPaint->addColorEffect(effect); | |
481 grPaint->setDither(false); | |
482 } | |
483 } | |
484 } | |
485 #endif | |
461 } | 486 } |
462 | 487 |
463 /** | 488 /** |
464 * Unlike GrContext::AutoMatrix, this doesn't require setting a new matrix. GrCo ntext::AutoMatrix | 489 * Unlike GrContext::AutoMatrix, this doesn't require setting a new matrix. GrCo ntext::AutoMatrix |
465 * likes to set the new matrix in its constructor because it is usually necessar y to simulataneously | 490 * likes to set the new matrix in its constructor because it is usually necessar y to simulataneously |
466 * update a GrPaint. This AutoMatrix is used while initially setting up GrPaint, however. | 491 * update a GrPaint. This AutoMatrix is used while initially setting up GrPaint, however. |
467 */ | 492 */ |
468 class AutoMatrix { | 493 class AutoMatrix { |
469 public: | 494 public: |
470 AutoMatrix(GrContext* context) { | 495 AutoMatrix(GrContext* context) { |
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502 GrEffectRef* grEffect = NULL; | 527 GrEffectRef* grEffect = NULL; |
503 if (shader->asNewEffect(context, skPaint, NULL, &grColor, &grEffect) && NULL != grEffect) { | 528 if (shader->asNewEffect(context, skPaint, NULL, &grColor, &grEffect) && NULL != grEffect) { |
504 SkAutoTUnref<GrEffectRef> effect(grEffect); | 529 SkAutoTUnref<GrEffectRef> effect(grEffect); |
505 grPaint->addColorEffect(effect); | 530 grPaint->addColorEffect(effect); |
506 constantColor = false; | 531 constantColor = false; |
507 } | 532 } |
508 // The grcolor is automatically set when calling asneweffect. | 533 // The grcolor is automatically set when calling asneweffect. |
509 // If the shader can be seen as an effect it returns true and adds its effec t to the grpaint. | 534 // If the shader can be seen as an effect it returns true and adds its effec t to the grpaint. |
510 SkPaint2GrPaintNoShader(context, skPaint, grColor, constantColor, grPaint); | 535 SkPaint2GrPaintNoShader(context, skPaint, grColor, constantColor, grPaint); |
511 } | 536 } |
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