| Index: google_apis/gcm/base/socket_stream.cc
|
| diff --git a/google_apis/gcm/base/socket_stream.cc b/google_apis/gcm/base/socket_stream.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..1a0b29d8d075ea7db249a94cd464d7cf771cabad
|
| --- /dev/null
|
| +++ b/google_apis/gcm/base/socket_stream.cc
|
| @@ -0,0 +1,332 @@
|
| +// Copyright 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "google_apis/gcm/base/socket_stream.h"
|
| +
|
| +#include "base/bind.h"
|
| +#include "base/callback.h"
|
| +#include "net/base/io_buffer.h"
|
| +#include "net/socket/stream_socket.h"
|
| +
|
| +namespace gcm {
|
| +
|
| +namespace {
|
| +
|
| +// TODO(zea): consider having dynamically-sized buffers if this becomes too
|
| +// expensive.
|
| +const uint32 kDefaultBufferSize = 8*1024;
|
| +
|
| +} // namespace
|
| +
|
| +SocketInputStream::SocketInputStream(net::StreamSocket* socket)
|
| + : socket_(socket),
|
| + io_buffer_(new net::IOBuffer(kDefaultBufferSize)),
|
| + read_buffer_(new net::DrainableIOBuffer(io_buffer_.get(),
|
| + kDefaultBufferSize)),
|
| + next_pos_(0),
|
| + last_error_(net::OK),
|
| + weak_ptr_factory_(this) {
|
| + DCHECK(socket->IsConnected());
|
| +}
|
| +
|
| +SocketInputStream::~SocketInputStream() {
|
| +}
|
| +
|
| +bool SocketInputStream::Next(const void** data, int* size) {
|
| + if (GetState() != EMPTY && GetState() != READY) {
|
| + NOTREACHED() << "Invalid input stream read attempt.";
|
| + return false;
|
| + }
|
| +
|
| + if (GetState() == EMPTY) {
|
| + DVLOG(1) << "No unread data remaining, ending read.";
|
| + return false;
|
| + }
|
| +
|
| + DCHECK_EQ(GetState(), READY)
|
| + << " Input stream must have pending data before reading.";
|
| + DCHECK_LT(next_pos_, read_buffer_->BytesConsumed());
|
| + *data = io_buffer_->data() + next_pos_;
|
| + *size = UnreadByteCount();
|
| + next_pos_ = read_buffer_->BytesConsumed();
|
| + DVLOG(1) << "Consuming " << *size << " bytes in input buffer.";
|
| + return true;
|
| +}
|
| +
|
| +void SocketInputStream::BackUp(int count) {
|
| + DCHECK(GetState() == READY || GetState() == EMPTY);
|
| + DCHECK_GT(count, 0);
|
| + DCHECK_LE(count, next_pos_);
|
| +
|
| + next_pos_ -= count;
|
| + DVLOG(1) << "Backing up " << count << " bytes in input buffer. "
|
| + << "Current position now at " << next_pos_
|
| + << " of " << read_buffer_->BytesConsumed();
|
| +}
|
| +
|
| +bool SocketInputStream::Skip(int count) {
|
| + NOTIMPLEMENTED();
|
| + return false;
|
| +}
|
| +
|
| +int64 SocketInputStream::ByteCount() const {
|
| + DCHECK_NE(GetState(), CLOSED);
|
| + DCHECK_NE(GetState(), READING);
|
| + return next_pos_;
|
| +}
|
| +
|
| +size_t SocketInputStream::UnreadByteCount() const {
|
| + DCHECK_NE(GetState(), CLOSED);
|
| + DCHECK_NE(GetState(), READING);
|
| + return read_buffer_->BytesConsumed() - next_pos_;
|
| +}
|
| +
|
| +net::Error SocketInputStream::Refresh(const base::Closure& callback,
|
| + int byte_limit) {
|
| + DCHECK_NE(GetState(), CLOSED);
|
| + DCHECK_NE(GetState(), READING);
|
| + DCHECK_GT(byte_limit, 0);
|
| +
|
| + if (byte_limit > read_buffer_->BytesRemaining()) {
|
| + NOTREACHED() << "Out of buffer space, closing input stream.";
|
| + CloseStream(net::ERR_UNEXPECTED, base::Closure());
|
| + return net::OK;
|
| + }
|
| +
|
| + if (!socket_->IsConnected()) {
|
| + LOG(ERROR) << "Socket was disconnected, closing input stream";
|
| + CloseStream(net::ERR_CONNECTION_CLOSED, base::Closure());
|
| + return net::OK;
|
| + }
|
| +
|
| + DVLOG(1) << "Refreshing input stream, limit of " << byte_limit << " bytes.";
|
| + int result = socket_->Read(
|
| + read_buffer_,
|
| + byte_limit,
|
| + base::Bind(&SocketInputStream::RefreshCompletionCallback,
|
| + weak_ptr_factory_.GetWeakPtr(),
|
| + callback));
|
| + DVLOG(1) << "Read returned " << result;
|
| + if (result == net::ERR_IO_PENDING) {
|
| + last_error_ = net::ERR_IO_PENDING;
|
| + return net::ERR_IO_PENDING;
|
| + }
|
| +
|
| + RefreshCompletionCallback(base::Closure(), result);
|
| + return net::OK;
|
| +}
|
| +
|
| +void SocketInputStream::RebuildBuffer() {
|
| + DVLOG(1) << "Rebuilding input stream, consumed "
|
| + << next_pos_ << " bytes.";
|
| + DCHECK_NE(GetState(), READING);
|
| + DCHECK_NE(GetState(), CLOSED);
|
| +
|
| + int unread_data_size = 0;
|
| + const void* unread_data_ptr = NULL;
|
| + Next(&unread_data_ptr, &unread_data_size);
|
| + ResetInternal();
|
| +
|
| + if (unread_data_ptr != io_buffer_->data()) {
|
| + DVLOG(1) << "Have " << unread_data_size
|
| + << " unread bytes remaining, shifting.";
|
| + // Move any remaining unread data to the start of the buffer;
|
| + std::memmove(io_buffer_->data(), unread_data_ptr, unread_data_size);
|
| + } else {
|
| + DVLOG(1) << "Have " << unread_data_size << " unread bytes remaining.";
|
| + }
|
| + read_buffer_->DidConsume(unread_data_size);
|
| +}
|
| +
|
| +net::Error SocketInputStream::last_error() const {
|
| + return last_error_;
|
| +}
|
| +
|
| +SocketInputStream::State SocketInputStream::GetState() const {
|
| + if (last_error_ < net::ERR_IO_PENDING)
|
| + return CLOSED;
|
| +
|
| + if (last_error_ == net::ERR_IO_PENDING)
|
| + return READING;
|
| +
|
| + DCHECK_EQ(last_error_, net::OK);
|
| + if (read_buffer_->BytesConsumed() == next_pos_)
|
| + return EMPTY;
|
| +
|
| + return READY;
|
| +}
|
| +
|
| +void SocketInputStream::RefreshCompletionCallback(
|
| + const base::Closure& callback, int result) {
|
| + // If an error occurred before the completion callback could complete, ignore
|
| + // the result.
|
| + if (GetState() == CLOSED)
|
| + return;
|
| +
|
| + // Result == 0 implies EOF, which is treated as an error.
|
| + if (result == 0)
|
| + result = net::ERR_CONNECTION_CLOSED;
|
| +
|
| + DCHECK_NE(result, net::ERR_IO_PENDING);
|
| +
|
| + if (result < net::OK) {
|
| + DVLOG(1) << "Failed to refresh socket: " << result;
|
| + CloseStream(static_cast<net::Error>(result), callback);
|
| + return;
|
| + }
|
| +
|
| + DCHECK_GT(result, 0);
|
| + last_error_ = net::OK;
|
| + read_buffer_->DidConsume(result);
|
| +
|
| + DVLOG(1) << "Refresh complete with " << result << " new bytes. "
|
| + << "Current position " << next_pos_
|
| + << " of " << read_buffer_->BytesConsumed() << ".";
|
| +
|
| + if (!callback.is_null())
|
| + callback.Run();
|
| +}
|
| +
|
| +void SocketInputStream::ResetInternal() {
|
| + read_buffer_->SetOffset(0);
|
| + next_pos_ = 0;
|
| + last_error_ = net::OK;
|
| + weak_ptr_factory_.InvalidateWeakPtrs(); // Invalidate any callbacks.
|
| +}
|
| +
|
| +void SocketInputStream::CloseStream(net::Error error,
|
| + const base::Closure& callback) {
|
| + DCHECK_LT(error, net::ERR_IO_PENDING);
|
| + ResetInternal();
|
| + last_error_ = error;
|
| + LOG(ERROR) << "Closing stream with result " << error;
|
| + if (!callback.is_null())
|
| + callback.Run();
|
| +}
|
| +
|
| +SocketOutputStream::SocketOutputStream(net::StreamSocket* socket)
|
| + : socket_(socket),
|
| + io_buffer_(new net::IOBuffer(kDefaultBufferSize)),
|
| + write_buffer_(new net::DrainableIOBuffer(io_buffer_.get(),
|
| + kDefaultBufferSize)),
|
| + next_pos_(0),
|
| + last_error_(net::OK),
|
| + weak_ptr_factory_(this) {
|
| + DCHECK(socket->IsConnected());
|
| +}
|
| +
|
| +SocketOutputStream::~SocketOutputStream() {
|
| +}
|
| +
|
| +bool SocketOutputStream::Next(void** data, int* size) {
|
| + DCHECK_NE(GetState(), CLOSED);
|
| + DCHECK_NE(GetState(), FLUSHING);
|
| + if (next_pos_ == write_buffer_->size())
|
| + return false;
|
| +
|
| + *data = write_buffer_->data() + next_pos_;
|
| + *size = write_buffer_->size() - next_pos_;
|
| + next_pos_ = write_buffer_->size();
|
| + return true;
|
| +}
|
| +
|
| +void SocketOutputStream::BackUp(int count) {
|
| + DCHECK_GE(count, 0);
|
| + if (count > next_pos_)
|
| + next_pos_ = 0;
|
| + next_pos_ -= count;
|
| + DVLOG(1) << "Backing up " << count << " bytes in output buffer. "
|
| + << next_pos_ << " bytes used.";
|
| +}
|
| +
|
| +int64 SocketOutputStream::ByteCount() const {
|
| + DCHECK_NE(GetState(), CLOSED);
|
| + DCHECK_NE(GetState(), FLUSHING);
|
| + return next_pos_;
|
| +}
|
| +
|
| +net::Error SocketOutputStream::Flush(const base::Closure& callback) {
|
| + DCHECK_EQ(GetState(), READY);
|
| +
|
| + if (!socket_->IsConnected()) {
|
| + LOG(ERROR) << "Socket was disconnected, closing output stream";
|
| + last_error_ = net::ERR_CONNECTION_CLOSED;
|
| + return net::OK;
|
| + }
|
| +
|
| + DVLOG(1) << "Flushing " << next_pos_ << " bytes into socket.";
|
| + int result = socket_->Write(
|
| + write_buffer_,
|
| + next_pos_,
|
| + base::Bind(&SocketOutputStream::FlushCompletionCallback,
|
| + weak_ptr_factory_.GetWeakPtr(),
|
| + callback));
|
| + DVLOG(1) << "Write returned " << result;
|
| + if (result == net::ERR_IO_PENDING) {
|
| + last_error_ = net::ERR_IO_PENDING;
|
| + return net::ERR_IO_PENDING;
|
| + }
|
| +
|
| + FlushCompletionCallback(base::Closure(), result);
|
| + return net::OK;
|
| +}
|
| +
|
| +SocketOutputStream::State SocketOutputStream::GetState() const{
|
| + if (last_error_ < net::ERR_IO_PENDING)
|
| + return CLOSED;
|
| +
|
| + if (last_error_ == net::ERR_IO_PENDING)
|
| + return FLUSHING;
|
| +
|
| + DCHECK_EQ(last_error_, net::OK);
|
| + if (next_pos_ == 0)
|
| + return EMPTY;
|
| +
|
| + return READY;
|
| +}
|
| +
|
| +net::Error SocketOutputStream::last_error() const {
|
| + return last_error_;
|
| +}
|
| +
|
| +void SocketOutputStream::FlushCompletionCallback(
|
| + const base::Closure& callback, int result) {
|
| + // If an error occurred before the completion callback could complete, ignore
|
| + // the result.
|
| + if (GetState() == CLOSED)
|
| + return;
|
| +
|
| + // Result == 0 implies EOF, which is treated as an error.
|
| + if (result == 0)
|
| + result = net::ERR_CONNECTION_CLOSED;
|
| +
|
| + DCHECK_NE(result, net::ERR_IO_PENDING);
|
| +
|
| + if (result < net::OK) {
|
| + LOG(ERROR) << "Failed to flush socket.";
|
| + last_error_ = static_cast<net::Error>(result);
|
| + if (!callback.is_null())
|
| + callback.Run();
|
| + return;
|
| + }
|
| +
|
| + DCHECK_GT(result, net::OK);
|
| + last_error_ = net::OK;
|
| +
|
| + if (write_buffer_->BytesConsumed() + result < next_pos_) {
|
| + DVLOG(1) << "Partial flush complete. Retrying.";
|
| + // Only a partial write was completed. Flush again to finish the write.
|
| + write_buffer_->DidConsume(result);
|
| + Flush(callback);
|
| + return;
|
| + }
|
| +
|
| + DVLOG(1) << "Socket flush complete.";
|
| + write_buffer_->SetOffset(0);
|
| + next_pos_ = 0;
|
| + if (!callback.is_null())
|
| + callback.Run();
|
| +}
|
| +
|
| +} // namespace gcm
|
|
|