Index: google_apis/gcm/base/socket_stream.cc |
diff --git a/google_apis/gcm/base/socket_stream.cc b/google_apis/gcm/base/socket_stream.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..1a0b29d8d075ea7db249a94cd464d7cf771cabad |
--- /dev/null |
+++ b/google_apis/gcm/base/socket_stream.cc |
@@ -0,0 +1,332 @@ |
+// Copyright 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "google_apis/gcm/base/socket_stream.h" |
+ |
+#include "base/bind.h" |
+#include "base/callback.h" |
+#include "net/base/io_buffer.h" |
+#include "net/socket/stream_socket.h" |
+ |
+namespace gcm { |
+ |
+namespace { |
+ |
+// TODO(zea): consider having dynamically-sized buffers if this becomes too |
+// expensive. |
+const uint32 kDefaultBufferSize = 8*1024; |
+ |
+} // namespace |
+ |
+SocketInputStream::SocketInputStream(net::StreamSocket* socket) |
+ : socket_(socket), |
+ io_buffer_(new net::IOBuffer(kDefaultBufferSize)), |
+ read_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), |
+ kDefaultBufferSize)), |
+ next_pos_(0), |
+ last_error_(net::OK), |
+ weak_ptr_factory_(this) { |
+ DCHECK(socket->IsConnected()); |
+} |
+ |
+SocketInputStream::~SocketInputStream() { |
+} |
+ |
+bool SocketInputStream::Next(const void** data, int* size) { |
+ if (GetState() != EMPTY && GetState() != READY) { |
+ NOTREACHED() << "Invalid input stream read attempt."; |
+ return false; |
+ } |
+ |
+ if (GetState() == EMPTY) { |
+ DVLOG(1) << "No unread data remaining, ending read."; |
+ return false; |
+ } |
+ |
+ DCHECK_EQ(GetState(), READY) |
+ << " Input stream must have pending data before reading."; |
+ DCHECK_LT(next_pos_, read_buffer_->BytesConsumed()); |
+ *data = io_buffer_->data() + next_pos_; |
+ *size = UnreadByteCount(); |
+ next_pos_ = read_buffer_->BytesConsumed(); |
+ DVLOG(1) << "Consuming " << *size << " bytes in input buffer."; |
+ return true; |
+} |
+ |
+void SocketInputStream::BackUp(int count) { |
+ DCHECK(GetState() == READY || GetState() == EMPTY); |
+ DCHECK_GT(count, 0); |
+ DCHECK_LE(count, next_pos_); |
+ |
+ next_pos_ -= count; |
+ DVLOG(1) << "Backing up " << count << " bytes in input buffer. " |
+ << "Current position now at " << next_pos_ |
+ << " of " << read_buffer_->BytesConsumed(); |
+} |
+ |
+bool SocketInputStream::Skip(int count) { |
+ NOTIMPLEMENTED(); |
+ return false; |
+} |
+ |
+int64 SocketInputStream::ByteCount() const { |
+ DCHECK_NE(GetState(), CLOSED); |
+ DCHECK_NE(GetState(), READING); |
+ return next_pos_; |
+} |
+ |
+size_t SocketInputStream::UnreadByteCount() const { |
+ DCHECK_NE(GetState(), CLOSED); |
+ DCHECK_NE(GetState(), READING); |
+ return read_buffer_->BytesConsumed() - next_pos_; |
+} |
+ |
+net::Error SocketInputStream::Refresh(const base::Closure& callback, |
+ int byte_limit) { |
+ DCHECK_NE(GetState(), CLOSED); |
+ DCHECK_NE(GetState(), READING); |
+ DCHECK_GT(byte_limit, 0); |
+ |
+ if (byte_limit > read_buffer_->BytesRemaining()) { |
+ NOTREACHED() << "Out of buffer space, closing input stream."; |
+ CloseStream(net::ERR_UNEXPECTED, base::Closure()); |
+ return net::OK; |
+ } |
+ |
+ if (!socket_->IsConnected()) { |
+ LOG(ERROR) << "Socket was disconnected, closing input stream"; |
+ CloseStream(net::ERR_CONNECTION_CLOSED, base::Closure()); |
+ return net::OK; |
+ } |
+ |
+ DVLOG(1) << "Refreshing input stream, limit of " << byte_limit << " bytes."; |
+ int result = socket_->Read( |
+ read_buffer_, |
+ byte_limit, |
+ base::Bind(&SocketInputStream::RefreshCompletionCallback, |
+ weak_ptr_factory_.GetWeakPtr(), |
+ callback)); |
+ DVLOG(1) << "Read returned " << result; |
+ if (result == net::ERR_IO_PENDING) { |
+ last_error_ = net::ERR_IO_PENDING; |
+ return net::ERR_IO_PENDING; |
+ } |
+ |
+ RefreshCompletionCallback(base::Closure(), result); |
+ return net::OK; |
+} |
+ |
+void SocketInputStream::RebuildBuffer() { |
+ DVLOG(1) << "Rebuilding input stream, consumed " |
+ << next_pos_ << " bytes."; |
+ DCHECK_NE(GetState(), READING); |
+ DCHECK_NE(GetState(), CLOSED); |
+ |
+ int unread_data_size = 0; |
+ const void* unread_data_ptr = NULL; |
+ Next(&unread_data_ptr, &unread_data_size); |
+ ResetInternal(); |
+ |
+ if (unread_data_ptr != io_buffer_->data()) { |
+ DVLOG(1) << "Have " << unread_data_size |
+ << " unread bytes remaining, shifting."; |
+ // Move any remaining unread data to the start of the buffer; |
+ std::memmove(io_buffer_->data(), unread_data_ptr, unread_data_size); |
+ } else { |
+ DVLOG(1) << "Have " << unread_data_size << " unread bytes remaining."; |
+ } |
+ read_buffer_->DidConsume(unread_data_size); |
+} |
+ |
+net::Error SocketInputStream::last_error() const { |
+ return last_error_; |
+} |
+ |
+SocketInputStream::State SocketInputStream::GetState() const { |
+ if (last_error_ < net::ERR_IO_PENDING) |
+ return CLOSED; |
+ |
+ if (last_error_ == net::ERR_IO_PENDING) |
+ return READING; |
+ |
+ DCHECK_EQ(last_error_, net::OK); |
+ if (read_buffer_->BytesConsumed() == next_pos_) |
+ return EMPTY; |
+ |
+ return READY; |
+} |
+ |
+void SocketInputStream::RefreshCompletionCallback( |
+ const base::Closure& callback, int result) { |
+ // If an error occurred before the completion callback could complete, ignore |
+ // the result. |
+ if (GetState() == CLOSED) |
+ return; |
+ |
+ // Result == 0 implies EOF, which is treated as an error. |
+ if (result == 0) |
+ result = net::ERR_CONNECTION_CLOSED; |
+ |
+ DCHECK_NE(result, net::ERR_IO_PENDING); |
+ |
+ if (result < net::OK) { |
+ DVLOG(1) << "Failed to refresh socket: " << result; |
+ CloseStream(static_cast<net::Error>(result), callback); |
+ return; |
+ } |
+ |
+ DCHECK_GT(result, 0); |
+ last_error_ = net::OK; |
+ read_buffer_->DidConsume(result); |
+ |
+ DVLOG(1) << "Refresh complete with " << result << " new bytes. " |
+ << "Current position " << next_pos_ |
+ << " of " << read_buffer_->BytesConsumed() << "."; |
+ |
+ if (!callback.is_null()) |
+ callback.Run(); |
+} |
+ |
+void SocketInputStream::ResetInternal() { |
+ read_buffer_->SetOffset(0); |
+ next_pos_ = 0; |
+ last_error_ = net::OK; |
+ weak_ptr_factory_.InvalidateWeakPtrs(); // Invalidate any callbacks. |
+} |
+ |
+void SocketInputStream::CloseStream(net::Error error, |
+ const base::Closure& callback) { |
+ DCHECK_LT(error, net::ERR_IO_PENDING); |
+ ResetInternal(); |
+ last_error_ = error; |
+ LOG(ERROR) << "Closing stream with result " << error; |
+ if (!callback.is_null()) |
+ callback.Run(); |
+} |
+ |
+SocketOutputStream::SocketOutputStream(net::StreamSocket* socket) |
+ : socket_(socket), |
+ io_buffer_(new net::IOBuffer(kDefaultBufferSize)), |
+ write_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), |
+ kDefaultBufferSize)), |
+ next_pos_(0), |
+ last_error_(net::OK), |
+ weak_ptr_factory_(this) { |
+ DCHECK(socket->IsConnected()); |
+} |
+ |
+SocketOutputStream::~SocketOutputStream() { |
+} |
+ |
+bool SocketOutputStream::Next(void** data, int* size) { |
+ DCHECK_NE(GetState(), CLOSED); |
+ DCHECK_NE(GetState(), FLUSHING); |
+ if (next_pos_ == write_buffer_->size()) |
+ return false; |
+ |
+ *data = write_buffer_->data() + next_pos_; |
+ *size = write_buffer_->size() - next_pos_; |
+ next_pos_ = write_buffer_->size(); |
+ return true; |
+} |
+ |
+void SocketOutputStream::BackUp(int count) { |
+ DCHECK_GE(count, 0); |
+ if (count > next_pos_) |
+ next_pos_ = 0; |
+ next_pos_ -= count; |
+ DVLOG(1) << "Backing up " << count << " bytes in output buffer. " |
+ << next_pos_ << " bytes used."; |
+} |
+ |
+int64 SocketOutputStream::ByteCount() const { |
+ DCHECK_NE(GetState(), CLOSED); |
+ DCHECK_NE(GetState(), FLUSHING); |
+ return next_pos_; |
+} |
+ |
+net::Error SocketOutputStream::Flush(const base::Closure& callback) { |
+ DCHECK_EQ(GetState(), READY); |
+ |
+ if (!socket_->IsConnected()) { |
+ LOG(ERROR) << "Socket was disconnected, closing output stream"; |
+ last_error_ = net::ERR_CONNECTION_CLOSED; |
+ return net::OK; |
+ } |
+ |
+ DVLOG(1) << "Flushing " << next_pos_ << " bytes into socket."; |
+ int result = socket_->Write( |
+ write_buffer_, |
+ next_pos_, |
+ base::Bind(&SocketOutputStream::FlushCompletionCallback, |
+ weak_ptr_factory_.GetWeakPtr(), |
+ callback)); |
+ DVLOG(1) << "Write returned " << result; |
+ if (result == net::ERR_IO_PENDING) { |
+ last_error_ = net::ERR_IO_PENDING; |
+ return net::ERR_IO_PENDING; |
+ } |
+ |
+ FlushCompletionCallback(base::Closure(), result); |
+ return net::OK; |
+} |
+ |
+SocketOutputStream::State SocketOutputStream::GetState() const{ |
+ if (last_error_ < net::ERR_IO_PENDING) |
+ return CLOSED; |
+ |
+ if (last_error_ == net::ERR_IO_PENDING) |
+ return FLUSHING; |
+ |
+ DCHECK_EQ(last_error_, net::OK); |
+ if (next_pos_ == 0) |
+ return EMPTY; |
+ |
+ return READY; |
+} |
+ |
+net::Error SocketOutputStream::last_error() const { |
+ return last_error_; |
+} |
+ |
+void SocketOutputStream::FlushCompletionCallback( |
+ const base::Closure& callback, int result) { |
+ // If an error occurred before the completion callback could complete, ignore |
+ // the result. |
+ if (GetState() == CLOSED) |
+ return; |
+ |
+ // Result == 0 implies EOF, which is treated as an error. |
+ if (result == 0) |
+ result = net::ERR_CONNECTION_CLOSED; |
+ |
+ DCHECK_NE(result, net::ERR_IO_PENDING); |
+ |
+ if (result < net::OK) { |
+ LOG(ERROR) << "Failed to flush socket."; |
+ last_error_ = static_cast<net::Error>(result); |
+ if (!callback.is_null()) |
+ callback.Run(); |
+ return; |
+ } |
+ |
+ DCHECK_GT(result, net::OK); |
+ last_error_ = net::OK; |
+ |
+ if (write_buffer_->BytesConsumed() + result < next_pos_) { |
+ DVLOG(1) << "Partial flush complete. Retrying."; |
+ // Only a partial write was completed. Flush again to finish the write. |
+ write_buffer_->DidConsume(result); |
+ Flush(callback); |
+ return; |
+ } |
+ |
+ DVLOG(1) << "Socket flush complete."; |
+ write_buffer_->SetOffset(0); |
+ next_pos_ = 0; |
+ if (!callback.is_null()) |
+ callback.Run(); |
+} |
+ |
+} // namespace gcm |