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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkReadBuffer_DEFINED | 8 #ifndef SkReadBuffer_DEFINED |
9 #define SkReadBuffer_DEFINED | 9 #define SkReadBuffer_DEFINED |
10 | 10 |
11 #include "SkBitmapHeap.h" | 11 #include "SkBitmapHeap.h" |
12 #include "SkColorFilter.h" | 12 #include "SkColorFilter.h" |
13 #include "SkData.h" | 13 #include "SkData.h" |
14 #include "SkDrawLooper.h" | 14 #include "SkDrawLooper.h" |
15 #include "SkImageFilter.h" | 15 #include "SkImageFilter.h" |
16 #include "SkMaskFilter.h" | 16 #include "SkMaskFilter.h" |
17 #include "SkPath.h" | 17 #include "SkPath.h" |
18 #include "SkPathEffect.h" | 18 #include "SkPathEffect.h" |
19 #include "SkPicture.h" | 19 #include "SkPicture.h" |
20 #include "SkPixelRef.h" | |
21 #include "SkRasterizer.h" | 20 #include "SkRasterizer.h" |
22 #include "SkReadBuffer.h" | 21 #include "SkReadBuffer.h" |
23 #include "SkReader32.h" | 22 #include "SkReader32.h" |
24 #include "SkRefCnt.h" | 23 #include "SkRefCnt.h" |
25 #include "SkShader.h" | 24 #include "SkShader.h" |
26 #include "SkWriteBuffer.h" | 25 #include "SkWriteBuffer.h" |
27 #include "SkXfermode.h" | 26 #include "SkXfermode.h" |
28 | 27 |
29 class SkBitmap; | 28 class SkBitmap; |
30 | 29 |
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112 | 111 |
113 virtual SkFlattenable* readFlattenable(SkFlattenable::Type); | 112 virtual SkFlattenable* readFlattenable(SkFlattenable::Type); |
114 template <typename T> T* readFlattenable() { | 113 template <typename T> T* readFlattenable() { |
115 return (T*) this->readFlattenable(T::GetFlattenableType()); | 114 return (T*) this->readFlattenable(T::GetFlattenableType()); |
116 } | 115 } |
117 SkColorFilter* readColorFilter() { return this->readFlattenable<SkColorFilte
r>(); } | 116 SkColorFilter* readColorFilter() { return this->readFlattenable<SkColorFilte
r>(); } |
118 SkDrawLooper* readDrawLooper() { return this->readFlattenable<SkDrawLooper
>(); } | 117 SkDrawLooper* readDrawLooper() { return this->readFlattenable<SkDrawLooper
>(); } |
119 SkImageFilter* readImageFilter() { return this->readFlattenable<SkImageFilte
r>(); } | 118 SkImageFilter* readImageFilter() { return this->readFlattenable<SkImageFilte
r>(); } |
120 SkMaskFilter* readMaskFilter() { return this->readFlattenable<SkMaskFilter
>(); } | 119 SkMaskFilter* readMaskFilter() { return this->readFlattenable<SkMaskFilter
>(); } |
121 SkPathEffect* readPathEffect() { return this->readFlattenable<SkPathEffect
>(); } | 120 SkPathEffect* readPathEffect() { return this->readFlattenable<SkPathEffect
>(); } |
122 SkPixelRef* readPixelRef() { return this->readFlattenable<SkPixelRef>(
); } | |
123 SkRasterizer* readRasterizer() { return this->readFlattenable<SkRasterizer
>(); } | 121 SkRasterizer* readRasterizer() { return this->readFlattenable<SkRasterizer
>(); } |
124 SkShader* readShader() { return this->readFlattenable<SkShader>();
} | 122 SkShader* readShader() { return this->readFlattenable<SkShader>();
} |
125 SkXfermode* readXfermode() { return this->readFlattenable<SkXfermode>(
); } | 123 SkXfermode* readXfermode() { return this->readFlattenable<SkXfermode>(
); } |
126 | 124 |
127 /** | 125 /** |
128 * Like readFlattenable() but explicitly just skips the data that was writt
en for the | 126 * Like readFlattenable() but explicitly just skips the data that was writt
en for the |
129 * flattenable (or the sentinel that there wasn't one). | 127 * flattenable (or the sentinel that there wasn't one). |
130 */ | 128 */ |
131 virtual void skipFlattenable(); | 129 virtual void skipFlattenable(); |
132 | 130 |
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224 SkPicture::InstallPixelRefProc fBitmapDecoder; | 222 SkPicture::InstallPixelRefProc fBitmapDecoder; |
225 | 223 |
226 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT | 224 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT |
227 // Debugging counter to keep track of how many bitmaps we | 225 // Debugging counter to keep track of how many bitmaps we |
228 // have decoded. | 226 // have decoded. |
229 int fDecodedBitmapIndex; | 227 int fDecodedBitmapIndex; |
230 #endif // DEBUG_NON_DETERMINISTIC_ASSERT | 228 #endif // DEBUG_NON_DETERMINISTIC_ASSERT |
231 }; | 229 }; |
232 | 230 |
233 #endif // SkReadBuffer_DEFINED | 231 #endif // SkReadBuffer_DEFINED |
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