Index: remoting/client/log_to_server.h |
diff --git a/remoting/client/log_to_server.h b/remoting/client/log_to_server.h |
deleted file mode 100644 |
index cd70ff538469c1047c6fc5edc2d6d748565cbfdb..0000000000000000000000000000000000000000 |
--- a/remoting/client/log_to_server.h |
+++ /dev/null |
@@ -1,90 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef REMOTING_CLIENT_LOG_TO_SERVER_H_ |
-#define REMOTING_CLIENT_LOG_TO_SERVER_H_ |
- |
-#include <deque> |
-#include <map> |
-#include <string> |
- |
-#include "base/threading/non_thread_safe.h" |
-#include "base/time/time.h" |
-#include "remoting/jingle_glue/server_log_entry.h" |
-#include "remoting/jingle_glue/signal_strategy.h" |
-#include "remoting/protocol/connection_to_host.h" |
-#include "remoting/protocol/errors.h" |
- |
-namespace buzz { |
-class XmlElement; |
-} // namespace buzz |
- |
-namespace remoting { |
- |
-class ChromotingStats; |
-class IqSender; |
- |
-// Temporary namespace to prevent conflict with the same-named class in |
-// remoting/host when linking unittests. |
-// |
-// TODO(lambroslambrou): Remove this and factor out any shared code. |
-namespace client { |
- |
-// LogToServer sends log entries to a server. |
-// The contents of the log entries are described in server_log_entry.cc. |
-// They do not contain any personally identifiable information. |
-class LogToServer : public base::NonThreadSafe, |
- public SignalStrategy::Listener { |
- public: |
- LogToServer(ServerLogEntry::Mode mode, |
- SignalStrategy* signal_strategy, |
- const std::string& directory_bot_jid); |
- virtual ~LogToServer(); |
- |
- // Logs a session state change. |
- void LogSessionStateChange(protocol::ConnectionToHost::State state, |
- protocol::ErrorCode error); |
- void LogStatistics(remoting::ChromotingStats* statistics); |
- |
- // SignalStrategy::Listener interface. |
- virtual void OnSignalStrategyStateChange( |
- SignalStrategy::State state) OVERRIDE; |
- virtual bool OnSignalStrategyIncomingStanza( |
- const buzz::XmlElement* stanza) OVERRIDE; |
- |
- private: |
- void Log(const ServerLogEntry& entry); |
- void SendPendingEntries(); |
- |
- // Generates a new random session ID. |
- void GenerateSessionId(); |
- |
- // Expire the session ID if the maximum duration has been exceeded. |
- void MaybeExpireSessionId(); |
- |
- ServerLogEntry::Mode mode_; |
- SignalStrategy* signal_strategy_; |
- scoped_ptr<IqSender> iq_sender_; |
- std::string directory_bot_jid_; |
- |
- std::deque<ServerLogEntry> pending_entries_; |
- |
- // A randomly generated session ID to be attached to log messages. This |
- // is regenerated at the start of a new session. |
- std::string session_id_; |
- |
- // Start time of the session. |
- base::TimeTicks session_start_time_; |
- |
- // Time when the session ID was generated. |
- base::TimeTicks session_id_generation_time_; |
- |
- DISALLOW_COPY_AND_ASSIGN(LogToServer); |
-}; |
- |
-} // namespace client |
- |
-} // namespace remoting |
- |
-#endif // REMOTING_CLIENT_LOG_TO_SERVER_H_ |