| Index: remoting/jingle_glue/log_to_server.h
|
| diff --git a/remoting/client/log_to_server.h b/remoting/jingle_glue/log_to_server.h
|
| similarity index 54%
|
| rename from remoting/client/log_to_server.h
|
| rename to remoting/jingle_glue/log_to_server.h
|
| index cd70ff538469c1047c6fc5edc2d6d748565cbfdb..94d29d655a593cd114e9126c51f2285b9a62b755 100644
|
| --- a/remoting/client/log_to_server.h
|
| +++ b/remoting/jingle_glue/log_to_server.h
|
| @@ -2,19 +2,16 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#ifndef REMOTING_CLIENT_LOG_TO_SERVER_H_
|
| -#define REMOTING_CLIENT_LOG_TO_SERVER_H_
|
| +#ifndef REMOTING_JINGLE_GLUE_LOG_TO_SERVER_H_
|
| +#define REMOTING_JINGLE_GLUE_LOG_TO_SERVER_H_
|
|
|
| #include <deque>
|
| #include <map>
|
| #include <string>
|
|
|
| #include "base/threading/non_thread_safe.h"
|
| -#include "base/time/time.h"
|
| #include "remoting/jingle_glue/server_log_entry.h"
|
| #include "remoting/jingle_glue/signal_strategy.h"
|
| -#include "remoting/protocol/connection_to_host.h"
|
| -#include "remoting/protocol/errors.h"
|
|
|
| namespace buzz {
|
| class XmlElement;
|
| @@ -22,15 +19,8 @@ class XmlElement;
|
|
|
| namespace remoting {
|
|
|
| -class ChromotingStats;
|
| class IqSender;
|
|
|
| -// Temporary namespace to prevent conflict with the same-named class in
|
| -// remoting/host when linking unittests.
|
| -//
|
| -// TODO(lambroslambrou): Remove this and factor out any shared code.
|
| -namespace client {
|
| -
|
| // LogToServer sends log entries to a server.
|
| // The contents of the log entries are described in server_log_entry.cc.
|
| // They do not contain any personally identifiable information.
|
| @@ -40,12 +30,7 @@ class LogToServer : public base::NonThreadSafe,
|
| LogToServer(ServerLogEntry::Mode mode,
|
| SignalStrategy* signal_strategy,
|
| const std::string& directory_bot_jid);
|
| - virtual ~LogToServer();
|
| -
|
| - // Logs a session state change.
|
| - void LogSessionStateChange(protocol::ConnectionToHost::State state,
|
| - protocol::ErrorCode error);
|
| - void LogStatistics(remoting::ChromotingStats* statistics);
|
| + ~LogToServer();
|
|
|
| // SignalStrategy::Listener interface.
|
| virtual void OnSignalStrategyStateChange(
|
| @@ -53,15 +38,12 @@ class LogToServer : public base::NonThreadSafe,
|
| virtual bool OnSignalStrategyIncomingStanza(
|
| const buzz::XmlElement* stanza) OVERRIDE;
|
|
|
| - private:
|
| void Log(const ServerLogEntry& entry);
|
| - void SendPendingEntries();
|
|
|
| - // Generates a new random session ID.
|
| - void GenerateSessionId();
|
| + ServerLogEntry::Mode mode() { return mode_; }
|
|
|
| - // Expire the session ID if the maximum duration has been exceeded.
|
| - void MaybeExpireSessionId();
|
| + private:
|
| + void SendPendingEntries();
|
|
|
| ServerLogEntry::Mode mode_;
|
| SignalStrategy* signal_strategy_;
|
| @@ -70,21 +52,9 @@ class LogToServer : public base::NonThreadSafe,
|
|
|
| std::deque<ServerLogEntry> pending_entries_;
|
|
|
| - // A randomly generated session ID to be attached to log messages. This
|
| - // is regenerated at the start of a new session.
|
| - std::string session_id_;
|
| -
|
| - // Start time of the session.
|
| - base::TimeTicks session_start_time_;
|
| -
|
| - // Time when the session ID was generated.
|
| - base::TimeTicks session_id_generation_time_;
|
| -
|
| DISALLOW_COPY_AND_ASSIGN(LogToServer);
|
| };
|
|
|
| -} // namespace client
|
| -
|
| } // namespace remoting
|
|
|
| -#endif // REMOTING_CLIENT_LOG_TO_SERVER_H_
|
| +#endif // REMOTING_JINGLE_GLUE_LOG_TO_SERVER_H_
|
|
|