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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "remoting/host/log_to_server.h" | |
6 | |
7 #include "base/bind.h" | |
8 #include "base/message_loop/message_loop_proxy.h" | |
9 #include "remoting/base/constants.h" | |
10 #include "remoting/host/host_status_monitor.h" | |
11 #include "remoting/host/server_log_entry_host.h" | |
12 #include "remoting/jingle_glue/iq_sender.h" | |
13 #include "remoting/jingle_glue/server_log_entry.h" | |
14 #include "remoting/jingle_glue/signal_strategy.h" | |
15 #include "remoting/protocol/transport.h" | |
16 #include "third_party/libjingle/source/talk/xmllite/xmlelement.h" | |
17 #include "third_party/libjingle/source/talk/xmpp/constants.h" | |
18 | |
19 using buzz::QName; | |
20 using buzz::XmlElement; | |
21 | |
22 namespace remoting { | |
23 | |
24 LogToServer::LogToServer(base::WeakPtr<HostStatusMonitor> monitor, | |
25 ServerLogEntry::Mode mode, | |
26 SignalStrategy* signal_strategy, | |
27 const std::string& directory_bot_jid) | |
28 : monitor_(monitor), | |
29 mode_(mode), | |
30 signal_strategy_(signal_strategy), | |
31 directory_bot_jid_(directory_bot_jid) { | |
32 monitor_->AddStatusObserver(this); | |
33 signal_strategy_->AddListener(this); | |
34 } | |
35 | |
36 LogToServer::~LogToServer() { | |
37 signal_strategy_->RemoveListener(this); | |
38 if (monitor_.get()) | |
39 monitor_->RemoveStatusObserver(this); | |
40 } | |
41 | |
42 void LogToServer::LogSessionStateChange(const std::string& jid, | |
43 bool connected) { | |
44 DCHECK(CalledOnValidThread()); | |
45 | |
46 scoped_ptr<ServerLogEntry> entry( | |
47 MakeLogEntryForSessionStateChange(connected)); | |
48 AddHostFieldsToLogEntry(entry.get()); | |
49 entry->AddModeField(mode_); | |
50 | |
51 if (connected) { | |
52 DCHECK(connection_route_type_.count(jid) == 1); | |
53 AddConnectionTypeToLogEntry(entry.get(), connection_route_type_[jid]); | |
54 } | |
55 Log(*entry.get()); | |
56 } | |
57 | |
58 void LogToServer::OnSignalStrategyStateChange(SignalStrategy::State state) { | |
59 DCHECK(CalledOnValidThread()); | |
60 | |
61 if (state == SignalStrategy::CONNECTED) { | |
62 iq_sender_.reset(new IqSender(signal_strategy_)); | |
63 SendPendingEntries(); | |
64 } else if (state == SignalStrategy::DISCONNECTED) { | |
65 iq_sender_.reset(); | |
66 } | |
67 } | |
68 | |
69 bool LogToServer::OnSignalStrategyIncomingStanza( | |
70 const buzz::XmlElement* stanza) { | |
71 return false; | |
72 } | |
73 | |
74 void LogToServer::OnClientConnected(const std::string& jid) { | |
75 DCHECK(CalledOnValidThread()); | |
76 LogSessionStateChange(jid, true); | |
77 } | |
78 | |
79 void LogToServer::OnClientDisconnected(const std::string& jid) { | |
80 DCHECK(CalledOnValidThread()); | |
81 LogSessionStateChange(jid, false); | |
82 connection_route_type_.erase(jid); | |
83 } | |
84 | |
85 void LogToServer::OnClientRouteChange(const std::string& jid, | |
86 const std::string& channel_name, | |
87 const protocol::TransportRoute& route) { | |
88 // Store connection type for the video channel. It is logged later | |
89 // when client authentication is finished. | |
90 if (channel_name == kVideoChannelName) { | |
91 connection_route_type_[jid] = route.type; | |
92 } | |
93 } | |
94 | |
95 void LogToServer::Log(const ServerLogEntry& entry) { | |
96 pending_entries_.push_back(entry); | |
97 SendPendingEntries(); | |
98 } | |
99 | |
100 void LogToServer::SendPendingEntries() { | |
101 if (iq_sender_ == NULL) { | |
102 return; | |
103 } | |
104 if (pending_entries_.empty()) { | |
105 return; | |
106 } | |
107 // Make one stanza containing all the pending entries. | |
108 scoped_ptr<XmlElement> stanza(ServerLogEntry::MakeStanza()); | |
109 while (!pending_entries_.empty()) { | |
110 ServerLogEntry& entry = pending_entries_.front(); | |
111 stanza->AddElement(entry.ToStanza().release()); | |
112 pending_entries_.pop_front(); | |
113 } | |
114 // Send the stanza to the server. | |
115 scoped_ptr<IqRequest> req = iq_sender_->SendIq( | |
116 buzz::STR_SET, directory_bot_jid_, stanza.Pass(), | |
117 IqSender::ReplyCallback()); | |
118 // We ignore any response, so let the IqRequest be destroyed. | |
119 return; | |
120 } | |
121 | |
122 } // namespace remoting | |
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