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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "remoting/host/log_to_server.h" | |
| 6 | |
| 7 #include "base/bind.h" | |
| 8 #include "base/message_loop/message_loop_proxy.h" | |
| 9 #include "remoting/base/constants.h" | |
| 10 #include "remoting/host/host_status_monitor.h" | |
| 11 #include "remoting/host/server_log_entry_host.h" | |
| 12 #include "remoting/jingle_glue/iq_sender.h" | |
| 13 #include "remoting/jingle_glue/server_log_entry.h" | |
| 14 #include "remoting/jingle_glue/signal_strategy.h" | |
| 15 #include "remoting/protocol/transport.h" | |
| 16 #include "third_party/libjingle/source/talk/xmllite/xmlelement.h" | |
| 17 #include "third_party/libjingle/source/talk/xmpp/constants.h" | |
| 18 | |
| 19 using buzz::QName; | |
| 20 using buzz::XmlElement; | |
| 21 | |
| 22 namespace remoting { | |
| 23 | |
| 24 LogToServer::LogToServer(base::WeakPtr<HostStatusMonitor> monitor, | |
| 25 ServerLogEntry::Mode mode, | |
| 26 SignalStrategy* signal_strategy, | |
| 27 const std::string& directory_bot_jid) | |
| 28 : monitor_(monitor), | |
| 29 mode_(mode), | |
| 30 signal_strategy_(signal_strategy), | |
| 31 directory_bot_jid_(directory_bot_jid) { | |
| 32 monitor_->AddStatusObserver(this); | |
| 33 signal_strategy_->AddListener(this); | |
| 34 } | |
| 35 | |
| 36 LogToServer::~LogToServer() { | |
| 37 signal_strategy_->RemoveListener(this); | |
| 38 if (monitor_.get()) | |
| 39 monitor_->RemoveStatusObserver(this); | |
| 40 } | |
| 41 | |
| 42 void LogToServer::LogSessionStateChange(const std::string& jid, | |
| 43 bool connected) { | |
| 44 DCHECK(CalledOnValidThread()); | |
| 45 | |
| 46 scoped_ptr<ServerLogEntry> entry( | |
| 47 MakeLogEntryForSessionStateChange(connected)); | |
| 48 AddHostFieldsToLogEntry(entry.get()); | |
| 49 entry->AddModeField(mode_); | |
| 50 | |
| 51 if (connected) { | |
| 52 DCHECK(connection_route_type_.count(jid) == 1); | |
| 53 AddConnectionTypeToLogEntry(entry.get(), connection_route_type_[jid]); | |
| 54 } | |
| 55 Log(*entry.get()); | |
| 56 } | |
| 57 | |
| 58 void LogToServer::OnSignalStrategyStateChange(SignalStrategy::State state) { | |
| 59 DCHECK(CalledOnValidThread()); | |
| 60 | |
| 61 if (state == SignalStrategy::CONNECTED) { | |
| 62 iq_sender_.reset(new IqSender(signal_strategy_)); | |
| 63 SendPendingEntries(); | |
| 64 } else if (state == SignalStrategy::DISCONNECTED) { | |
| 65 iq_sender_.reset(); | |
| 66 } | |
| 67 } | |
| 68 | |
| 69 bool LogToServer::OnSignalStrategyIncomingStanza( | |
| 70 const buzz::XmlElement* stanza) { | |
| 71 return false; | |
| 72 } | |
| 73 | |
| 74 void LogToServer::OnClientConnected(const std::string& jid) { | |
| 75 DCHECK(CalledOnValidThread()); | |
| 76 LogSessionStateChange(jid, true); | |
| 77 } | |
| 78 | |
| 79 void LogToServer::OnClientDisconnected(const std::string& jid) { | |
| 80 DCHECK(CalledOnValidThread()); | |
| 81 LogSessionStateChange(jid, false); | |
| 82 connection_route_type_.erase(jid); | |
| 83 } | |
| 84 | |
| 85 void LogToServer::OnClientRouteChange(const std::string& jid, | |
| 86 const std::string& channel_name, | |
| 87 const protocol::TransportRoute& route) { | |
| 88 // Store connection type for the video channel. It is logged later | |
| 89 // when client authentication is finished. | |
| 90 if (channel_name == kVideoChannelName) { | |
| 91 connection_route_type_[jid] = route.type; | |
| 92 } | |
| 93 } | |
| 94 | |
| 95 void LogToServer::Log(const ServerLogEntry& entry) { | |
| 96 pending_entries_.push_back(entry); | |
| 97 SendPendingEntries(); | |
| 98 } | |
| 99 | |
| 100 void LogToServer::SendPendingEntries() { | |
| 101 if (iq_sender_ == NULL) { | |
| 102 return; | |
| 103 } | |
| 104 if (pending_entries_.empty()) { | |
| 105 return; | |
| 106 } | |
| 107 // Make one stanza containing all the pending entries. | |
| 108 scoped_ptr<XmlElement> stanza(ServerLogEntry::MakeStanza()); | |
| 109 while (!pending_entries_.empty()) { | |
| 110 ServerLogEntry& entry = pending_entries_.front(); | |
| 111 stanza->AddElement(entry.ToStanza().release()); | |
| 112 pending_entries_.pop_front(); | |
| 113 } | |
| 114 // Send the stanza to the server. | |
| 115 scoped_ptr<IqRequest> req = iq_sender_->SendIq( | |
| 116 buzz::STR_SET, directory_bot_jid_, stanza.Pass(), | |
| 117 IqSender::ReplyCallback()); | |
| 118 // We ignore any response, so let the IqRequest be destroyed. | |
| 119 return; | |
| 120 } | |
| 121 | |
| 122 } // namespace remoting | |
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