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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef REMOTING_CLIENT_LOG_TO_SERVER_H_ | |
| 6 #define REMOTING_CLIENT_LOG_TO_SERVER_H_ | |
| 7 | |
| 8 #include <deque> | |
| 9 #include <map> | |
| 10 #include <string> | |
| 11 | |
| 12 #include "base/threading/non_thread_safe.h" | |
| 13 #include "base/time/time.h" | |
| 14 #include "remoting/jingle_glue/server_log_entry.h" | |
| 15 #include "remoting/jingle_glue/signal_strategy.h" | |
| 16 #include "remoting/protocol/connection_to_host.h" | |
| 17 #include "remoting/protocol/errors.h" | |
| 18 | |
| 19 namespace buzz { | |
| 20 class XmlElement; | |
| 21 } // namespace buzz | |
| 22 | |
| 23 namespace remoting { | |
| 24 | |
| 25 class ChromotingStats; | |
| 26 class IqSender; | |
| 27 | |
| 28 // Temporary namespace to prevent conflict with the same-named class in | |
| 29 // remoting/host when linking unittests. | |
| 30 // | |
| 31 // TODO(lambroslambrou): Remove this and factor out any shared code. | |
| 32 namespace client { | |
| 33 | |
| 34 // LogToServer sends log entries to a server. | |
| 35 // The contents of the log entries are described in server_log_entry.cc. | |
| 36 // They do not contain any personally identifiable information. | |
| 37 class LogToServer : public base::NonThreadSafe, | |
| 38 public SignalStrategy::Listener { | |
| 39 public: | |
| 40 LogToServer(ServerLogEntry::Mode mode, | |
| 41 SignalStrategy* signal_strategy, | |
| 42 const std::string& directory_bot_jid); | |
| 43 virtual ~LogToServer(); | |
| 44 | |
| 45 // Logs a session state change. | |
| 46 void LogSessionStateChange(protocol::ConnectionToHost::State state, | |
| 47 protocol::ErrorCode error); | |
| 48 void LogStatistics(remoting::ChromotingStats* statistics); | |
| 49 | |
| 50 // SignalStrategy::Listener interface. | |
| 51 virtual void OnSignalStrategyStateChange( | |
| 52 SignalStrategy::State state) OVERRIDE; | |
| 53 virtual bool OnSignalStrategyIncomingStanza( | |
| 54 const buzz::XmlElement* stanza) OVERRIDE; | |
| 55 | |
| 56 private: | |
| 57 void Log(const ServerLogEntry& entry); | |
| 58 void SendPendingEntries(); | |
| 59 | |
| 60 // Generates a new random session ID. | |
| 61 void GenerateSessionId(); | |
| 62 | |
| 63 // Expire the session ID if the maximum duration has been exceeded. | |
| 64 void MaybeExpireSessionId(); | |
| 65 | |
| 66 ServerLogEntry::Mode mode_; | |
| 67 SignalStrategy* signal_strategy_; | |
| 68 scoped_ptr<IqSender> iq_sender_; | |
| 69 std::string directory_bot_jid_; | |
| 70 | |
| 71 std::deque<ServerLogEntry> pending_entries_; | |
| 72 | |
| 73 // A randomly generated session ID to be attached to log messages. This | |
| 74 // is regenerated at the start of a new session. | |
| 75 std::string session_id_; | |
| 76 | |
| 77 // Start time of the session. | |
| 78 base::TimeTicks session_start_time_; | |
| 79 | |
| 80 // Time when the session ID was generated. | |
| 81 base::TimeTicks session_id_generation_time_; | |
| 82 | |
| 83 DISALLOW_COPY_AND_ASSIGN(LogToServer); | |
| 84 }; | |
| 85 | |
| 86 } // namespace client | |
| 87 | |
| 88 } // namespace remoting | |
| 89 | |
| 90 #endif // REMOTING_CLIENT_LOG_TO_SERVER_H_ | |
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