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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "modules/screen_orientation/ScreenOrientation.h" | 6 #include "modules/screen_orientation/ScreenOrientation.h" |
7 | 7 |
8 #include "bindings/v8/ScriptPromise.h" | 8 #include "bindings/v8/ScriptPromise.h" |
9 #include "bindings/v8/ScriptPromiseResolverWithContext.h" | 9 #include "bindings/v8/ScriptPromiseResolverWithContext.h" |
10 #include "core/dom/DOMException.h" | 10 #include "core/dom/DOMException.h" |
11 #include "core/dom/Document.h" | 11 #include "core/dom/Document.h" |
12 #include "core/dom/ExceptionCode.h" | 12 #include "core/dom/ExceptionCode.h" |
13 #include "core/frame/DOMWindow.h" | 13 #include "core/frame/DOMWindow.h" |
14 #include "core/frame/LocalFrame.h" | 14 #include "core/frame/LocalFrame.h" |
15 #include "core/frame/Screen.h" | 15 #include "core/frame/Screen.h" |
16 #include "core/page/Page.h" | |
17 #include "modules/screen_orientation/LockOrientationCallback.h" | 16 #include "modules/screen_orientation/LockOrientationCallback.h" |
18 #include "modules/screen_orientation/ScreenOrientationController.h" | 17 #include "modules/screen_orientation/ScreenOrientationController.h" |
19 #include "public/platform/WebScreenOrientationType.h" | 18 #include "public/platform/WebScreenOrientationType.h" |
20 | 19 |
21 // This code assumes that WebScreenOrientationType values are included in WebScr
eenOrientationLockType. | 20 // This code assumes that WebScreenOrientationType values are included in WebScr
eenOrientationLockType. |
22 #define COMPILE_ASSERT_MATCHING_ENUM(enum1, enum2) \ | 21 #define COMPILE_ASSERT_MATCHING_ENUM(enum1, enum2) \ |
23 COMPILE_ASSERT(static_cast<unsigned>(blink::enum1) == static_cast<unsigned>(
blink::enum2), mismatching_types) | 22 COMPILE_ASSERT(static_cast<unsigned>(blink::enum1) == static_cast<unsigned>(
blink::enum2), mismatching_types) |
24 COMPILE_ASSERT_MATCHING_ENUM(WebScreenOrientationPortraitPrimary, WebScreenOrien
tationLockPortraitPrimary); | 23 COMPILE_ASSERT_MATCHING_ENUM(WebScreenOrientationPortraitPrimary, WebScreenOrien
tationLockPortraitPrimary); |
25 COMPILE_ASSERT_MATCHING_ENUM(WebScreenOrientationPortraitSecondary, WebScreenOri
entationLockPortraitSecondary); | 24 COMPILE_ASSERT_MATCHING_ENUM(WebScreenOrientationPortraitSecondary, WebScreenOri
entationLockPortraitSecondary); |
26 COMPILE_ASSERT_MATCHING_ENUM(WebScreenOrientationLandscapePrimary, WebScreenOrie
ntationLockLandscapePrimary); | 25 COMPILE_ASSERT_MATCHING_ENUM(WebScreenOrientationLandscapePrimary, WebScreenOrie
ntationLockLandscapePrimary); |
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94 } | 93 } |
95 | 94 |
96 Document* ScreenOrientation::document() const | 95 Document* ScreenOrientation::document() const |
97 { | 96 { |
98 if (!m_associatedDOMWindow || !m_associatedDOMWindow->isCurrentlyDisplayedIn
Frame()) | 97 if (!m_associatedDOMWindow || !m_associatedDOMWindow->isCurrentlyDisplayedIn
Frame()) |
99 return 0; | 98 return 0; |
100 ASSERT(m_associatedDOMWindow->document()); | 99 ASSERT(m_associatedDOMWindow->document()); |
101 return m_associatedDOMWindow->document(); | 100 return m_associatedDOMWindow->document(); |
102 } | 101 } |
103 | 102 |
104 Page* ScreenOrientation::page() const | |
105 { | |
106 if (!frame()) | |
107 return 0; | |
108 return frame()->page(); | |
109 } | |
110 | |
111 ScreenOrientation& ScreenOrientation::from(Screen& screen) | 103 ScreenOrientation& ScreenOrientation::from(Screen& screen) |
112 { | 104 { |
113 ScreenOrientation* supplement = static_cast<ScreenOrientation*>(WillBeHeapSu
pplement<Screen>::from(screen, supplementName())); | 105 ScreenOrientation* supplement = static_cast<ScreenOrientation*>(WillBeHeapSu
pplement<Screen>::from(screen, supplementName())); |
114 if (!supplement) { | 106 if (!supplement) { |
115 supplement = new ScreenOrientation(screen); | 107 supplement = new ScreenOrientation(screen); |
116 provideTo(screen, supplementName(), adoptPtrWillBeNoop(supplement)); | 108 provideTo(screen, supplementName(), adoptPtrWillBeNoop(supplement)); |
117 } | 109 } |
118 return *supplement; | 110 return *supplement; |
119 } | 111 } |
120 | 112 |
121 ScreenOrientation::~ScreenOrientation() | 113 ScreenOrientation::~ScreenOrientation() |
122 { | 114 { |
123 } | 115 } |
124 | 116 |
125 const AtomicString& ScreenOrientation::orientation(Screen& screen) | 117 const AtomicString& ScreenOrientation::orientation(Screen& screen) |
126 { | 118 { |
127 ScreenOrientation& screenOrientation = ScreenOrientation::from(screen); | 119 ScreenOrientation& screenOrientation = ScreenOrientation::from(screen); |
128 if (!screenOrientation.page()) { | 120 if (!screenOrientation.frame()) { |
129 // FIXME: we should try to return a better guess, like the latest known
value. | 121 // FIXME: we should try to return a better guess, like the latest known
value. |
130 return orientationTypeToString(blink::WebScreenOrientationPortraitPrimar
y); | 122 return orientationTypeToString(blink::WebScreenOrientationPortraitPrimar
y); |
131 } | 123 } |
132 ScreenOrientationController& controller = ScreenOrientationController::from(
*screenOrientation.page()); | 124 ScreenOrientationController& controller = ScreenOrientationController::from(
*screenOrientation.frame()); |
133 return orientationTypeToString(controller.orientation()); | 125 return orientationTypeToString(controller.orientation()); |
134 } | 126 } |
135 | 127 |
136 ScriptPromise ScreenOrientation::lockOrientation(ScriptState* state, Screen& scr
een, const AtomicString& lockString) | 128 ScriptPromise ScreenOrientation::lockOrientation(ScriptState* state, Screen& scr
een, const AtomicString& lockString) |
137 { | 129 { |
138 RefPtr<ScriptPromiseResolverWithContext> resolver = ScriptPromiseResolverWit
hContext::create(state); | 130 RefPtr<ScriptPromiseResolverWithContext> resolver = ScriptPromiseResolverWit
hContext::create(state); |
139 ScriptPromise promise = resolver->promise(); | 131 ScriptPromise promise = resolver->promise(); |
140 | 132 |
141 ScreenOrientation& screenOrientation = ScreenOrientation::from(screen); | 133 ScreenOrientation& screenOrientation = ScreenOrientation::from(screen); |
142 Document* document = screenOrientation.document(); | 134 Document* document = screenOrientation.document(); |
143 | 135 |
144 if (!document || !screenOrientation.page()) { | 136 if (!document || !screenOrientation.frame()) { |
145 RefPtrWillBeRawPtr<DOMException> exception = DOMException::create(Invali
dStateError, "The object is no longer associated to a document."); | 137 RefPtrWillBeRawPtr<DOMException> exception = DOMException::create(Invali
dStateError, "The object is no longer associated to a document."); |
146 resolver->reject(exception); | 138 resolver->reject(exception); |
147 return promise; | 139 return promise; |
148 } | 140 } |
149 | 141 |
150 if (document->isSandboxed(SandboxOrientationLock)) { | 142 if (document->isSandboxed(SandboxOrientationLock)) { |
151 RefPtrWillBeRawPtr<DOMException> exception = DOMException::create(Securi
tyError, "The document is sandboxed and lacks the 'allow-orientation-lock' flag.
"); | 143 RefPtrWillBeRawPtr<DOMException> exception = DOMException::create(Securi
tyError, "The document is sandboxed and lacks the 'allow-orientation-lock' flag.
"); |
152 resolver->reject(exception); | 144 resolver->reject(exception); |
153 return promise; | 145 return promise; |
154 } | 146 } |
155 | 147 |
156 ScreenOrientationController::from(*screenOrientation.page()).lockOrientation
(stringToOrientationLock(lockString), new LockOrientationCallback(resolver)); | 148 ScreenOrientationController::from(*screenOrientation.frame()).lockOrientatio
n(stringToOrientationLock(lockString), new LockOrientationCallback(resolver)); |
157 return promise; | 149 return promise; |
158 } | 150 } |
159 | 151 |
160 void ScreenOrientation::unlockOrientation(Screen& screen) | 152 void ScreenOrientation::unlockOrientation(Screen& screen) |
161 { | 153 { |
162 ScreenOrientation& screenOrientation = ScreenOrientation::from(screen); | 154 ScreenOrientation& screenOrientation = ScreenOrientation::from(screen); |
163 if (!screenOrientation.page()) | 155 if (!screenOrientation.frame()) |
164 return; | 156 return; |
165 | 157 |
166 ScreenOrientationController::from(*screenOrientation.page()).unlockOrientati
on(); | 158 ScreenOrientationController::from(*screenOrientation.frame()).unlockOrientat
ion(); |
167 } | 159 } |
168 | 160 |
169 } // namespace WebCore | 161 } // namespace WebCore |
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