| Index: Source/core/dom/Document.h
|
| diff --git a/Source/core/dom/Document.h b/Source/core/dom/Document.h
|
| index 985f673bbe2a3954b64c19408e2f5dd94df9f42b..f27058f20796d2f9a7ed182f8a8715288b5dd8aa 100644
|
| --- a/Source/core/dom/Document.h
|
| +++ b/Source/core/dom/Document.h
|
| @@ -454,11 +454,10 @@ public:
|
| void scheduleUseShadowTreeUpdate(SVGUseElement&);
|
| void unscheduleUseShadowTreeUpdate(SVGUseElement&);
|
|
|
| - // FIXME: This should be eliminated and elements that use it should be made to
|
| - // always have a layer so they don't need to go about creating one from reasons
|
| - // external to style.
|
| - void scheduleLayerUpdate(Element&);
|
| - void unscheduleLayerUpdate(Element&);
|
| + // FIXME: SVG filters should change to store the filter on the RenderStyle
|
| + // instead of the RenderObject so we can get rid of this hack.
|
| + void scheduleSVGFilterLayerUpdateHack(Element&);
|
| + void unscheduleSVGFilterLayerUpdateHack(Element&);
|
|
|
| void evaluateMediaQueryList();
|
|
|
| @@ -1073,7 +1072,7 @@ public:
|
|
|
| virtual void trace(Visitor*) OVERRIDE;
|
|
|
| - bool hasElementsRequiringLayerUpdate() const { return m_layerUpdateElements.size(); }
|
| + bool hasSVGFilterElementsRequiringLayerUpdate() const { return m_layerUpdateSVGFilterElements.size(); }
|
| void didRecalculateStyleForElement() { ++m_styleRecalcElementCounter; }
|
|
|
| protected:
|
| @@ -1409,7 +1408,7 @@ private:
|
| WillBeHeapHashSet<RefPtrWillBeMember<Element> > m_associatedFormControls;
|
|
|
| HashSet<SVGUseElement*> m_useElementsNeedingUpdate;
|
| - HashSet<Element*> m_layerUpdateElements;
|
| + HashSet<Element*> m_layerUpdateSVGFilterElements;
|
|
|
| bool m_hasViewportUnits;
|
|
|
|
|