Chromium Code Reviews| Index: Source/core/rendering/RenderGrid.cpp |
| diff --git a/Source/core/rendering/RenderGrid.cpp b/Source/core/rendering/RenderGrid.cpp |
| index 163edcffe0754ba440f5c24fba58f1a10b62528a..72c8da4e077e00da7d9b095efe677990e6e29843 100644 |
| --- a/Source/core/rendering/RenderGrid.cpp |
| +++ b/Source/core/rendering/RenderGrid.cpp |
| @@ -728,28 +728,25 @@ bool RenderGrid::tracksAreWiderThanMinTrackBreadth(GridTrackSizingDirection dire |
| } |
| #endif |
| -void RenderGrid::growGrid(GridTrackSizingDirection direction, size_t maximumPositionIndex) |
| +void RenderGrid::growGrid(size_t maximumRowIndex, size_t maximumColumnIndex) |
|
Julien - ping for review
2014/06/10 00:13:00
I think the name "growGrid" is not appropriate any
Manuel Rego
2014/06/10 10:25:55
Yes, I agree. Updated the name.
|
| { |
| - if (direction == ForColumns) { |
| - ASSERT(maximumPositionIndex >= gridColumnCount()); |
| - for (size_t row = 0; row < gridRowCount(); ++row) |
| - m_grid[row].grow(maximumPositionIndex + 1); |
| - } else { |
| - ASSERT(maximumPositionIndex >= gridRowCount()); |
| - const size_t oldRowSize = gridRowCount(); |
| - m_grid.grow(maximumPositionIndex + 1); |
| + const size_t oldRowSize = gridRowCount(); |
| + if (maximumRowIndex >= oldRowSize) { |
| + m_grid.grow(maximumRowIndex + 1); |
| for (size_t row = oldRowSize; row < gridRowCount(); ++row) |
| m_grid[row].grow(gridColumnCount()); |
| } |
| + |
| + if (maximumColumnIndex >= gridColumnCount()) { |
| + for (size_t row = 0; row < gridRowCount(); ++row) |
| + m_grid[row].grow(maximumColumnIndex + 1); |
| + } |
| } |
| void RenderGrid::insertItemIntoGrid(RenderBox* child, const GridCoordinate& coordinate) |
| { |
| // Ensure that the grid is big enough to contain new grid item. |
| - if (gridRowCount() <= coordinate.rows.resolvedFinalPosition.toInt()) |
| - growGrid(ForRows, coordinate.rows.resolvedFinalPosition.toInt()); |
| - if (gridColumnCount() <= coordinate.columns.resolvedFinalPosition.toInt()) |
| - growGrid(ForColumns, coordinate.columns.resolvedFinalPosition.toInt()); |
| + growGrid(coordinate.rows.resolvedFinalPosition.toInt(), coordinate.columns.resolvedFinalPosition.toInt()); |
| for (GridSpan::iterator row = coordinate.rows.begin(); row != coordinate.rows.end(); ++row) { |
| for (GridSpan::iterator column = coordinate.columns.begin(); column != coordinate.columns.end(); ++column) |