Index: src/effects/SkBlurMaskFilter.cpp |
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp |
index f9760486d78013db1bc2d74814aa2c64c2d84f2d..80fa9f8fe4afd4b1af0f95298c81a5812a0fed25 100644 |
--- a/src/effects/SkBlurMaskFilter.cpp |
+++ b/src/effects/SkBlurMaskFilter.cpp |
@@ -634,7 +634,7 @@ void OutputRectBlurProfileLookup(GrGLShaderBuilder* builder, |
loc, blurred_width, sharp_width, profileSize); |
builder->fsCodeAppendf("\t\t%s = ", output); |
builder->fsAppendTextureLookup(sampler, "vec2(coord,0.5)"); |
- builder->fsCodeAppend(";\n"); |
+ builder->fsCodeAppend(".a;\n"); |
} |
void GrGLRectBlurEffect::emitCode(GrGLShaderBuilder* builder, |