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Unified Diff: media/video/video_decode_accelerator.h

Issue 319323002: Revert of Merge VideoDecodeAcceleratorImpl with VideoDecodeAccelerator (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 6 months ago
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Index: media/video/video_decode_accelerator.h
diff --git a/media/video/video_decode_accelerator.h b/media/video/video_decode_accelerator.h
index 4df3b1c915836ef4dee55690d6a6880c3d1b24de..7025a51cc82ae5db83b9befcc17fb0284005e5ff 100644
--- a/media/video/video_decode_accelerator.h
+++ b/media/video/video_decode_accelerator.h
@@ -132,17 +132,6 @@
// unconditionally, so make sure to drop all pointers to it!
virtual void Destroy() = 0;
- // GPU PROCESS ONLY. Implementations of this interface in the
- // content/common/gpu/media should implement this, and implementations in
- // other processes should not override the default implementation.
- // Returns true if VDA::Decode and VDA::Client callbacks can run on the IO
- // thread. Otherwise they will run on the GPU child thread. The purpose of
- // running Decode on the IO thread is to reduce decode latency. Note Decode
- // should return as soon as possible and not block on the IO thread. Also,
- // PictureReady should be run on the child thread if a picture is delivered
- // the first time so it can be cleared.
- virtual bool CanDecodeOnIOThread();
-
protected:
// Do not delete directly; use Destroy() or own it with a scoped_ptr, which
// will Destroy() it properly by default.
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