| Index: Source/core/rendering/compositing/RenderLayerCompositor.cpp
|
| diff --git a/Source/core/rendering/compositing/RenderLayerCompositor.cpp b/Source/core/rendering/compositing/RenderLayerCompositor.cpp
|
| index cb55062f69ab3230c78a54d638a0344812a68be0..cec9b8f870ced809b69fcdc3400137229c2bd9bb 100644
|
| --- a/Source/core/rendering/compositing/RenderLayerCompositor.cpp
|
| +++ b/Source/core/rendering/compositing/RenderLayerCompositor.cpp
|
| @@ -47,6 +47,7 @@
|
| #include "core/rendering/compositing/CompositedLayerMapping.h"
|
| #include "core/rendering/compositing/CompositingLayerAssigner.h"
|
| #include "core/rendering/compositing/CompositingRequirementsUpdater.h"
|
| +#include "core/rendering/compositing/GraphicsLayerTreeBuilder.h"
|
| #include "core/rendering/compositing/GraphicsLayerUpdater.h"
|
| #include "platform/OverscrollTheme.h"
|
| #include "platform/graphics/GraphicsLayer.h"
|
| @@ -404,8 +405,8 @@ void RenderLayerCompositor::updateIfNeeded()
|
| // Update the hierarchy of the compositing layers.
|
| GraphicsLayerVector childList;
|
| {
|
| - TRACE_EVENT0("blink_rendering", "GraphicsLayerUpdater::rebuildTree");
|
| - GraphicsLayerUpdater().rebuildTree(*updateRoot, childList);
|
| + TRACE_EVENT0("blink_rendering", "GraphicsLayerTreeBuilder::rebuild");
|
| + GraphicsLayerTreeBuilder().rebuild(*updateRoot, childList);
|
| }
|
|
|
| if (childList.isEmpty())
|
|
|