Index: Source/core/rendering/compositing/RenderLayerCompositor.cpp |
diff --git a/Source/core/rendering/compositing/RenderLayerCompositor.cpp b/Source/core/rendering/compositing/RenderLayerCompositor.cpp |
index cb55062f69ab3230c78a54d638a0344812a68be0..cec9b8f870ced809b69fcdc3400137229c2bd9bb 100644 |
--- a/Source/core/rendering/compositing/RenderLayerCompositor.cpp |
+++ b/Source/core/rendering/compositing/RenderLayerCompositor.cpp |
@@ -47,6 +47,7 @@ |
#include "core/rendering/compositing/CompositedLayerMapping.h" |
#include "core/rendering/compositing/CompositingLayerAssigner.h" |
#include "core/rendering/compositing/CompositingRequirementsUpdater.h" |
+#include "core/rendering/compositing/GraphicsLayerTreeBuilder.h" |
#include "core/rendering/compositing/GraphicsLayerUpdater.h" |
#include "platform/OverscrollTheme.h" |
#include "platform/graphics/GraphicsLayer.h" |
@@ -404,8 +405,8 @@ void RenderLayerCompositor::updateIfNeeded() |
// Update the hierarchy of the compositing layers. |
GraphicsLayerVector childList; |
{ |
- TRACE_EVENT0("blink_rendering", "GraphicsLayerUpdater::rebuildTree"); |
- GraphicsLayerUpdater().rebuildTree(*updateRoot, childList); |
+ TRACE_EVENT0("blink_rendering", "GraphicsLayerTreeBuilder::rebuild"); |
+ GraphicsLayerTreeBuilder().rebuild(*updateRoot, childList); |
} |
if (childList.isEmpty()) |