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Issue 319183004: Prefer to forward-declare GraphicsContext in headers. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: mac Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2010, 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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23 * THE POSSIBILITY OF SUCH DAMAGE. 23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #include "config.h" 26 #include "config.h"
27 27
28 #include "platform/mac/ScrollAnimatorMac.h" 28 #include "platform/mac/ScrollAnimatorMac.h"
29 29
30 #include "platform/PlatformGestureEvent.h" 30 #include "platform/PlatformGestureEvent.h"
31 #include "platform/PlatformWheelEvent.h" 31 #include "platform/PlatformWheelEvent.h"
32 #include "platform/geometry/FloatPoint.h" 32 #include "platform/geometry/FloatPoint.h"
33 #include "platform/geometry/FloatRect.h"
34 #include "platform/geometry/FloatSize.h"
35 #include "platform/geometry/IntPoint.h"
36 #include "platform/geometry/IntRect.h"
37 #include "platform/geometry/IntSize.h"
Stephen Chennney 2014/06/10 15:52:03 Technically I think you only need FloatRect (maybe
jbroman 2014/06/10 18:20:31 Done. I tend to prefer Include What You Use as a #
33 #include "platform/mac/BlockExceptions.h" 38 #include "platform/mac/BlockExceptions.h"
34 #include "platform/mac/EmptyProtocolDefinitions.h" 39 #include "platform/mac/EmptyProtocolDefinitions.h"
35 #include "platform/mac/NSScrollerImpDetails.h" 40 #include "platform/mac/NSScrollerImpDetails.h"
36 #include "platform/scroll/ScrollView.h" 41 #include "platform/scroll/ScrollView.h"
37 #include "platform/scroll/ScrollableArea.h" 42 #include "platform/scroll/ScrollableArea.h"
38 #include "platform/scroll/ScrollbarTheme.h" 43 #include "platform/scroll/ScrollbarTheme.h"
39 #include "platform/scroll/ScrollbarThemeMacCommon.h" 44 #include "platform/scroll/ScrollbarThemeMacCommon.h"
40 #include "platform/scroll/ScrollbarThemeMacOverlayAPI.h" 45 #include "platform/scroll/ScrollbarThemeMacOverlayAPI.h"
41 #include "wtf/MainThread.h" 46 #include "wtf/MainThread.h"
42 #include "wtf/PassOwnPtr.h" 47 #include "wtf/PassOwnPtr.h"
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1288 return; 1293 return;
1289 1294
1290 m_visibleScrollerThumbRect = rectInViewCoordinates; 1295 m_visibleScrollerThumbRect = rectInViewCoordinates;
1291 } 1296 }
1292 1297
1293 bool ScrollAnimatorMac::canUseCoordinatedScrollbar() { 1298 bool ScrollAnimatorMac::canUseCoordinatedScrollbar() {
1294 return ScrollbarThemeMacCommon::isOverlayAPIAvailable(); 1299 return ScrollbarThemeMacCommon::isOverlayAPIAvailable();
1295 } 1300 }
1296 1301
1297 } // namespace WebCore 1302 } // namespace WebCore
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