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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/events/ozone/evdev/libgestures_glue/gesture_interpreter_libevdev_cr
os.h" | 5 #include "ui/events/ozone/evdev/libgestures_glue/gesture_interpreter_libevdev_cr
os.h" |
| 6 | 6 |
| 7 #include <gestures/gestures.h> | 7 #include <gestures/gestures.h> |
| 8 #include <libevdev/libevdev.h> | 8 #include <libevdev/libevdev.h> |
| 9 | 9 |
| 10 #include "base/strings/stringprintf.h" | 10 #include "base/strings/stringprintf.h" |
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| 257 | 257 |
| 258 void GestureInterpreterLibevdevCros::DispatchMouseButton(unsigned int modifier, | 258 void GestureInterpreterLibevdevCros::DispatchMouseButton(unsigned int modifier, |
| 259 bool down) { | 259 bool down) { |
| 260 if (!cursor_) | 260 if (!cursor_) |
| 261 return; // No cursor! | 261 return; // No cursor! |
| 262 const gfx::PointF& loc = cursor_->location(); | 262 const gfx::PointF& loc = cursor_->location(); |
| 263 int flag = modifiers_->GetEventFlagFromModifier(modifier); | 263 int flag = modifiers_->GetEventFlagFromModifier(modifier); |
| 264 EventType type = (down ? ET_MOUSE_PRESSED : ET_MOUSE_RELEASED); | 264 EventType type = (down ? ET_MOUSE_PRESSED : ET_MOUSE_RELEASED); |
| 265 modifiers_->UpdateModifier(modifier, down); | 265 modifiers_->UpdateModifier(modifier, down); |
| 266 MouseEvent event(type, loc, loc, modifiers_->GetModifierFlags() | flag, flag); | 266 MouseEvent event(type, loc, loc, modifiers_->GetModifierFlags() | flag, flag); |
| 267 Dispatch(&event); | 267 |
| 268 // This hack is necessary to trigger setting the repeat count. |
| 269 // TODO(spang): Fix it. |
| 270 MouseEvent event2(&event); |
| 271 Dispatch(&event2); |
| 268 } | 272 } |
| 269 | 273 |
| 270 } // namespace ui | 274 } // namespace ui |
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