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Unified Diff: src/gpu/gl/GrGLAssembleGLESInterface.h

Issue 319043005: Support using OpenGL ES context on desktop (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: add docs Created 6 years, 6 months ago
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Index: src/gpu/gl/GrGLAssembleGLESInterface.h
diff --git a/src/gpu/gl/GrGLAssembleGLESInterface.h b/src/gpu/gl/GrGLAssembleGLESInterface.h
new file mode 100644
index 0000000000000000000000000000000000000000..30602c12d5e417a57b72d1ac4486ecbc99ecdef2
--- /dev/null
+++ b/src/gpu/gl/GrGLAssembleGLESInterface.h
@@ -0,0 +1,256 @@
+
+/*
+ * Copyright 2014 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+/* This file is meant to be included "inline" the implementation that is using the function.
+ * The platform native GL implementation header file should be included before this file.
+ * Following macros should be defined before this file is included:
+ * GET_PROC and GET_PROC_SUFFIX
+ * Call the get function and assign to the interface instance
+ * GET_PROC_LOCAL
+ * Call the get function and assign to a local variable
+ * GET_LINKED and GET_LINKED_SUFFIX
+ * Get the link-time address of the function and assign it to the interface instance. If
+ * using the linked addresses is not intended, can be the same as GET_PROC.
+ */
+
+/**
+ * Generic function for creating a GrGLInterface for an OpenGL ES (but not Open GL) context. It
+ * calls get() to get each function address. ctx is a generic ptr passed to and interpreted by
+ * get().
+ */
+static const GrGLInterface* GrGLAssembleGLESInterface(void* ctx, GrGLGetProc get) {
+ const char* verStr = reinterpret_cast<const char*>(glGetString(GR_GL_VERSION));
+ GrGLVersion version = GrGLGetVersionFromString(verStr);
+
+ if (version < GR_GL_VER(2,0)) {
+ return NULL;
+ }
+
+ GET_PROC_LOCAL(GetIntegerv);
+ GET_PROC_LOCAL(GetStringi);
+ GrGLExtensions extensions;
+ if (!extensions.init(kGLES_GrGLStandard, glGetString, GetStringi, GetIntegerv)) {
+ return NULL;
+ }
+
+ GrGLInterface* interface = SkNEW(GrGLInterface);
+ GrGLInterface::Functions* functions = &interface->fFunctions;
+
+ GET_LINKED(ActiveTexture);
+ GET_LINKED(AttachShader);
+ GET_LINKED(BindAttribLocation);
+ GET_LINKED(BindBuffer);
+ GET_LINKED(BindTexture);
+ GET_LINKED_SUFFIX(BindVertexArray, OES);
+ GET_LINKED(BlendColor);
+ GET_LINKED(BlendFunc);
+ GET_LINKED(BufferData);
+ GET_LINKED(BufferSubData);
+ GET_LINKED(Clear);
+ GET_LINKED(ClearColor);
+ GET_LINKED(ClearStencil);
+ GET_LINKED(ColorMask);
+ GET_LINKED(CompileShader);
+ GET_LINKED(CompressedTexImage2D);
+ GET_LINKED(CompressedTexSubImage2D);
+ GET_LINKED(CopyTexSubImage2D);
+ GET_LINKED(CreateProgram);
+ GET_LINKED(CreateShader);
+ GET_LINKED(CullFace);
+ GET_LINKED(DeleteBuffers);
+ GET_LINKED(DeleteProgram);
+ GET_LINKED(DeleteShader);
+ GET_LINKED(DeleteTextures);
+ GET_LINKED_SUFFIX(DeleteVertexArrays, OES);
+ GET_LINKED(DepthMask);
+ GET_LINKED(Disable);
+ GET_LINKED(DisableVertexAttribArray);
+ GET_LINKED(DrawArrays);
+ GET_LINKED(DrawElements);
+ GET_LINKED(Enable);
+ GET_LINKED(EnableVertexAttribArray);
+ GET_LINKED(Finish);
+ GET_LINKED(Flush);
+ GET_LINKED(FrontFace);
+ GET_LINKED(GenBuffers);
+ GET_LINKED(GenerateMipmap);
+ GET_LINKED(GenTextures);
+ GET_LINKED_SUFFIX(GenVertexArrays, OES);
+ GET_LINKED(GetBufferParameteriv);
+ GET_LINKED(GetError);
+ GET_LINKED(GetIntegerv);
+ GET_LINKED(GetProgramInfoLog);
+ GET_LINKED(GetProgramiv);
+ GET_LINKED(GetShaderInfoLog);
+ GET_LINKED(GetShaderiv);
+ GET_LINKED(GetString);
+#if GL_ES_VERSION_3_0
+ GET_LINKED(GetStringi);
+#else
+ GET_PROC(GetStringi);
+#endif
+ GET_LINKED(GetUniformLocation);
+ GET_LINKED(LineWidth);
+ GET_LINKED(LinkProgram);
+ GET_LINKED(PixelStorei);
+ GET_LINKED(ReadPixels);
+ GET_LINKED(Scissor);
+#if GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE
+ functions->fShaderSource = (GrGLShaderSourceProc) glShaderSource;
+#else
+ GET_LINKED(ShaderSource);
+#endif
+ GET_LINKED(StencilFunc);
+ GET_LINKED(StencilFuncSeparate);
+ GET_LINKED(StencilMask);
+ GET_LINKED(StencilMaskSeparate);
+ GET_LINKED(StencilOp);
+ GET_LINKED(StencilOpSeparate);
+ GET_LINKED(TexImage2D);
+ GET_LINKED(TexParameteri);
+ GET_LINKED(TexParameteriv);
+ GET_LINKED(TexSubImage2D);
+
+ if (version >= GR_GL_VER(3,0)) {
+#if GL_ES_VERSION_3_0
+ GET_LINKED(TexStorage2D);
+#else
+ GET_PROC(TexStorage2D);
+#endif
+ } else {
+#if GL_EXT_texture_storage
+ GET_LINKED_SUFFIX(TexStorage2D, EXT);
+#else
+ GET_PROC_SUFFIX(TexStorage2D, EXT);
+#endif
+ }
+
+#if GL_EXT_discard_framebuffer
+ GET_LINKED_SUFFIX(DiscardFramebuffer, EXT);
+#endif
+ GET_LINKED(Uniform1f);
+ GET_LINKED(Uniform1i);
+ GET_LINKED(Uniform1fv);
+ GET_LINKED(Uniform1iv);
+ GET_LINKED(Uniform2f);
+ GET_LINKED(Uniform2i);
+ GET_LINKED(Uniform2fv);
+ GET_LINKED(Uniform2iv);
+ GET_LINKED(Uniform3f);
+ GET_LINKED(Uniform3i);
+ GET_LINKED(Uniform3fv);
+ GET_LINKED(Uniform3iv);
+ GET_LINKED(Uniform4f);
+ GET_LINKED(Uniform4i);
+ GET_LINKED(Uniform4fv);
+ GET_LINKED(Uniform4iv);
+ GET_LINKED(UniformMatrix2fv);
+ GET_LINKED(UniformMatrix3fv);
+ GET_LINKED(UniformMatrix4fv);
+ GET_LINKED(UseProgram);
+ GET_LINKED(VertexAttrib4fv);
+ GET_LINKED(VertexAttribPointer);
+ GET_LINKED(Viewport);
+ GET_LINKED(BindFramebuffer);
+ GET_LINKED(BindRenderbuffer);
+ GET_LINKED(CheckFramebufferStatus);
+ GET_LINKED(DeleteFramebuffers);
+ GET_LINKED(DeleteRenderbuffers);
+ GET_LINKED(FramebufferRenderbuffer);
+ GET_LINKED(FramebufferTexture2D);
+
+ if (version >= GR_GL_VER(3,0)) {
+#if GL_ES_VERSION_3_0
+ GET_LINKED(RenderbufferStorageMultisample);
+ GET_LINKED(BlitFramebuffer);
+#else
+ GET_PROC(RenderbufferStorageMultisample);
+ GET_PROC(BlitFramebuffer);
+#endif
+ }
+
+ if (extensions.has("GL_EXT_multisampled_render_to_texture")) {
+#if GL_EXT_multisampled_render_to_texture
+ GET_LINKED_SUFFIX(FramebufferTexture2DMultisample, EXT);
+ functions->fRenderbufferStorageMultisampleES2EXT = glRenderbufferStorageMultisampleEXT;
+#else
+ GET_PROC_SUFFIX(FramebufferTexture2DMultisample, EXT);
+ functions->fRenderbufferStorageMultisampleES2EXT = (GrGLRenderbufferStorageMultisampleProc) get(ctx, "glRenderbufferStorageMultisampleEXT");
+#endif
+ } else if (extensions.has("GL_IMG_multisampled_render_to_texture")) {
+#if GL_IMG_multisampled_render_to_texture
+ GET_LINKED_SUFFIX(FramebufferTexture2DMultisample, IMG);
+ functions->fRenderbufferStorageMultisampleES2EXT = glRenderbufferStorageMultisampleIMG;
+#else
+ GET_PROC_SUFFIX(FramebufferTexture2DMultisample, IMG);
+ functions->fRenderbufferStorageMultisampleES2EXT = (GrGLRenderbufferStorageMultisampleProc) get(ctx, "glRenderbufferStorageMultisampleIMG");
+#endif
+ }
+
+ GET_LINKED(GenFramebuffers);
+ GET_LINKED(GenRenderbuffers);
+ GET_LINKED(GetFramebufferAttachmentParameteriv);
+ GET_LINKED(GetRenderbufferParameteriv);
+ GET_LINKED(RenderbufferStorage);
+
+#if GL_OES_mapbuffer
+ GET_LINKED_SUFFIX(MapBuffer, OES);
+ GET_LINKED_SUFFIX(UnmapBuffer, OES);
+#else
+ GET_PROC_SUFFIX(MapBuffer, OES);
+ GET_PROC_SUFFIX(UnmapBuffer, OES);
+#endif
+
+ if (version >= GR_GL_VER(3,0)) {
+#if GL_ES_VERSION_3_0
+ GET_LINKED(MapBufferRange);
+ GET_LINKED(FlushMappedBufferRange);
+#else
+ GET_PROC(MapBufferRange);
+ GET_PROC(FlushMappedBufferRange);
+#endif
+ } else if (extensions.has("GL_EXT_map_buffer_range")) {
+#if GL_EXT_map_buffer_range
+ GET_LINKED_SUFFIX(MapBufferRange, EXT);
+ GET_LINKED_SUFFIX(FlushMappedBufferRange, EXT);
+#else
+ GET_PROC_SUFFIX(MapBufferRange, EXT);
+ GET_PROC_SUFFIX(FlushMappedBufferRange, EXT);
+#endif
+ }
+
+ if (extensions.has("GL_EXT_debug_marker")) {
+ GET_PROC(InsertEventMarker);
+ GET_PROC(PushGroupMarker);
+ GET_PROC(PopGroupMarker);
+ // The below check is here because a device has been found that has the extension string but
+ // returns NULL from the eglGetProcAddress for the functions
+ if (NULL == functions->fInsertEventMarker ||
+ NULL == functions->fPushGroupMarker ||
+ NULL == functions->fPopGroupMarker) {
+ extensions.remove("GL_EXT_debug_marker");
+ }
+ }
+
+#if GL_ES_VERSION_3_0
+ GET_LINKED(InvalidateFramebuffer);
+ GET_LINKED(InvalidateSubFramebuffer);
+#else
+ GET_PROC(InvalidateFramebuffer);
+ GET_PROC(InvalidateSubFramebuffer);
+#endif
+ GET_PROC(InvalidateBufferData);
+ GET_PROC(InvalidateBufferSubData);
+ GET_PROC(InvalidateTexImage);
+ GET_PROC(InvalidateTexSubImage);
+
+ interface->fStandard = kGLES_GrGLStandard;
+ interface->fExtensions.swap(&extensions);
+
+ return interface;
+}

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