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Side by Side Diff: tests/PremulAlphaRoundTripTest.cpp

Issue 319043005: Support using OpenGL ES context on desktop (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmapDevice.h" 8 #include "SkBitmapDevice.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkConfig8888.h" 10 #include "SkConfig8888.h"
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
79 for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) { 79 for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) {
80 if (0 == dtype) { 80 if (0 == dtype) {
81 device.reset(SkBitmapDevice::Create(info)); 81 device.reset(SkBitmapDevice::Create(info));
82 } else { 82 } else {
83 #if SK_SUPPORT_GPU 83 #if SK_SUPPORT_GPU
84 GrContextFactory::GLContextType type = 84 GrContextFactory::GLContextType type =
85 static_cast<GrContextFactory::GLContextType>(glCtxType); 85 static_cast<GrContextFactory::GLContextType>(glCtxType);
86 if (!GrContextFactory::IsRenderingGLContext(type)) { 86 if (!GrContextFactory::IsRenderingGLContext(type)) {
87 continue; 87 continue;
88 } 88 }
89 GrContext* context = factory->get(type); 89 GrContext* context = factory->get(type, kNone_GrGLStandard);
90 if (NULL == context) { 90 if (NULL == context) {
91 continue; 91 continue;
92 } 92 }
93 93
94 device.reset(SkGpuDevice::Create(context, info, 0)); 94 device.reset(SkGpuDevice::Create(context, info, 0));
95 #else 95 #else
96 continue; 96 continue;
97 #endif 97 #endif
98 } 98 }
99 SkCanvas canvas(device); 99 SkCanvas canvas(device);
(...skipping 21 matching lines...) Expand all
121 const uint32_t* pixels1 = readBmp1.getAddr32(0, y); 121 const uint32_t* pixels1 = readBmp1.getAddr32(0, y);
122 const uint32_t* pixels2 = readBmp2.getAddr32(0, y); 122 const uint32_t* pixels2 = readBmp2.getAddr32(0, y);
123 for (int x = 0; x < 256 && success; ++x) { 123 for (int x = 0; x < 256 && success; ++x) {
124 REPORTER_ASSERT(reporter, success = pixels1[x] == pixels 2[x]); 124 REPORTER_ASSERT(reporter, success = pixels1[x] == pixels 2[x]);
125 } 125 }
126 } 126 }
127 } 127 }
128 } 128 }
129 } 129 }
130 } 130 }
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