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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "gl/SkGLContextHelper.h" | 8 #include "gl/SkGLContextHelper.h" |
9 #include "GrGLUtil.h" | 9 #include "GrGLUtil.h" |
10 | 10 |
11 SkGLContextHelper::SkGLContextHelper() | 11 SkGLContextHelper::SkGLContextHelper() |
12 : fFBO(0) | 12 : fFBO(0) |
13 , fColorBufferID(0) | 13 , fColorBufferID(0) |
14 , fDepthStencilBufferID(0) | 14 , fDepthStencilBufferID(0) |
15 , fGL(NULL) { | 15 , fGL(NULL) { |
16 } | 16 } |
17 | 17 |
18 SkGLContextHelper::~SkGLContextHelper() { | 18 SkGLContextHelper::~SkGLContextHelper() { |
19 | 19 |
20 if (fGL) { | 20 if (fGL) { |
21 // TODO: determine why DeleteFramebuffers is generating a GL error in te
sts | 21 // TODO: determine why DeleteFramebuffers is generating a GL error in te
sts |
22 SK_GL_NOERRCHECK(*this, DeleteFramebuffers(1, &fFBO)); | 22 SK_GL_NOERRCHECK(*this, DeleteFramebuffers(1, &fFBO)); |
23 SK_GL_NOERRCHECK(*this, DeleteRenderbuffers(1, &fColorBufferID)); | 23 SK_GL_NOERRCHECK(*this, DeleteRenderbuffers(1, &fColorBufferID)); |
24 SK_GL_NOERRCHECK(*this, DeleteRenderbuffers(1, &fDepthStencilBufferID)); | 24 SK_GL_NOERRCHECK(*this, DeleteRenderbuffers(1, &fDepthStencilBufferID)); |
25 } | 25 } |
26 | 26 |
27 SkSafeUnref(fGL); | 27 SkSafeUnref(fGL); |
28 } | 28 } |
29 | 29 |
30 bool SkGLContextHelper::init(int width, int height) { | 30 bool SkGLContextHelper::init(GrGLStandard forcedStandard, int width, |
| 31 int height) { |
31 if (fGL) { | 32 if (fGL) { |
32 fGL->unref(); | 33 fGL->unref(); |
33 this->destroyGLContext(); | 34 this->destroyGLContext(); |
34 } | 35 } |
35 | 36 |
36 fGL = this->createGLContext(); | 37 fGL = this->createGLContext(forcedStandard); |
37 if (fGL) { | 38 if (fGL) { |
38 const GrGLubyte* temp; | 39 const GrGLubyte* temp; |
39 | 40 |
40 if (!fGL->validate()) { | 41 if (!fGL->validate()) { |
41 fGL = NULL; | 42 fGL = NULL; |
42 this->destroyGLContext(); | 43 this->destroyGLContext(); |
43 return false; | 44 return false; |
44 } | 45 } |
45 | 46 |
46 SK_GL_RET(*this, temp, GetString(GR_GL_VERSION)); | 47 SK_GL_RET(*this, temp, GetString(GR_GL_VERSION)); |
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126 fGL->unref(); | 127 fGL->unref(); |
127 fGL = NULL; | 128 fGL = NULL; |
128 this->destroyGLContext(); | 129 this->destroyGLContext(); |
129 return false; | 130 return false; |
130 } else { | 131 } else { |
131 return true; | 132 return true; |
132 } | 133 } |
133 } | 134 } |
134 return false; | 135 return false; |
135 } | 136 } |
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