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1 #ifndef DMBenchTask_DEFINED | 1 #ifndef DMBenchTask_DEFINED |
2 #define DMBenchTask_DEFINED | 2 #define DMBenchTask_DEFINED |
3 | 3 |
4 #include "DMReporter.h" | 4 #include "DMReporter.h" |
5 #include "DMTask.h" | 5 #include "DMTask.h" |
6 #include "DMTaskRunner.h" | 6 #include "DMTaskRunner.h" |
7 #include "SkBenchmark.h" | 7 #include "SkBenchmark.h" |
8 #include "SkString.h" | 8 #include "SkString.h" |
9 #include "SkTemplates.h" | 9 #include "SkTemplates.h" |
10 | 10 |
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39 const SkColorType fColorType; | 39 const SkColorType fColorType; |
40 }; | 40 }; |
41 | 41 |
42 class GpuBenchTask : public GpuTask { | 42 class GpuBenchTask : public GpuTask { |
43 public: | 43 public: |
44 GpuBenchTask(const char* config, | 44 GpuBenchTask(const char* config, |
45 Reporter*, | 45 Reporter*, |
46 TaskRunner*, | 46 TaskRunner*, |
47 BenchRegistry::Factory, | 47 BenchRegistry::Factory, |
48 GrContextFactory::GLContextType, | 48 GrContextFactory::GLContextType, |
| 49 GrGLStandard forcedGpuApi, |
49 int sampleCount); | 50 int sampleCount); |
50 | 51 |
51 virtual void draw(GrContextFactory*) SK_OVERRIDE; | 52 virtual void draw(GrContextFactory*) SK_OVERRIDE; |
52 virtual bool shouldSkip() const SK_OVERRIDE; | 53 virtual bool shouldSkip() const SK_OVERRIDE; |
53 virtual SkString name() const SK_OVERRIDE { return fName; } | 54 virtual SkString name() const SK_OVERRIDE { return fName; } |
54 | 55 |
55 private: | 56 private: |
56 SkAutoTDelete<SkBenchmark> fBench; | 57 SkAutoTDelete<SkBenchmark> fBench; |
57 const SkString fName; | 58 const SkString fName; |
58 const GrContextFactory::GLContextType fContextType; | 59 const GrContextFactory::GLContextType fContextType; |
| 60 const GrGLStandard fForcedGpuApi; |
59 int fSampleCount; | 61 int fSampleCount; |
60 }; | 62 }; |
61 | 63 |
62 } // namespace DM | 64 } // namespace DM |
63 | 65 |
64 #endif // DMBenchTask_DEFINED | 66 #endif // DMBenchTask_DEFINED |
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