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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrContextFactory_DEFINED | 8 #ifndef GrContextFactory_DEFINED |
| 9 #define GrContextFactory_DEFINED | 9 #define GrContextFactory_DEFINED |
| 10 | 10 |
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| 81 #endif | 81 #endif |
| 82 case kNVPR_GLContextType: | 82 case kNVPR_GLContextType: |
| 83 return "nvpr"; | 83 return "nvpr"; |
| 84 case kDebug_GLContextType: | 84 case kDebug_GLContextType: |
| 85 return "debug"; | 85 return "debug"; |
| 86 default: | 86 default: |
| 87 SkFAIL("Unknown GL Context type."); | 87 SkFAIL("Unknown GL Context type."); |
| 88 } | 88 } |
| 89 } | 89 } |
| 90 | 90 |
| 91 GrContextFactory() { | 91 GrContextFactory() { } |
| 92 } | |
| 93 | 92 |
| 94 ~GrContextFactory() { this->destroyContexts(); } | 93 ~GrContextFactory() { this->destroyContexts(); } |
| 95 | 94 |
| 96 void destroyContexts() { | 95 void destroyContexts() { |
| 97 for (int i = 0; i < fContexts.count(); ++i) { | 96 for (int i = 0; i < fContexts.count(); ++i) { |
| 98 fContexts[i].fGLContext->makeCurrent(); | 97 fContexts[i].fGLContext->makeCurrent(); |
| 99 fContexts[i].fGrContext->unref(); | 98 fContexts[i].fGrContext->unref(); |
| 100 fContexts[i].fGLContext->unref(); | 99 fContexts[i].fGLContext->unref(); |
| 101 } | 100 } |
| 102 fContexts.reset(); | 101 fContexts.reset(); |
| 103 } | 102 } |
| 104 | 103 |
| 105 /** | 104 /** |
| 106 * Get a GrContext initialized with a type of GL context. It also makes the
GL context current. | 105 * Get a GrContext initialized with a type of GL context. It also makes the
GL context current. |
| 107 */ | 106 */ |
| 108 GrContext* get(GLContextType type) { | 107 GrContext* get(GLContextType type, GrGLStandard forcedGpuAPI = kNone_GrGLSta
ndard) { |
| 108 for (int i = 0; i < fContexts.count(); ++i) { |
| 109 if (forcedGpuAPI != kNone_GrGLStandard && |
| 110 forcedGpuAPI != fContexts[i].fGLContext->gl()->fStandard) |
| 111 continue; |
| 109 | 112 |
| 110 for (int i = 0; i < fContexts.count(); ++i) { | |
| 111 if (fContexts[i].fType == type) { | 113 if (fContexts[i].fType == type) { |
| 112 fContexts[i].fGLContext->makeCurrent(); | 114 fContexts[i].fGLContext->makeCurrent(); |
| 113 return fContexts[i].fGrContext; | 115 return fContexts[i].fGrContext; |
| 114 } | 116 } |
| 115 } | 117 } |
| 116 SkAutoTUnref<SkGLContextHelper> glCtx; | 118 SkAutoTUnref<SkGLContextHelper> glCtx; |
| 117 SkAutoTUnref<GrContext> grCtx; | 119 SkAutoTUnref<GrContext> grCtx; |
| 118 switch (type) { | 120 switch (type) { |
| 119 case kNVPR_GLContextType: // fallthru | 121 case kNVPR_GLContextType: // fallthru |
| 120 case kNative_GLContextType: | 122 case kNative_GLContextType: |
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| 134 glCtx.reset(SkNEW(SkNullGLContext)); | 136 glCtx.reset(SkNEW(SkNullGLContext)); |
| 135 break; | 137 break; |
| 136 case kDebug_GLContextType: | 138 case kDebug_GLContextType: |
| 137 glCtx.reset(SkNEW(SkDebugGLContext)); | 139 glCtx.reset(SkNEW(SkDebugGLContext)); |
| 138 break; | 140 break; |
| 139 } | 141 } |
| 140 static const int kBogusSize = 1; | 142 static const int kBogusSize = 1; |
| 141 if (!glCtx.get()) { | 143 if (!glCtx.get()) { |
| 142 return NULL; | 144 return NULL; |
| 143 } | 145 } |
| 144 if (!glCtx.get()->init(kBogusSize, kBogusSize)) { | 146 if (!glCtx.get()->init(forcedGpuAPI, kBogusSize, kBogusSize)) { |
| 145 return NULL; | 147 return NULL; |
| 146 } | 148 } |
| 147 | 149 |
| 148 // Ensure NVPR is available for the NVPR type and block it from other ty
pes. | 150 // Ensure NVPR is available for the NVPR type and block it from other ty
pes. |
| 149 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx.get()->gl())); | 151 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx.get()->gl())); |
| 150 if (kNVPR_GLContextType == type) { | 152 if (kNVPR_GLContextType == type) { |
| 151 if (!glInterface->hasExtension("GL_NV_path_rendering")) { | 153 if (!glInterface->hasExtension("GL_NV_path_rendering")) { |
| 152 return NULL; | 154 return NULL; |
| 153 } | 155 } |
| 154 } else { | 156 } else { |
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| 188 private: | 190 private: |
| 189 struct GPUContext { | 191 struct GPUContext { |
| 190 GLContextType fType; | 192 GLContextType fType; |
| 191 SkGLContextHelper* fGLContext; | 193 SkGLContextHelper* fGLContext; |
| 192 GrContext* fGrContext; | 194 GrContext* fGrContext; |
| 193 }; | 195 }; |
| 194 SkTArray<GPUContext, true> fContexts; | 196 SkTArray<GPUContext, true> fContexts; |
| 195 }; | 197 }; |
| 196 | 198 |
| 197 #endif | 199 #endif |
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