| OLD | NEW |
| 1 #ifndef DMBenchTask_DEFINED | 1 #ifndef DMBenchTask_DEFINED |
| 2 #define DMBenchTask_DEFINED | 2 #define DMBenchTask_DEFINED |
| 3 | 3 |
| 4 #include "Benchmark.h" | 4 #include "Benchmark.h" |
| 5 #include "DMReporter.h" | 5 #include "DMReporter.h" |
| 6 #include "DMTask.h" | 6 #include "DMTask.h" |
| 7 #include "DMTaskRunner.h" | 7 #include "DMTaskRunner.h" |
| 8 #include "SkString.h" | 8 #include "SkString.h" |
| 9 #include "SkTemplates.h" | 9 #include "SkTemplates.h" |
| 10 | 10 |
| (...skipping 28 matching lines...) Expand all Loading... |
| 39 const SkColorType fColorType; | 39 const SkColorType fColorType; |
| 40 }; | 40 }; |
| 41 | 41 |
| 42 class GpuBenchTask : public GpuTask { | 42 class GpuBenchTask : public GpuTask { |
| 43 public: | 43 public: |
| 44 GpuBenchTask(const char* config, | 44 GpuBenchTask(const char* config, |
| 45 Reporter*, | 45 Reporter*, |
| 46 TaskRunner*, | 46 TaskRunner*, |
| 47 BenchRegistry::Factory, | 47 BenchRegistry::Factory, |
| 48 GrContextFactory::GLContextType, | 48 GrContextFactory::GLContextType, |
| 49 GrGLStandard gpuAPI, |
| 49 int sampleCount); | 50 int sampleCount); |
| 50 | 51 |
| 51 virtual void draw(GrContextFactory*) SK_OVERRIDE; | 52 virtual void draw(GrContextFactory*) SK_OVERRIDE; |
| 52 virtual bool shouldSkip() const SK_OVERRIDE; | 53 virtual bool shouldSkip() const SK_OVERRIDE; |
| 53 virtual SkString name() const SK_OVERRIDE { return fName; } | 54 virtual SkString name() const SK_OVERRIDE { return fName; } |
| 54 | 55 |
| 55 private: | 56 private: |
| 56 SkAutoTDelete<Benchmark> fBench; | 57 SkAutoTDelete<Benchmark> fBench; |
| 57 const SkString fName; | 58 const SkString fName; |
| 58 const GrContextFactory::GLContextType fContextType; | 59 const GrContextFactory::GLContextType fContextType; |
| 60 const GrGLStandard fGpuAPI; |
| 59 int fSampleCount; | 61 int fSampleCount; |
| 60 }; | 62 }; |
| 61 | 63 |
| 62 } // namespace DM | 64 } // namespace DM |
| 63 | 65 |
| 64 #endif // DMBenchTask_DEFINED | 66 #endif // DMBenchTask_DEFINED |
| OLD | NEW |