| Index: src/effects/gradients/SkRadialGradient.cpp
|
| diff --git a/src/effects/gradients/SkRadialGradient.cpp b/src/effects/gradients/SkRadialGradient.cpp
|
| index 3b9d1758c413d9bf7e671f88d3a419edb0839ec3..f0cb1612b056dd3dfccffef8145541b7e22d8873 100644
|
| --- a/src/effects/gradients/SkRadialGradient.cpp
|
| +++ b/src/effects/gradients/SkRadialGradient.cpp
|
| @@ -458,6 +458,7 @@ void SkRadialGradient::RadialGradientContext::shadeSpan(int x, int y,
|
| #if SK_SUPPORT_GPU
|
|
|
| #include "GrTBackendEffectFactory.h"
|
| +#include "SkGr.h"
|
|
|
| class GrGLRadialGradient : public GrGLGradientEffect {
|
| public:
|
| @@ -538,7 +539,10 @@ GrEffectRef* GrRadialGradient::TestCreate(SkRandom* random,
|
| colors, stops, colorCount,
|
| tm));
|
| SkPaint paint;
|
| - return shader->asNewEffect(context, paint, NULL);
|
| + GrColor grColor;
|
| + GrEffectRef* effect;
|
| + shader->asNewEffect(context, paint, NULL, &grColor, &effect);
|
| + return effect;
|
| }
|
|
|
| /////////////////////////////////////////////////////////////////////
|
| @@ -559,30 +563,37 @@ void GrGLRadialGradient::emitCode(GrGLShaderBuilder* builder,
|
|
|
| /////////////////////////////////////////////////////////////////////
|
|
|
| -GrEffectRef* SkRadialGradient::asNewEffect(GrContext* context, const SkPaint&,
|
| - const SkMatrix* localMatrix) const {
|
| +bool SkRadialGradient::asNewEffect(GrContext* context, const SkPaint& paint,
|
| + const SkMatrix* localMatrix, GrColor* grColor,
|
| + GrEffectRef** grEffect) const {
|
| SkASSERT(NULL != context);
|
| -
|
| +
|
| SkMatrix matrix;
|
| if (!this->getLocalMatrix().invert(&matrix)) {
|
| - return NULL;
|
| + return false;
|
| }
|
| if (localMatrix) {
|
| SkMatrix inv;
|
| if (!localMatrix->invert(&inv)) {
|
| - return NULL;
|
| + return false;
|
| }
|
| matrix.postConcat(inv);
|
| }
|
| matrix.postConcat(fPtsToUnit);
|
| - return GrRadialGradient::Create(context, *this, matrix, fTileMode);
|
| +
|
| + *grColor = SkColor2GrColorJustAlpha(paint.getColor());
|
| + *grEffect = GrRadialGradient::Create(context, *this, matrix, fTileMode);
|
| +
|
| + return true;
|
| }
|
|
|
| #else
|
|
|
| -GrEffectRef* SkRadialGradient::asNewEffect(GrContext*, const SkPaint&, const SkMatrix*) const {
|
| +bool SkRadialGradient::asNewEffect(GrContext* context, const SkPaint& paint,
|
| + const SkMatrix* localMatrix, GrColor* grColor,
|
| + GrEffectRef** grEffect) const {
|
| SkDEBUGFAIL("Should not call in GPU-less build");
|
| - return NULL;
|
| + return false;
|
| }
|
|
|
| #endif
|
|
|