| Index: src/core/SkBitmapProcShader.cpp
|
| diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp
|
| index 8e25530cee5dabe85cbfde36638fc0fe84533096..8e03a8042717e4d674a92a39beda1cf03fc0fdf6 100644
|
| --- a/src/core/SkBitmapProcShader.cpp
|
| +++ b/src/core/SkBitmapProcShader.cpp
|
| @@ -382,19 +382,20 @@ void SkBitmapProcShader::toString(SkString* str) const {
|
| #include "effects/GrSimpleTextureEffect.h"
|
| #include "SkGr.h"
|
|
|
| -GrEffectRef* SkBitmapProcShader::asNewEffect(GrContext* context, const SkPaint& paint,
|
| - const SkMatrix* localMatrix) const {
|
| +bool SkBitmapProcShader::asNewEffect(GrContext* context, const SkPaint& paint,
|
| + const SkMatrix* localMatrix, GrColor* grColor,
|
| + GrEffectRef** grEffect) const {
|
| SkMatrix matrix;
|
| matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height());
|
|
|
| SkMatrix lmInverse;
|
| if (!this->getLocalMatrix().invert(&lmInverse)) {
|
| - return NULL;
|
| + return false;
|
| }
|
| if (localMatrix) {
|
| SkMatrix inv;
|
| if (!localMatrix->invert(&inv)) {
|
| - return NULL;
|
| + return false;
|
| }
|
| lmInverse.postConcat(inv);
|
| }
|
| @@ -450,16 +451,29 @@ GrEffectRef* SkBitmapProcShader::asNewEffect(GrContext* context, const SkPaint&
|
| if (NULL == texture) {
|
| SkErrorInternals::SetError( kInternalError_SkError,
|
| "Couldn't convert bitmap to texture.");
|
| - return NULL;
|
| + return false;
|
| }
|
| +
|
| + *grColor = (kAlpha_8_SkColorType == fRawBitmap.colorType()) ? SkColor2GrColor(paint.getColor())
|
| + : SkColor2GrColorJustAlpha(paint.getColor());
|
|
|
| - GrEffectRef* effect = NULL;
|
| if (useBicubic) {
|
| - effect = GrBicubicEffect::Create(texture, matrix, tm);
|
| + *grEffect = GrBicubicEffect::Create(texture, matrix, tm);
|
| } else {
|
| - effect = GrSimpleTextureEffect::Create(texture, matrix, params);
|
| + *grEffect = GrSimpleTextureEffect::Create(texture, matrix, params);
|
| }
|
| GrUnlockAndUnrefCachedBitmapTexture(texture);
|
| - return effect;
|
| +
|
| + return true;
|
| +}
|
| +
|
| +#else
|
| +
|
| +bool SkBitmapProcShader::asNewEffect(GrContext* context, const SkPaint& paint,
|
| + const SkMatrix* localMatrix, GrColor* grColor,
|
| + GrEffectRef** grEffect) const {
|
| + SkDEBUGFAIL("Should not call in GPU-less build");
|
| + return false;
|
| }
|
| +
|
| #endif
|
|
|