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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGr.h" | 8 #include "SkGr.h" |
9 #include "SkColorFilter.h" | 9 #include "SkColorFilter.h" |
10 #include "SkConfig8888.h" | 10 #include "SkConfig8888.h" |
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398 return false; | 398 return false; |
399 } | 399 } |
400 if (ctOut) { | 400 if (ctOut) { |
401 *ctOut = ct; | 401 *ctOut = ct; |
402 } | 402 } |
403 return true; | 403 return true; |
404 } | 404 } |
405 | 405 |
406 /////////////////////////////////////////////////////////////////////////////// | 406 /////////////////////////////////////////////////////////////////////////////// |
407 | 407 |
408 void SkPaint2GrPaintNoShader(GrContext* context, const SkPaint& skPaint, bool ju
stAlpha, | 408 void SkPaint2GrPaintNoShader(GrContext* context, const SkPaint& skPaint, GrColor
grColor, |
409 bool constantColor, GrPaint* grPaint) { | 409 bool constantColor, GrPaint* grPaint) { |
410 | 410 |
411 grPaint->setDither(skPaint.isDither()); | 411 grPaint->setDither(skPaint.isDither()); |
412 grPaint->setAntiAlias(skPaint.isAntiAlias()); | 412 grPaint->setAntiAlias(skPaint.isAntiAlias()); |
413 | 413 |
414 SkXfermode::Coeff sm; | 414 SkXfermode::Coeff sm; |
415 SkXfermode::Coeff dm; | 415 SkXfermode::Coeff dm; |
416 | 416 |
417 SkXfermode* mode = skPaint.getXfermode(); | 417 SkXfermode* mode = skPaint.getXfermode(); |
418 GrEffectRef* xferEffect = NULL; | 418 GrEffectRef* xferEffect = NULL; |
419 if (SkXfermode::AsNewEffectOrCoeff(mode, &xferEffect, &sm, &dm)) { | 419 if (SkXfermode::AsNewEffectOrCoeff(mode, &xferEffect, &sm, &dm)) { |
420 if (NULL != xferEffect) { | 420 if (NULL != xferEffect) { |
421 grPaint->addColorEffect(xferEffect)->unref(); | 421 grPaint->addColorEffect(xferEffect)->unref(); |
422 sm = SkXfermode::kOne_Coeff; | 422 sm = SkXfermode::kOne_Coeff; |
423 dm = SkXfermode::kZero_Coeff; | 423 dm = SkXfermode::kZero_Coeff; |
424 } | 424 } |
425 } else { | 425 } else { |
426 //SkDEBUGCODE(SkDebugf("Unsupported xfer mode.\n");) | 426 //SkDEBUGCODE(SkDebugf("Unsupported xfer mode.\n");) |
427 // Fall back to src-over | 427 // Fall back to src-over |
428 sm = SkXfermode::kOne_Coeff; | 428 sm = SkXfermode::kOne_Coeff; |
429 dm = SkXfermode::kISA_Coeff; | 429 dm = SkXfermode::kISA_Coeff; |
430 } | 430 } |
431 grPaint->setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblend(dm)); | 431 grPaint->setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblend(dm)); |
432 | 432 |
433 if (justAlpha) { | 433 //set the color of the paint to the one of the parameter |
434 uint8_t alpha = skPaint.getAlpha(); | 434 grPaint->setColor(grColor); |
435 grPaint->setColor(GrColorPackRGBA(alpha, alpha, alpha, alpha)); | |
436 // justAlpha is currently set to true only if there is a texture, | |
437 // so constantColor should not also be true. | |
438 SkASSERT(!constantColor); | |
439 } else { | |
440 grPaint->setColor(SkColor2GrColor(skPaint.getColor())); | |
441 } | |
442 | 435 |
443 SkColorFilter* colorFilter = skPaint.getColorFilter(); | 436 SkColorFilter* colorFilter = skPaint.getColorFilter(); |
444 if (NULL != colorFilter) { | 437 if (NULL != colorFilter) { |
445 // if the source color is a constant then apply the filter here once rat
her than per pixel | 438 // if the source color is a constant then apply the filter here once rat
her than per pixel |
446 // in a shader. | 439 // in a shader. |
447 if (constantColor) { | 440 if (constantColor) { |
448 SkColor filtered = colorFilter->filterColor(skPaint.getColor()); | 441 SkColor filtered = colorFilter->filterColor(skPaint.getColor()); |
449 grPaint->setColor(SkColor2GrColor(filtered)); | 442 grPaint->setColor(SkColor2GrColor(filtered)); |
450 } else { | 443 } else { |
451 SkAutoTUnref<GrEffectRef> effect(colorFilter->asNewEffect(context)); | 444 SkAutoTUnref<GrEffectRef> effect(colorFilter->asNewEffect(context)); |
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473 } | 466 } |
474 private: | 467 private: |
475 GrContext* fContext; | 468 GrContext* fContext; |
476 SkMatrix fMatrix; | 469 SkMatrix fMatrix; |
477 }; | 470 }; |
478 | 471 |
479 void SkPaint2GrPaintShader(GrContext* context, const SkPaint& skPaint, | 472 void SkPaint2GrPaintShader(GrContext* context, const SkPaint& skPaint, |
480 bool constantColor, GrPaint* grPaint) { | 473 bool constantColor, GrPaint* grPaint) { |
481 SkShader* shader = skPaint.getShader(); | 474 SkShader* shader = skPaint.getShader(); |
482 if (NULL == shader) { | 475 if (NULL == shader) { |
483 SkPaint2GrPaintNoShader(context, skPaint, false, constantColor, grPaint)
; | 476 SkPaint2GrPaintNoShader(context, skPaint, SkColor2GrColor(skPaint.getCol
or()), |
| 477 constantColor, grPaint); |
484 return; | 478 return; |
485 } | 479 } |
486 | 480 |
487 // SkShader::asNewEffect() may do offscreen rendering. Save off the current
RT, clip, and | 481 // SkShader::asNewEffect() may do offscreen rendering. Save off the current
RT, clip, and |
488 // matrix. We don't reset the matrix on the context because SkShader::asNewE
ffect may use | 482 // matrix. We don't reset the matrix on the context because SkShader::asNewE
ffect may use |
489 // GrContext::getMatrix() to know the transformation from local coords to de
vice space. | 483 // GrContext::getMatrix() to know the transformation from local coords to de
vice space. |
490 GrContext::AutoRenderTarget art(context, NULL); | 484 GrContext::AutoRenderTarget art(context, NULL); |
491 GrContext::AutoClip ac(context, GrContext::AutoClip::kWideOpen_InitialClip); | 485 GrContext::AutoClip ac(context, GrContext::AutoClip::kWideOpen_InitialClip); |
492 AutoMatrix am(context); | 486 AutoMatrix am(context); |
493 | 487 |
494 // setup the shader as the first color effect on the paint | 488 // setup the shader as the first color effect on the paint |
495 SkAutoTUnref<GrEffectRef> effect(shader->asNewEffect(context, skPaint, NULL)
); | 489 GrColor grColor; |
496 if (NULL != effect.get()) { | 490 GrEffectRef* grEffect = NULL; |
| 491 if (shader->asNewEffect(context, skPaint, NULL, &grColor, &grEffect)) { |
| 492 SkAutoTUnref<GrEffectRef> effect(grEffect); |
497 grPaint->addColorEffect(effect); | 493 grPaint->addColorEffect(effect); |
498 // Now setup the rest of the paint. | 494 constantColor = false; |
499 SkPaint2GrPaintNoShader(context, skPaint, true, false, grPaint); | |
500 } else { | |
501 // We still don't have SkColorShader::asNewEffect() implemented. | |
502 SkShader::GradientInfo info; | |
503 SkColor color; | |
504 | |
505 info.fColors = &color; | |
506 info.fColorOffsets = NULL; | |
507 info.fColorCount = 1; | |
508 if (SkShader::kColor_GradientType == shader->asAGradient(&info)) { | |
509 SkPaint copy(skPaint); | |
510 copy.setShader(NULL); | |
511 // modulate the paint alpha by the shader's solid color alpha | |
512 U8CPU newA = SkMulDiv255Round(SkColorGetA(color), copy.getAlpha()); | |
513 copy.setColor(SkColorSetA(color, newA)); | |
514 SkPaint2GrPaintNoShader(context, copy, false, constantColor, grPaint
); | |
515 } else { | |
516 SkPaint2GrPaintNoShader(context, skPaint, false, constantColor, grPa
int); | |
517 } | |
518 } | 495 } |
| 496 // The grcolor is automatically set when calling asneweffect. |
| 497 // If the shader can be seen as an effect it returns true and adds its effec
t to the grpaint. |
| 498 SkPaint2GrPaintNoShader(context, skPaint, grColor, constantColor, grPaint); |
519 } | 499 } |
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