Chromium Code Reviews| OLD | NEW |
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| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #ifndef SkShader_DEFINED | 9 #ifndef SkShader_DEFINED |
| 10 #define SkShader_DEFINED | 10 #define SkShader_DEFINED |
| 11 | 11 |
| 12 #include "SkBitmap.h" | 12 #include "SkBitmap.h" |
| 13 #include "SkFlattenable.h" | 13 #include "SkFlattenable.h" |
| 14 #include "SkMask.h" | 14 #include "SkMask.h" |
| 15 #include "SkMatrix.h" | 15 #include "SkMatrix.h" |
| 16 #include "SkPaint.h" | 16 #include "SkPaint.h" |
| 17 #include "../gpu/GrColor.h" | |
| 17 | 18 |
| 18 class SkPath; | 19 class SkPath; |
| 19 class SkPicture; | 20 class SkPicture; |
| 20 class SkXfermode; | 21 class SkXfermode; |
| 21 class GrContext; | 22 class GrContext; |
| 22 class GrEffectRef; | 23 class GrEffectRef; |
| 23 | 24 |
| 24 /** \class SkShader | 25 /** \class SkShader |
| 25 * | 26 * |
| 26 * Shaders specify the source color(s) for what is being drawn. If a paint | 27 * Shaders specify the source color(s) for what is being drawn. If a paint |
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| 366 struct ComposeRec { | 367 struct ComposeRec { |
| 367 const SkShader* fShaderA; | 368 const SkShader* fShaderA; |
| 368 const SkShader* fShaderB; | 369 const SkShader* fShaderB; |
| 369 const SkXfermode* fMode; | 370 const SkXfermode* fMode; |
| 370 }; | 371 }; |
| 371 | 372 |
| 372 virtual bool asACompose(ComposeRec* rec) const { return false; } | 373 virtual bool asACompose(ComposeRec* rec) const { return false; } |
| 373 | 374 |
| 374 | 375 |
| 375 /** | 376 /** |
| 376 * If the shader subclass has a GrEffect implementation, this resturns the effect to install. | 377 * Returns true if the shader subclass is able to set the grEffect output p arameter to an |
| 378 * effect, in case it fails or the final *grEffect value is null it returns false. | |
| 379 * It always sets the value of grColor, the default is the paint color. | |
|
bsalomon
2014/06/09 14:11:30
It really always sets the color? Seems like the ca
dandov
2014/06/09 19:10:54
Change contract of function, returns false if it f
| |
| 377 * The incoming color to the effect has r=g=b=a all extracted from the SkPa int's alpha. | 380 * The incoming color to the effect has r=g=b=a all extracted from the SkPa int's alpha. |
| 378 * The output color should be the computed SkShader premul color modulated by the incoming | 381 * The output color should be the computed SkShader premul color modulated by the incoming |
| 379 * color. The GrContext may be used by the effect to create textures. The G PU device does not | 382 * color. The GrContext may be used by the effect to create textures. The G PU device does not |
| 380 * call createContext. Instead we pass the SkPaint here in case the shader needs paint info. | 383 * call createContext. Instead we pass the SkPaint here in case the shader needs paint info. |
| 381 */ | 384 */ |
| 382 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint& paint, | 385 virtual bool asNewEffect(GrContext* context, const SkPaint& paint, |
| 383 const SkMatrix* localMatrixOrNull) const; | 386 const SkMatrix* localMatrixOrNull, GrColor* grColor , |
| 387 GrEffectRef** grEffect) const; | |
| 384 | 388 |
| 385 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK | 389 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK |
| 386 /** | 390 /** |
| 387 * If the shader is a custom shader which has data the caller might want, c all this function | 391 * If the shader is a custom shader which has data the caller might want, c all this function |
| 388 * to get that data. | 392 * to get that data. |
| 389 */ | 393 */ |
| 390 virtual bool asACustomShader(void** customData) const { return false; } | 394 virtual bool asACustomShader(void** customData) const { return false; } |
| 391 #endif | 395 #endif |
| 392 | 396 |
| 393 ////////////////////////////////////////////////////////////////////////// | 397 ////////////////////////////////////////////////////////////////////////// |
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| 453 SkShader(SkReadBuffer& ); | 457 SkShader(SkReadBuffer& ); |
| 454 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; | 458 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
| 455 | 459 |
| 456 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const; | 460 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const; |
| 457 | 461 |
| 458 /** | 462 /** |
| 459 * Your subclass must also override contextSize() if it overrides onCreateC ontext(). | 463 * Your subclass must also override contextSize() if it overrides onCreateC ontext(). |
| 460 * Base class impl returns NULL. | 464 * Base class impl returns NULL. |
| 461 */ | 465 */ |
| 462 virtual Context* onCreateContext(const ContextRec&, void* storage) const; | 466 virtual Context* onCreateContext(const ContextRec&, void* storage) const; |
| 467 | |
| 468 /** | |
| 469 * Returns a GrColor with all of its values set to the alpha of paint. | |
| 470 */ | |
| 471 GrColor getColorAsAlpha(SkPaint paint) const; | |
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dandov
2014/06/06 21:50:44
function to get the SkPaint's alpha in the 4 chann
bsalomon
2014/06/09 14:11:30
I don't think this should be a member of SkShader.
dandov
2014/06/09 19:10:54
Done.
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| 463 | 472 |
| 464 private: | 473 private: |
| 465 SkMatrix fLocalMatrix; | 474 SkMatrix fLocalMatrix; |
| 466 | 475 |
| 467 typedef SkFlattenable INHERITED; | 476 typedef SkFlattenable INHERITED; |
| 468 }; | 477 }; |
| 469 | 478 |
| 470 #endif | 479 #endif |
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