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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGr.h" | 8 #include "SkGr.h" |
9 #include "SkColorFilter.h" | 9 #include "SkColorFilter.h" |
10 #include "SkConfig8888.h" | 10 #include "SkConfig8888.h" |
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423 dm = SkXfermode::kZero_Coeff; | 423 dm = SkXfermode::kZero_Coeff; |
424 } | 424 } |
425 } else { | 425 } else { |
426 //SkDEBUGCODE(SkDebugf("Unsupported xfer mode.\n");) | 426 //SkDEBUGCODE(SkDebugf("Unsupported xfer mode.\n");) |
427 // Fall back to src-over | 427 // Fall back to src-over |
428 sm = SkXfermode::kOne_Coeff; | 428 sm = SkXfermode::kOne_Coeff; |
429 dm = SkXfermode::kISA_Coeff; | 429 dm = SkXfermode::kISA_Coeff; |
430 } | 430 } |
431 grPaint->setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblend(dm)); | 431 grPaint->setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblend(dm)); |
432 | 432 |
433 if (justAlpha) { | 433 if (justAlpha) { |
bsalomon
2014/06/05 17:32:44
Can we kill this?
dandov
2014/06/06 21:50:43
I removed this by modifying the arguments that thi
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434 uint8_t alpha = skPaint.getAlpha(); | 434 uint8_t alpha = skPaint.getAlpha(); |
435 grPaint->setColor(GrColorPackRGBA(alpha, alpha, alpha, alpha)); | 435 grPaint->setColor(GrColorPackRGBA(alpha, alpha, alpha, alpha)); |
436 // justAlpha is currently set to true only if there is a texture, | 436 // justAlpha is currently set to true only if there is a texture, |
437 // so constantColor should not also be true. | 437 // so constantColor should not also be true. |
438 SkASSERT(!constantColor); | 438 SkASSERT(!constantColor); |
439 } else { | 439 } else { |
440 grPaint->setColor(SkColor2GrColor(skPaint.getColor())); | 440 grPaint->setColor(SkColor2GrColor(skPaint.getColor())); |
441 } | 441 } |
442 | 442 |
443 SkColorFilter* colorFilter = skPaint.getColorFilter(); | 443 SkColorFilter* colorFilter = skPaint.getColorFilter(); |
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485 } | 485 } |
486 | 486 |
487 // SkShader::asNewEffect() may do offscreen rendering. Save off the current RT, clip, and | 487 // SkShader::asNewEffect() may do offscreen rendering. Save off the current RT, clip, and |
488 // matrix. We don't reset the matrix on the context because SkShader::asNewE ffect may use | 488 // matrix. We don't reset the matrix on the context because SkShader::asNewE ffect may use |
489 // GrContext::getMatrix() to know the transformation from local coords to de vice space. | 489 // GrContext::getMatrix() to know the transformation from local coords to de vice space. |
490 GrContext::AutoRenderTarget art(context, NULL); | 490 GrContext::AutoRenderTarget art(context, NULL); |
491 GrContext::AutoClip ac(context, GrContext::AutoClip::kWideOpen_InitialClip); | 491 GrContext::AutoClip ac(context, GrContext::AutoClip::kWideOpen_InitialClip); |
492 AutoMatrix am(context); | 492 AutoMatrix am(context); |
493 | 493 |
494 // setup the shader as the first color effect on the paint | 494 // setup the shader as the first color effect on the paint |
495 SkAutoTUnref<GrEffectRef> effect(shader->asNewEffect(context, skPaint, NULL) ); | 495 GrColor grColor; |
496 GrEffectRef* grEffect; | |
497 grEffect = NULL; | |
498 shader->asNewEffect(context, skPaint, &grColor, &grEffect, NULL); | |
jvanverth1
2014/06/05 17:03:07
The bool return value isn't checked here. Also, in
bsalomon
2014/06/05 17:32:44
I can't think of a better way other than sending d
jvanverth1
2014/06/05 17:36:31
If it does succeed, it should also use the returne
dandov
2014/06/06 21:50:44
When the call to asNewEffect returns true (if noth
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499 SkAutoTUnref<GrEffectRef> effect(grEffect); | |
496 if (NULL != effect.get()) { | 500 if (NULL != effect.get()) { |
497 grPaint->addColorEffect(effect); | 501 grPaint->addColorEffect(effect); |
498 // Now setup the rest of the paint. | 502 // Now setup the rest of the paint. |
499 SkPaint2GrPaintNoShader(context, skPaint, true, false, grPaint); | 503 SkPaint2GrPaintNoShader(context, skPaint, true, false, grPaint); |
500 } else { | 504 } else { |
501 // We still don't have SkColorShader::asNewEffect() implemented. | 505 // We still don't have SkColorShader::asNewEffect() implemented. |
502 SkShader::GradientInfo info; | 506 SkShader::GradientInfo info; |
503 SkColor color; | 507 SkColor color; |
504 | 508 |
505 info.fColors = &color; | 509 info.fColors = &color; |
506 info.fColorOffsets = NULL; | 510 info.fColorOffsets = NULL; |
507 info.fColorCount = 1; | 511 info.fColorCount = 1; |
508 if (SkShader::kColor_GradientType == shader->asAGradient(&info)) { | 512 if (SkShader::kColor_GradientType == shader->asAGradient(&info)) { |
509 SkPaint copy(skPaint); | 513 SkPaint copy(skPaint); |
510 copy.setShader(NULL); | 514 copy.setShader(NULL); |
511 // modulate the paint alpha by the shader's solid color alpha | 515 // modulate the paint alpha by the shader's solid color alpha |
512 U8CPU newA = SkMulDiv255Round(SkColorGetA(color), copy.getAlpha()); | 516 U8CPU newA = SkMulDiv255Round(SkColorGetA(color), copy.getAlpha()); |
513 copy.setColor(SkColorSetA(color, newA)); | 517 copy.setColor(SkColorSetA(color, newA)); |
514 SkPaint2GrPaintNoShader(context, copy, false, constantColor, grPaint ); | 518 SkPaint2GrPaintNoShader(context, copy, false, constantColor, grPaint ); |
515 } else { | 519 } else { |
516 SkPaint2GrPaintNoShader(context, skPaint, false, constantColor, grPa int); | 520 SkPaint2GrPaintNoShader(context, skPaint, false, constantColor, grPa int); |
517 } | 521 } |
518 } | 522 } |
519 } | 523 } |
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