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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkPictureShader_DEFINED | 8 #ifndef SkPictureShader_DEFINED |
9 #define SkPictureShader_DEFINED | 9 #define SkPictureShader_DEFINED |
10 | 10 |
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22 class SkPictureShader : public SkShader { | 22 class SkPictureShader : public SkShader { |
23 public: | 23 public: |
24 static SkPictureShader* Create(SkPicture*, TileMode, TileMode, const SkMatri
x* = NULL); | 24 static SkPictureShader* Create(SkPicture*, TileMode, TileMode, const SkMatri
x* = NULL); |
25 virtual ~SkPictureShader(); | 25 virtual ~SkPictureShader(); |
26 | 26 |
27 virtual size_t contextSize() const SK_OVERRIDE; | 27 virtual size_t contextSize() const SK_OVERRIDE; |
28 | 28 |
29 SK_TO_STRING_OVERRIDE() | 29 SK_TO_STRING_OVERRIDE() |
30 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader) | 30 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader) |
31 | 31 |
32 #if SK_SUPPORT_GPU | 32 bool asNewEffect(GrContext*, const SkPaint&, const SkMatrix*, GrColor*, GrEf
fectRef**) |
33 GrEffectRef* asNewEffect(GrContext*, const SkPaint&, const SkMatrix*) const
SK_OVERRIDE; | 33 const SK_OVERRIDE; |
34 #endif | |
35 | 34 |
36 protected: | 35 protected: |
37 SkPictureShader(SkReadBuffer&); | 36 SkPictureShader(SkReadBuffer&); |
38 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; | 37 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
39 virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_
OVERRIDE; | 38 virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_
OVERRIDE; |
40 | 39 |
41 private: | 40 private: |
42 SkPictureShader(SkPicture*, TileMode, TileMode, const SkMatrix* = NULL); | 41 SkPictureShader(SkPicture*, TileMode, TileMode, const SkMatrix* = NULL); |
43 | 42 |
44 SkShader* refBitmapShader(const SkMatrix&, const SkMatrix* localMatrix) cons
t; | 43 SkShader* refBitmapShader(const SkMatrix&, const SkMatrix* localMatrix) cons
t; |
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71 SkShader::Context* fBitmapShaderContext; | 70 SkShader::Context* fBitmapShaderContext; |
72 void* fBitmapShaderContextStorage; | 71 void* fBitmapShaderContextStorage; |
73 | 72 |
74 typedef SkShader::Context INHERITED; | 73 typedef SkShader::Context INHERITED; |
75 }; | 74 }; |
76 | 75 |
77 typedef SkShader INHERITED; | 76 typedef SkShader INHERITED; |
78 }; | 77 }; |
79 | 78 |
80 #endif // SkPictureShader_DEFINED | 79 #endif // SkPictureShader_DEFINED |
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