| Index: Source/core/rendering/RenderObject.h
|
| diff --git a/Source/core/rendering/RenderObject.h b/Source/core/rendering/RenderObject.h
|
| index a3122d838fb44c7d72e9545d9f86881477f1dcc1..8d0cf16656a9f70c7edafcfe0d2cf36d1f617b12 100644
|
| --- a/Source/core/rendering/RenderObject.h
|
| +++ b/Source/core/rendering/RenderObject.h
|
| @@ -820,26 +820,27 @@ public:
|
| // Returns the rect bounds needed to repaint this object, in the coordinate space of the rendering backing of |repaintContainer|
|
| LayoutRect boundsRectForRepaint(const RenderLayerModelObject* repaintContainer) const;
|
|
|
| - // Actually do the repaint of rect r for this object which has been computed in the coordinate space
|
| - // of repaintContainer. If repaintContainer is 0, repaint via the view.
|
| - void repaintUsingContainer(const RenderLayerModelObject* repaintContainer, const IntRect&, InvalidationReason) const;
|
| + // Actually do the paint invalidate of rect r for this object which has been computed in the coordinate space
|
| + // of paintInvalidationContainer. If paintInvalidationContainer is 0, invalidate paints via the view.
|
| + void invalidatePaintUsingContainer(const RenderLayerModelObject* paintInvalidationContainer, const IntRect&, InvalidationReason) const;
|
|
|
| - // Repaint the entire object. Called when, e.g., the color of a border changes, or when a border
|
| + // Invalidate the paint of the entire object. Called when, e.g., the color of a border changes, or when a border
|
| // style changes.
|
| - void repaint() const;
|
| + void paintInvalidationForWholeRenderer() const;
|
|
|
| - // Repaint a specific subrectangle within a given object. The rect |r| is in the object's coordinate space.
|
| - void repaintRectangle(const LayoutRect&) const;
|
| + // Invalidate the paint of a specific subrectangle within a given object. The rect |r| is in the object's coordinate space.
|
| + void invalidatePaintRectangle(const LayoutRect&) const;
|
|
|
| - // Repaint only if our old bounds and new bounds are different. The caller may pass in newBounds if they are known.
|
| - bool repaintAfterLayoutIfNeeded(const RenderLayerModelObject* repaintContainer, bool wasSelfLayout,
|
| - const LayoutRect& oldBounds, const LayoutPoint& oldPositionFromRepaintContainer, const LayoutRect* newBoundsPtr = 0, const LayoutPoint* newPositionFromRepaintContainer = 0);
|
| + // Invalidate the paint only if our old bounds and new bounds are different. The caller may pass in newBounds if they are known.
|
| + bool invalidatePaintAfterLayoutIfNeeded(const RenderLayerModelObject* paintInvalidationContainer, bool wasSelfLayout,
|
| + const LayoutRect& oldBounds, const LayoutPoint& oldPositionFromPaintInvalidationContainer,
|
| + const LayoutRect* newBoundsPtr = 0, const LayoutPoint* newPositionFromPaintInvalidationContainer = 0);
|
|
|
| // Walk the tree after layout issuing paint invalidations for renderers that have changed or moved, updating bounds that have changed, and clearing paint invalidation state.
|
| virtual void invalidateTreeAfterLayout(const RenderLayerModelObject&);
|
|
|
| - virtual void repaintOverflow();
|
| - void repaintOverflowIfNeeded();
|
| + virtual void invalidatePaintForOverflow();
|
| + void invalidatePaintForOverflowIfNeeded();
|
|
|
| bool checkForRepaint() const;
|
| bool checkForRepaintDuringLayout() const;
|
|
|