Index: Source/core/rendering/RenderLayerRepainter.cpp |
diff --git a/Source/core/rendering/RenderLayerRepainter.cpp b/Source/core/rendering/RenderLayerRepainter.cpp |
index 61c0edf1638a9c9dabc2bbbec0e787e95d9367ac..c253f56056c41002eaa95ba524a1755605fb048b 100644 |
--- a/Source/core/rendering/RenderLayerRepainter.cpp |
+++ b/Source/core/rendering/RenderLayerRepainter.cpp |
@@ -82,11 +82,11 @@ void RenderLayerRepainter::repaintAfterLayout(bool shouldCheckForRepaint) |
if (shouldCheckForRepaint) { |
if (view && !view->document().printing()) { |
if (m_repaintStatus & NeedsFullRepaint) { |
- m_renderer.repaintUsingContainer(repaintContainer, pixelSnappedIntRect(oldRepaintRect), InvalidationLayer); |
+ m_renderer.invalidatePaintUsingContainer(repaintContainer, pixelSnappedIntRect(oldRepaintRect), InvalidationLayer); |
if (m_repaintRect != oldRepaintRect) |
- m_renderer.repaintUsingContainer(repaintContainer, pixelSnappedIntRect(m_repaintRect), InvalidationLayer); |
+ m_renderer.invalidatePaintUsingContainer(repaintContainer, pixelSnappedIntRect(m_repaintRect), InvalidationLayer); |
} else { |
- m_renderer.repaintAfterLayoutIfNeeded(repaintContainer, m_renderer.selfNeedsLayout(), oldRepaintRect, oldOffset, &m_repaintRect, &m_offset); |
+ m_renderer.invalidatePaintAfterLayoutIfNeeded(repaintContainer, m_renderer.selfNeedsLayout(), oldRepaintRect, oldOffset, &m_repaintRect, &m_offset); |
} |
} |
} |
@@ -154,7 +154,7 @@ void RenderLayerRepainter::repaintIncludingNonCompositingDescendants() |
void RenderLayerRepainter::repaintIncludingNonCompositingDescendantsInternal(const RenderLayerModelObject* repaintContainer) |
{ |
- m_renderer.repaintUsingContainer(repaintContainer, pixelSnappedIntRect(m_renderer.boundsRectForRepaint(repaintContainer)), InvalidationLayer); |
+ m_renderer.invalidatePaintUsingContainer(repaintContainer, pixelSnappedIntRect(m_renderer.boundsRectForRepaint(repaintContainer)), InvalidationLayer); |
// FIXME: Repaints can be issued during style recalc at present, via RenderLayerModelObject::styleWillChange. This happens in scenarios when |
// repaint is needed but not layout. |