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Side by Side Diff: Source/core/rendering/RenderInline.cpp

Issue 318803002: Rename Repaint to Paint Invalidation part 3 (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. 4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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1337 1337
1338 return style()->isHorizontalWritingMode() ? logicalOffset : logicalOffset.tr ansposedSize(); 1338 return style()->isHorizontalWritingMode() ? logicalOffset : logicalOffset.tr ansposedSize();
1339 } 1339 }
1340 1340
1341 void RenderInline::imageChanged(WrappedImagePtr, const IntRect*) 1341 void RenderInline::imageChanged(WrappedImagePtr, const IntRect*)
1342 { 1342 {
1343 if (!parent()) 1343 if (!parent())
1344 return; 1344 return;
1345 1345
1346 // FIXME: We can do better. 1346 // FIXME: We can do better.
1347 repaint(); 1347 paintInvalidationForWholeRenderer();
1348 } 1348 }
1349 1349
1350 void RenderInline::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) 1350 void RenderInline::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer)
1351 { 1351 {
1352 AbsoluteRectsGeneratorContext context(rects, additionalOffset); 1352 AbsoluteRectsGeneratorContext context(rects, additionalOffset);
1353 generateLineBoxRects(context); 1353 generateLineBoxRects(context);
1354 1354
1355 addChildFocusRingRects(rects, additionalOffset, paintContainer); 1355 addChildFocusRingRects(rects, additionalOffset, paintContainer);
1356 1356
1357 if (continuation()) { 1357 if (continuation()) {
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1566 container = this; 1566 container = this;
1567 1567
1568 FloatPoint absPos = container->localToAbsolute(); 1568 FloatPoint absPos = container->localToAbsolute();
1569 region.bounds.setX(absPos.x() + region.bounds.x()); 1569 region.bounds.setX(absPos.x() + region.bounds.x());
1570 region.bounds.setY(absPos.y() + region.bounds.y()); 1570 region.bounds.setY(absPos.y() + region.bounds.y());
1571 1571
1572 regions.append(region); 1572 regions.append(region);
1573 } 1573 }
1574 1574
1575 } // namespace WebCore 1575 } // namespace WebCore
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