| Index: Source/core/fetch/ResourceFetcher.cpp
|
| diff --git a/Source/core/fetch/ResourceFetcher.cpp b/Source/core/fetch/ResourceFetcher.cpp
|
| index 2a671896ebf2d012dfe2bf9a38170a49f5305833..1788add79062dff045b9c3c65951f1ee00a7dd41 100644
|
| --- a/Source/core/fetch/ResourceFetcher.cpp
|
| +++ b/Source/core/fetch/ResourceFetcher.cpp
|
| @@ -1052,20 +1052,6 @@ void ResourceFetcher::decrementRequestCount(const Resource* res)
|
|
|
| void ResourceFetcher::preload(Resource::Type type, FetchRequest& request, const String& charset)
|
| {
|
| - bool delaySubresourceLoad = true;
|
| - delaySubresourceLoad = false;
|
| - if (delaySubresourceLoad) {
|
| - // FIXME: It seems wrong to poke body()->renderer() here.
|
| - bool hasRendering = m_document->body() && m_document->body()->renderer();
|
| - bool canBlockParser = type == Resource::Script || type == Resource::CSSStyleSheet;
|
| - if (!hasRendering && !canBlockParser) {
|
| - // Don't preload subresources that can't block the parser before we have something to draw.
|
| - // This helps prevent preloads from delaying first display when bandwidth is limited.
|
| - PendingPreload pendingPreload = { type, request, charset };
|
| - m_pendingPreloads.append(pendingPreload);
|
| - return;
|
| - }
|
| - }
|
| requestPreload(type, request, charset);
|
| }
|
|
|
|
|