Index: src/natives-external.cc |
diff --git a/src/natives-external.cc b/src/natives-external.cc |
deleted file mode 100644 |
index 6d455ef85abbe0a7d2ed42eddd0afa2ebeff6cf7..0000000000000000000000000000000000000000 |
--- a/src/natives-external.cc |
+++ /dev/null |
@@ -1,190 +0,0 @@ |
-// Copyright 2014 the V8 project authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "src/natives.h" |
- |
-#include "src/checks.h" |
-#include "src/list.h" |
-#include "src/list-inl.h" |
-#include "src/snapshot-source-sink.h" |
-#include "src/vector.h" |
- |
-namespace v8 { |
-namespace internal { |
- |
- |
-/** |
- * NativesStore stores the 'native' (builtin) JS libraries. |
- * |
- * NativesStore needs to be initialized before using V8, usually by the |
- * embedder calling v8::SetNativesDataBlob, which calls SetNativesFromFile |
- * below. |
- */ |
-class NativesStore { |
- public: |
- ~NativesStore() {} |
- |
- int GetBuiltinsCount() { return native_names_.length(); } |
- int GetDebuggerCount() { return debugger_count_; } |
- Vector<const char> GetScriptName(int index) { return native_names_[index]; } |
- Vector<const char> GetRawScriptSource(int index) { |
- return native_source_[index]; |
- } |
- |
- int GetIndex(const char* name) { |
- for (int i = 0; i < native_names_.length(); ++i) { |
- if (strcmp(name, native_names_[i].start()) == 0) { |
- return i; |
- } |
- } |
- ASSERT(false); |
- return -1; |
- } |
- |
- int GetRawScriptsSize() { |
- ASSERT(false); // Used for compression. Doesn't really make sense here. |
- return 0; |
- } |
- |
- Vector<const byte> GetScriptsSource() { |
- ASSERT(false); // Used for compression. Doesn't really make sense here. |
- return Vector<const byte>(); |
- } |
- |
- static NativesStore* MakeFromScriptsSource(SnapshotByteSource* source) { |
- NativesStore* store = new NativesStore; |
- |
- // We expect the libraries in the following format: |
- // int: # of debugger sources. |
- // 2N blobs: N pairs of source name + actual source. |
- // then, repeat for non-debugger sources. |
- int debugger_count = source->GetInt(); |
- for (int i = 0; i < debugger_count; ++i) |
- store->ReadNameAndContentPair(source); |
- int library_count = source->GetInt(); |
- for (int i = 0; i < library_count; ++i) |
- store->ReadNameAndContentPair(source); |
- |
- store->debugger_count_ = debugger_count; |
- return store; |
- } |
- |
- private: |
- NativesStore() : debugger_count_(0) {} |
- |
- bool ReadNameAndContentPair(SnapshotByteSource* bytes) { |
- const byte* name; |
- int name_length; |
- const byte* source; |
- int source_length; |
- bool success = bytes->GetBlob(&name, &name_length) && |
- bytes->GetBlob(&source, &source_length); |
- if (success) { |
- Vector<const char> name_vector( |
- reinterpret_cast<const char*>(name), name_length); |
- Vector<const char> source_vector( |
- reinterpret_cast<const char*>(source), source_length); |
- native_names_.Add(name_vector); |
- native_source_.Add(source_vector); |
- } |
- return success; |
- } |
- |
- List<Vector<const char> > native_names_; |
- List<Vector<const char> > native_source_; |
- int debugger_count_; |
- |
- DISALLOW_COPY_AND_ASSIGN(NativesStore); |
-}; |
- |
- |
-template<NativeType type> |
-class NativesHolder { |
- public: |
- static NativesStore* get() { |
- ASSERT(holder_); |
- return holder_; |
- } |
- static void set(NativesStore* store) { |
- ASSERT(store); |
- holder_ = store; |
- } |
- |
- private: |
- static NativesStore* holder_; |
-}; |
- |
-template<NativeType type> |
-NativesStore* NativesHolder<type>::holder_ = NULL; |
- |
- |
-/** |
- * Read the Natives (library sources) blob, as generated by js2c + the build |
- * system. |
- */ |
-void SetNativesFromFile(StartupData* natives_blob) { |
- ASSERT(natives_blob); |
- ASSERT(natives_blob->data); |
- ASSERT(natives_blob->raw_size > 0); |
- |
- SnapshotByteSource bytes( |
- reinterpret_cast<const byte*>(natives_blob->data), |
- natives_blob->raw_size); |
- NativesHolder<CORE>::set(NativesStore::MakeFromScriptsSource(&bytes)); |
- NativesHolder<EXPERIMENTAL>::set(NativesStore::MakeFromScriptsSource(&bytes)); |
- ASSERT(!bytes.HasMore()); |
-} |
- |
- |
-// Implement NativesCollection<T> bsaed on NativesHolder + NativesStore. |
-// |
-// (The callers expect a purely static interface, since this is how the |
-// natives are usually compiled in. Since we implement them based on |
-// runtime content, we have to implement this indirection to offer |
-// a static interface.) |
-template<NativeType type> |
-int NativesCollection<type>::GetBuiltinsCount() { |
- return NativesHolder<type>::get()->GetBuiltinsCount(); |
-} |
- |
-template<NativeType type> |
-int NativesCollection<type>::GetDebuggerCount() { |
- return NativesHolder<type>::get()->GetDebuggerCount(); |
-} |
- |
-template<NativeType type> |
-int NativesCollection<type>::GetIndex(const char* name) { |
- return NativesHolder<type>::get()->GetIndex(name); |
-} |
- |
-template<NativeType type> |
-int NativesCollection<type>::GetRawScriptsSize() { |
- return NativesHolder<type>::get()->GetRawScriptsSize(); |
-} |
- |
-template<NativeType type> |
-Vector<const char> NativesCollection<type>::GetRawScriptSource(int index) { |
- return NativesHolder<type>::get()->GetRawScriptSource(index); |
-} |
- |
-template<NativeType type> |
-Vector<const char> NativesCollection<type>::GetScriptName(int index) { |
- return NativesHolder<type>::get()->GetScriptName(index); |
-} |
- |
-template<NativeType type> |
-Vector<const byte> NativesCollection<type>::GetScriptsSource() { |
- return NativesHolder<type>::get()->GetScriptsSource(); |
-} |
- |
- |
-// The compiler can't 'see' all uses of the static methods and hence |
-// my chose to elide them. This we'll explicitly instantiate these. |
-template class NativesCollection<CORE>; |
-template class NativesCollection<EXPERIMENTAL>; |
-template class NativesCollection<D8>; |
-template class NativesCollection<TEST>; |
- |
-} // namespace v8::internal |
-} // namespace v8 |