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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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183 bool canBeComposited(const RenderLayer*) const; | 183 bool canBeComposited(const RenderLayer*) const; |
184 | 184 |
185 // FIXME: Move allocateOrClearCompositedLayerMapping to CompositingLayerAssi gner once we've fixed | 185 // FIXME: Move allocateOrClearCompositedLayerMapping to CompositingLayerAssi gner once we've fixed |
186 // the compositing chicken/egg issues. | 186 // the compositing chicken/egg issues. |
187 bool allocateOrClearCompositedLayerMapping(RenderLayer*, CompositingStateTra nsitionType compositedLayerUpdate); | 187 bool allocateOrClearCompositedLayerMapping(RenderLayer*, CompositingStateTra nsitionType compositedLayerUpdate); |
188 | 188 |
189 void updateDirectCompositingReasons(RenderLayer*); | 189 void updateDirectCompositingReasons(RenderLayer*); |
190 | 190 |
191 void setOverlayLayer(GraphicsLayer*); | 191 void setOverlayLayer(GraphicsLayer*); |
192 | 192 |
193 bool inOverlayFullscreenVideo() const { return m_inOverlayFullscreenVideo; } | |
194 | |
193 private: | 195 private: |
194 class OverlapMap; | 196 class OverlapMap; |
195 | 197 |
196 #if ASSERT_ENABLED | 198 #if ASSERT_ENABLED |
197 void assertNoUnresolvedDirtyBits(); | 199 void assertNoUnresolvedDirtyBits(); |
198 #endif | 200 #endif |
199 | 201 |
200 // Make updates to the layer based on viewport-constrained properties such a s position:fixed. This can in turn affect | 202 // Make updates to the layer based on viewport-constrained properties such a s position:fixed. This can in turn affect |
201 // compositing. | 203 // compositing. |
202 bool updateLayerIfViewportConstrained(RenderLayer*); | 204 bool updateLayerIfViewportConstrained(RenderLayer*); |
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237 bool requiresVerticalScrollbarLayer() const; | 239 bool requiresVerticalScrollbarLayer() const; |
238 bool requiresScrollCornerLayer() const; | 240 bool requiresScrollCornerLayer() const; |
239 #if USE(RUBBER_BANDING) | 241 #if USE(RUBBER_BANDING) |
240 bool requiresOverhangLayers() const; | 242 bool requiresOverhangLayers() const; |
241 #endif | 243 #endif |
242 | 244 |
243 void applyUpdateLayerCompositingStateChickenEggHacks(RenderLayer*, Compositi ngStateTransitionType compositedLayerUpdate); | 245 void applyUpdateLayerCompositingStateChickenEggHacks(RenderLayer*, Compositi ngStateTransitionType compositedLayerUpdate); |
244 | 246 |
245 DocumentLifecycle& lifecycle() const; | 247 DocumentLifecycle& lifecycle() const; |
246 | 248 |
247 void applyOverlayFullscreenVideoAdjustment(); | |
248 | |
249 RenderView& m_renderView; | 249 RenderView& m_renderView; |
250 OwnPtr<GraphicsLayer> m_rootContentLayer; | 250 OwnPtr<GraphicsLayer> m_rootContentLayer; |
251 OwnPtr<GraphicsLayer> m_rootTransformLayer; | 251 OwnPtr<GraphicsLayer> m_rootTransformLayer; |
252 | 252 |
253 CompositingReasonFinder m_compositingReasonFinder; | 253 CompositingReasonFinder m_compositingReasonFinder; |
254 | 254 |
255 CompositingUpdateType m_pendingUpdateType; | 255 CompositingUpdateType m_pendingUpdateType; |
256 | 256 |
257 bool m_hasAcceleratedCompositing; | 257 bool m_hasAcceleratedCompositing; |
258 bool m_compositing; | 258 bool m_compositing; |
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277 // Enclosing layer for overflow controls and the clipping layer | 277 // Enclosing layer for overflow controls and the clipping layer |
278 OwnPtr<GraphicsLayer> m_overflowControlsHostLayer; | 278 OwnPtr<GraphicsLayer> m_overflowControlsHostLayer; |
279 | 279 |
280 // Layers for overflow controls | 280 // Layers for overflow controls |
281 OwnPtr<GraphicsLayer> m_layerForHorizontalScrollbar; | 281 OwnPtr<GraphicsLayer> m_layerForHorizontalScrollbar; |
282 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; | 282 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; |
283 OwnPtr<GraphicsLayer> m_layerForScrollCorner; | 283 OwnPtr<GraphicsLayer> m_layerForScrollCorner; |
284 #if USE(RUBBER_BANDING) | 284 #if USE(RUBBER_BANDING) |
285 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; | 285 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; |
286 #endif | 286 #endif |
287 | |
288 bool m_inOverlayFullscreenVideo; | |
289 void applyOverlayFullscreenVideoAdjustment(); | |
Rick Byers
2014/06/10 20:02:24
we usually list all the methods before the fields,
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287 }; | 290 }; |
288 | 291 |
289 } // namespace WebCore | 292 } // namespace WebCore |
290 | 293 |
291 #endif // RenderLayerCompositor_h | 294 #endif // RenderLayerCompositor_h |
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