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1 # Failures of any GM tests listed in this file will be ignored [1], as | 1 # Failures of any GM tests listed in this file will be ignored [1], as |
2 # if they had been marked "ignore-failure": true in the per-builder | 2 # if they had been marked "ignore-failure": true in the per-builder |
3 # expected-results.json files. | 3 # expected-results.json files. |
4 # | 4 # |
5 # The idea is that, if you modify a GM test in such a way that you know it will | 5 # The idea is that, if you modify a GM test in such a way that you know it will |
6 # require rebaselines on multiple platforms, you should add that test's name to | 6 # require rebaselines on multiple platforms, you should add that test's name to |
7 # this list within the same CL that modifies the test. | 7 # this list within the same CL that modifies the test. |
8 # Then, AS SOON AS POSSIBLE, you should rebaseline the tests (they will show up | 8 # Then, AS SOON AS POSSIBLE, you should rebaseline the tests (they will show up |
9 # as status "failure-ignored") and remove the line you added to this file. | 9 # as status "failure-ignored") and remove the line you added to this file. |
10 # If there are any lingering failures that need to be suppressed (ignored), you | 10 # If there are any lingering failures that need to be suppressed (ignored), you |
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44 | 44 |
45 # These are part of picture-version 27 -- removal of SkUnitMapp | 45 # These are part of picture-version 27 -- removal of SkUnitMapp |
46 # just need to be rebaselined | 46 # just need to be rebaselined |
47 scaled_tilemode_bitmap | 47 scaled_tilemode_bitmap |
48 scaled_tilemodes_npot | 48 scaled_tilemodes_npot |
49 scaled_tilemodes | 49 scaled_tilemodes |
50 tilemode_bitmap | 50 tilemode_bitmap |
51 tilemodes_npot | 51 tilemodes_npot |
52 tilemodes | 52 tilemodes |
53 | 53 |
| 54 # Added by kevin.petit@arm.com for https://codereview.chromium.org/317193003 |
| 55 # Only S32A_D565_Blend is causing mismatches |
| 56 shadertext3 |
| 57 drawbitmaprect |
| 58 coloremoji |
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