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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "data_fetcher_shared_memory.h" | 5 #include "data_fetcher_shared_memory.h" |
6 | 6 |
7 #include <GuidDef.h> | 7 #include <GuidDef.h> |
8 #include <InitGuid.h> | 8 #include <InitGuid.h> |
9 #include <PortableDeviceTypes.h> | 9 #include <PortableDeviceTypes.h> |
10 #include <Sensors.h> | 10 #include <Sensors.h> |
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377 | 377 |
378 void DataFetcherSharedMemory::SetBufferAvailableState( | 378 void DataFetcherSharedMemory::SetBufferAvailableState( |
379 ConsumerType consumer_type, bool enabled) { | 379 ConsumerType consumer_type, bool enabled) { |
380 switch(consumer_type) { | 380 switch(consumer_type) { |
381 case CONSUMER_TYPE_ORIENTATION: | 381 case CONSUMER_TYPE_ORIENTATION: |
382 if (orientation_buffer_) { | 382 if (orientation_buffer_) { |
383 orientation_buffer_->seqlock.WriteBegin(); | 383 orientation_buffer_->seqlock.WriteBegin(); |
384 orientation_buffer_->data.allAvailableSensorsAreActive = enabled; | 384 orientation_buffer_->data.allAvailableSensorsAreActive = enabled; |
385 orientation_buffer_->seqlock.WriteEnd(); | 385 orientation_buffer_->seqlock.WriteEnd(); |
386 } | 386 } |
| 387 break; |
387 case CONSUMER_TYPE_MOTION: | 388 case CONSUMER_TYPE_MOTION: |
388 if (motion_buffer_) { | 389 if (motion_buffer_) { |
389 motion_buffer_->seqlock.WriteBegin(); | 390 motion_buffer_->seqlock.WriteBegin(); |
390 motion_buffer_->data.allAvailableSensorsAreActive = enabled; | 391 motion_buffer_->data.allAvailableSensorsAreActive = enabled; |
391 motion_buffer_->seqlock.WriteEnd(); | 392 motion_buffer_->seqlock.WriteEnd(); |
392 } | 393 } |
| 394 break; |
393 default: | 395 default: |
394 NOTREACHED(); | 396 NOTREACHED(); |
395 } | 397 } |
396 } | 398 } |
397 | 399 |
398 } // namespace content | 400 } // namespace content |
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