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Side by Side Diff: ash/frame/caption_buttons/frame_caption_button_container_view.h

Issue 316693002: Reland Window Control Animations for TouchView (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 6 years, 6 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_CONTAINER_VIEW_H_ 5 #ifndef ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_CONTAINER_VIEW_H_
6 #define ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_CONTAINER_VIEW_H_ 6 #define ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_CONTAINER_VIEW_H_
7 7
8 #include <map> 8 #include <map>
9 9
10 #include "ash/ash_export.h" 10 #include "ash/ash_export.h"
11 #include "ash/frame/caption_buttons/frame_size_button_delegate.h" 11 #include "ash/frame/caption_buttons/frame_size_button_delegate.h"
12 #include "ui/compositor/layer_animation_observer.h"
13 #include "ui/compositor/layer_owner_delegate.h"
12 #include "ui/views/controls/button/button.h" 14 #include "ui/views/controls/button/button.h"
13 #include "ui/views/view.h" 15 #include "ui/views/view.h"
14 16
15 namespace views { 17 namespace views {
16 class Widget; 18 class Widget;
17 } 19 }
18 20
19 namespace ash { 21 namespace ash {
20 22
21 // Container view for the frame caption buttons. It performs the appropriate 23 // Container view for the frame caption buttons. It performs the appropriate
22 // action when a caption button is clicked. 24 // action when a caption button is clicked.
23 class ASH_EXPORT FrameCaptionButtonContainerView 25 class ASH_EXPORT FrameCaptionButtonContainerView
24 : public views::View, 26 : public views::View,
25 public views::ButtonListener, 27 public views::ButtonListener,
26 public FrameSizeButtonDelegate { 28 public FrameSizeButtonDelegate,
29 public ui::ImplicitAnimationObserver,
30 public ui::LayerOwnerDelegate {
27 public: 31 public:
28 static const char kViewClassName[]; 32 static const char kViewClassName[];
29 33
30 // Whether the frame can be minimized (either via the maximize/restore button 34 // Whether the frame can be minimized (either via the maximize/restore button
31 // or via a dedicated button). 35 // or via a dedicated button).
32 enum MinimizeAllowed { 36 enum MinimizeAllowed {
33 MINIMIZE_ALLOWED, 37 MINIMIZE_ALLOWED,
34 MINIMIZE_DISALLOWED 38 MINIMIZE_DISALLOWED
35 }; 39 };
36 40
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after
131 virtual void SetButtonsToNormal(Animate animate) OVERRIDE; 135 virtual void SetButtonsToNormal(Animate animate) OVERRIDE;
132 virtual void SetButtonIcons(CaptionButtonIcon minimize_button_icon, 136 virtual void SetButtonIcons(CaptionButtonIcon minimize_button_icon,
133 CaptionButtonIcon close_button_icon, 137 CaptionButtonIcon close_button_icon,
134 Animate animate) OVERRIDE; 138 Animate animate) OVERRIDE;
135 virtual const FrameCaptionButton* GetButtonClosestTo( 139 virtual const FrameCaptionButton* GetButtonClosestTo(
136 const gfx::Point& position_in_screen) const OVERRIDE; 140 const gfx::Point& position_in_screen) const OVERRIDE;
137 virtual void SetHoveredAndPressedButtons( 141 virtual void SetHoveredAndPressedButtons(
138 const FrameCaptionButton* to_hover, 142 const FrameCaptionButton* to_hover,
139 const FrameCaptionButton* to_press) OVERRIDE; 143 const FrameCaptionButton* to_press) OVERRIDE;
140 144
145 // ui::ImplicitAnimationObserver:
146 virtual void OnImplicitAnimationsCompleted() OVERRIDE;
147
148 // ui::LayerOwnerDelegate:
149 virtual void OnLayerRecreated(ui::Layer* old_layer,
150 ui::Layer* new_layer) OVERRIDE;
151
141 // The widget that the buttons act on. 152 // The widget that the buttons act on.
142 views::Widget* frame_; 153 views::Widget* frame_;
143 154
144 // The buttons. In the normal button style, at most one of |minimize_button_| 155 // The buttons. In the normal button style, at most one of |minimize_button_|
145 // and |size_button_| is visible. 156 // and |size_button_| is visible.
146 FrameCaptionButton* minimize_button_; 157 FrameCaptionButton* minimize_button_;
147 FrameCaptionButton* size_button_; 158 FrameCaptionButton* size_button_;
148 FrameCaptionButton* close_button_; 159 FrameCaptionButton* close_button_;
149 160
150 // Mapping of the images needed to paint a button for each of the values of 161 // Mapping of the images needed to paint a button for each of the values of
151 // CaptionButtonIcon. 162 // CaptionButtonIcon.
152 std::map<CaptionButtonIcon, ButtonIconIds> button_icon_id_map_; 163 std::map<CaptionButtonIcon, ButtonIconIds> button_icon_id_map_;
153 164
154 DISALLOW_COPY_AND_ASSIGN(FrameCaptionButtonContainerView); 165 DISALLOW_COPY_AND_ASSIGN(FrameCaptionButtonContainerView);
155 }; 166 };
156 167
157 } // namespace ash 168 } // namespace ash
158 169
159 #endif // ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_CONTAINER_VIEW_H_ 170 #endif // ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_CONTAINER_VIEW_H_
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