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1 #ifndef DMGpuGMTask_DEFINED | 1 #ifndef DMGpuGMTask_DEFINED |
2 #define DMGpuGMTask_DEFINED | 2 #define DMGpuGMTask_DEFINED |
3 | 3 |
4 #include "DMExpectations.h" | 4 #include "DMExpectations.h" |
5 #include "DMGpuSupport.h" | 5 #include "DMGpuSupport.h" |
6 #include "DMReporter.h" | 6 #include "DMReporter.h" |
7 #include "DMTask.h" | 7 #include "DMTask.h" |
8 #include "DMTaskRunner.h" | 8 #include "DMTaskRunner.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkString.h" | 10 #include "SkString.h" |
11 #include "SkTemplates.h" | 11 #include "SkTemplates.h" |
12 #include "gm.h" | 12 #include "gm.h" |
13 | 13 |
14 // This is the main entry point for drawing GMs with the GPU. | 14 // This is the main entry point for drawing GMs with the GPU. |
15 | 15 |
16 namespace DM { | 16 namespace DM { |
17 | 17 |
18 class GpuGMTask : public GpuTask { | 18 class GpuGMTask : public GpuTask { |
19 public: | 19 public: |
20 GpuGMTask(const char* config, | 20 GpuGMTask(const char* config, |
21 Reporter*, | 21 Reporter*, |
22 TaskRunner*, | 22 TaskRunner*, |
| 23 skiagm::GMRegistry::Factory, |
23 const Expectations&, | 24 const Expectations&, |
24 skiagm::GMRegistry::Factory, | |
25 GrContextFactory::GLContextType, | 25 GrContextFactory::GLContextType, |
26 int sampleCount); | 26 int sampleCount); |
27 | 27 |
28 virtual void draw(GrContextFactory*) SK_OVERRIDE; | 28 virtual void draw(GrContextFactory*) SK_OVERRIDE; |
29 virtual bool shouldSkip() const SK_OVERRIDE; | 29 virtual bool shouldSkip() const SK_OVERRIDE; |
30 virtual SkString name() const SK_OVERRIDE { return fName; } | 30 virtual SkString name() const SK_OVERRIDE { return fName; } |
31 | 31 |
32 private: | 32 private: |
33 SkAutoTDelete<skiagm::GM> fGM; | 33 SkAutoTDelete<skiagm::GM> fGM; |
34 const SkString fName; | 34 const SkString fName; |
35 const Expectations& fExpectations; | 35 const Expectations& fExpectations; |
36 const GrContextFactory::GLContextType fContextType; | 36 const GrContextFactory::GLContextType fContextType; |
37 const int fSampleCount; | 37 const int fSampleCount; |
38 }; | 38 }; |
39 | 39 |
40 } // namespace DM | 40 } // namespace DM |
41 | 41 |
42 #endif // DMGpuGMTask_DEFINED | 42 #endif // DMGpuGMTask_DEFINED |
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