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Side by Side Diff: dm/DMGpuGMTask.h

Issue 316643003: DM: SKP source / PDF backend (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: cast Created 6 years, 6 months ago
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1 #ifndef DMGpuGMTask_DEFINED 1 #ifndef DMGpuGMTask_DEFINED
2 #define DMGpuGMTask_DEFINED 2 #define DMGpuGMTask_DEFINED
3 3
4 #include "DMExpectations.h" 4 #include "DMExpectations.h"
5 #include "DMGpuSupport.h" 5 #include "DMGpuSupport.h"
6 #include "DMReporter.h" 6 #include "DMReporter.h"
7 #include "DMTask.h" 7 #include "DMTask.h"
8 #include "DMTaskRunner.h" 8 #include "DMTaskRunner.h"
9 #include "SkBitmap.h" 9 #include "SkBitmap.h"
10 #include "SkString.h" 10 #include "SkString.h"
11 #include "SkTemplates.h" 11 #include "SkTemplates.h"
12 #include "gm.h" 12 #include "gm.h"
13 13
14 // This is the main entry point for drawing GMs with the GPU. 14 // This is the main entry point for drawing GMs with the GPU.
15 15
16 namespace DM { 16 namespace DM {
17 17
18 class GpuGMTask : public GpuTask { 18 class GpuGMTask : public GpuTask {
19 public: 19 public:
20 GpuGMTask(const char* config, 20 GpuGMTask(const char* config,
21 Reporter*, 21 Reporter*,
22 TaskRunner*, 22 TaskRunner*,
23 skiagm::GMRegistry::Factory,
23 const Expectations&, 24 const Expectations&,
24 skiagm::GMRegistry::Factory,
25 GrContextFactory::GLContextType, 25 GrContextFactory::GLContextType,
26 int sampleCount); 26 int sampleCount);
27 27
28 virtual void draw(GrContextFactory*) SK_OVERRIDE; 28 virtual void draw(GrContextFactory*) SK_OVERRIDE;
29 virtual bool shouldSkip() const SK_OVERRIDE; 29 virtual bool shouldSkip() const SK_OVERRIDE;
30 virtual SkString name() const SK_OVERRIDE { return fName; } 30 virtual SkString name() const SK_OVERRIDE { return fName; }
31 31
32 private: 32 private:
33 SkAutoTDelete<skiagm::GM> fGM; 33 SkAutoTDelete<skiagm::GM> fGM;
34 const SkString fName; 34 const SkString fName;
35 const Expectations& fExpectations; 35 const Expectations& fExpectations;
36 const GrContextFactory::GLContextType fContextType; 36 const GrContextFactory::GLContextType fContextType;
37 const int fSampleCount; 37 const int fSampleCount;
38 }; 38 };
39 39
40 } // namespace DM 40 } // namespace DM
41 41
42 #endif // DMGpuGMTask_DEFINED 42 #endif // DMGpuGMTask_DEFINED
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