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Side by Side Diff: src/gpu/GrBitmapTextContext.h

Issue 316063002: Use vertex attribute for text color in GrBitmapTextContext to make batching more likely (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: if/else/else -> switch/case Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrBitmapTextContext_DEFINED 8 #ifndef GrBitmapTextContext_DEFINED
9 #define GrBitmapTextContext_DEFINED 9 #define GrBitmapTextContext_DEFINED
10 10
(...skipping 27 matching lines...) Expand all
38 void flushGlyphs(); // automatically called by destructor 38 void flushGlyphs(); // automatically called by destructor
39 void finish(); 39 void finish();
40 40
41 enum { 41 enum {
42 kMinRequestedGlyphs = 1, 42 kMinRequestedGlyphs = 1,
43 kDefaultRequestedGlyphs = 64, 43 kDefaultRequestedGlyphs = 64,
44 kMinRequestedVerts = kMinRequestedGlyphs * 4, 44 kMinRequestedVerts = kMinRequestedGlyphs * 4,
45 kDefaultRequestedVerts = kDefaultRequestedGlyphs * 4, 45 kDefaultRequestedVerts = kDefaultRequestedGlyphs * 4,
46 }; 46 };
47 47
48 SkPoint* fVertices; 48 void* fVertices;
49 int32_t fMaxVertices; 49 int32_t fMaxVertices;
50 GrTexture* fCurrTexture; 50 GrTexture* fCurrTexture;
51 int fCurrVertex; 51 int fCurrVertex;
52 SkRect fVertexBounds; 52 SkRect fVertexBounds;
53 }; 53 };
54 54
55 #endif 55 #endif
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