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Side by Side Diff: src/gpu/GrBitmapTextContext.cpp

Issue 316063002: Use vertex attribute for text color in GrBitmapTextContext to make batching more likely (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrBitmapTextContext.h" 8 #include "GrBitmapTextContext.h"
9 #include "GrAtlas.h" 9 #include "GrAtlas.h"
10 #include "GrDrawTarget.h" 10 #include "GrDrawTarget.h"
11 #include "GrFontScaler.h" 11 #include "GrFontScaler.h"
12 #include "GrIndexBuffer.h" 12 #include "GrIndexBuffer.h"
13 #include "GrTextStrike.h" 13 #include "GrTextStrike.h"
14 #include "GrTextStrike_impl.h" 14 #include "GrTextStrike_impl.h"
15 #include "SkColorPriv.h" 15 #include "SkColorPriv.h"
16 #include "SkPath.h" 16 #include "SkPath.h"
17 #include "SkRTConf.h" 17 #include "SkRTConf.h"
18 #include "SkStrokeRec.h" 18 #include "SkStrokeRec.h"
19 #include "effects/GrCustomCoordsTextureEffect.h" 19 #include "effects/GrCustomCoordsTextureEffect.h"
20 20
21 #include "SkAutoKern.h" 21 #include "SkAutoKern.h"
22 #include "SkDraw.h" 22 #include "SkDraw.h"
23 #include "SkGlyphCache.h" 23 #include "SkGlyphCache.h"
24 #include "SkGpuDevice.h" 24 #include "SkGpuDevice.h"
25 #include "SkGr.h" 25 #include "SkGr.h"
26 26
27 static const int kGlyphCoordsAttributeIndex = 1;
28
29 SK_CONF_DECLARE(bool, c_DumpFontCache, "gpu.dumpFontCache", false, 27 SK_CONF_DECLARE(bool, c_DumpFontCache, "gpu.dumpFontCache", false,
30 "Dump the contents of the font cache before every purge."); 28 "Dump the contents of the font cache before every purge.");
31 29
30 static const int kGlyphCoordsNoColorAttributeIndex = 1;
31 static const int kGlyphCoordsWithColorAttributeIndex = 2;
32
33 namespace {
34 // position + texture coord
35 extern const GrVertexAttrib gTextVertexAttribs[] = {
36 {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding },
37 {kVec2f_GrVertexAttribType, sizeof(SkPoint) , kEffect_GrVertexAttribBinding}
38 };
39
40 // position + color + texture coord
41 extern const GrVertexAttrib gTextVertexWithColorAttribs[] = {
42 {kVec2f_GrVertexAttribType, 0, kPosition_Gr VertexAttribBinding},
43 {kVec4ub_GrVertexAttribType, sizeof(SkPoint), kColor_GrVer texAttribBinding},
44 {kVec2f_GrVertexAttribType, sizeof(SkPoint) + sizeof(GrColor), kEffect_GrVe rtexAttribBinding}
45 };
46
47 };
48
32 GrBitmapTextContext::GrBitmapTextContext(GrContext* context, 49 GrBitmapTextContext::GrBitmapTextContext(GrContext* context,
33 const SkDeviceProperties& properties) 50 const SkDeviceProperties& properties)
34 : GrTextContext(context, properties) { 51 : GrTextContext(context, properties) {
35 fStrike = NULL; 52 fStrike = NULL;
36 53
37 fCurrTexture = NULL; 54 fCurrTexture = NULL;
38 fCurrVertex = 0; 55 fCurrVertex = 0;
39 56
40 fVertices = NULL; 57 fVertices = NULL;
41 fMaxVertices = 0; 58 fMaxVertices = 0;
(...skipping 27 matching lines...) Expand all
69 86
70 if (fCurrVertex > 0) { 87 if (fCurrVertex > 0) {
71 fContext->getFontCache()->updateTextures(); 88 fContext->getFontCache()->updateTextures();
72 89
73 // setup our sampler state for our text texture/atlas 90 // setup our sampler state for our text texture/atlas
74 SkASSERT(SkIsAlign4(fCurrVertex)); 91 SkASSERT(SkIsAlign4(fCurrVertex));
75 SkASSERT(fCurrTexture); 92 SkASSERT(fCurrTexture);
76 GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kNon e_FilterMode); 93 GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kNon e_FilterMode);
77 94
78 // This effect could be stored with one of the cache objects (atlas?) 95 // This effect could be stored with one of the cache objects (atlas?)
96 int coordsIdx = drawState->hasColorVertexAttribute() ? kGlyphCoordsWithC olorAttributeIndex :
97 kGlyphCoordsNoCol orAttributeIndex;
79 drawState->addCoverageEffect( 98 drawState->addCoverageEffect(
80 GrCustomCoordsTextureEffect::Create(fCurrTexture , params), 99 GrCustomCoordsTextureEffect::Create(fCurrTexture , params),
81 kGlyphCoordsAttributeIndex)->unref(); 100 coordsIdx)->unref();
82 101
83 if (NULL != fStrike && kARGB_GrMaskFormat == fStrike->getMaskFormat()) { 102 if (NULL != fStrike && kARGB_GrMaskFormat == fStrike->getMaskFormat()) {
103 SkASSERT(!drawState->hasColorVertexAttribute());
84 drawState->setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDstBlen dCoeff()); 104 drawState->setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDstBlen dCoeff());
85 drawState->setColor(0xffffffff); 105 drawState->setColor(0xffffffff);
86 } else if (!GrPixelConfigIsAlphaOnly(fCurrTexture->config())) { 106 } else if (!GrPixelConfigIsAlphaOnly(fCurrTexture->config())) {
bsalomon 2014/06/04 20:01:58 Should this be kA888_GrMaskFormat == fStrike->getM
jvanverth1 2014/06/05 16:52:13 I think they're equivalent, but I agree to be cons
87 if (kOne_GrBlendCoeff != fPaint.getSrcBlendCoeff() || 107 if (kOne_GrBlendCoeff != fPaint.getSrcBlendCoeff() ||
88 kISA_GrBlendCoeff != fPaint.getDstBlendCoeff() || 108 kISA_GrBlendCoeff != fPaint.getDstBlendCoeff() ||
89 fPaint.numColorStages()) { 109 fPaint.numColorStages()) {
90 GrPrintf("LCD Text will not draw correctly.\n"); 110 GrPrintf("LCD Text will not draw correctly.\n");
91 } 111 }
112 SkASSERT(!drawState->hasColorVertexAttribute());
92 // We don't use the GrPaint's color in this case because it's been p remultiplied by 113 // We don't use the GrPaint's color in this case because it's been p remultiplied by
93 // alpha. Instead we feed in a non-premultiplied color, and multiply its alpha by 114 // alpha. Instead we feed in a non-premultiplied color, and multiply its alpha by
94 // the mask texture color. The end result is that we get 115 // the mask texture color. The end result is that we get
95 // mask*paintAlpha*paintColor + (1-mask*paintAlpha)*dstCo lor 116 // mask*paintAlpha*paintColor + (1-mask*paintAlpha)*dstCo lor
96 int a = SkColorGetA(fSkPaint.getColor()); 117 int a = SkColorGetA(fSkPaint.getColor());
97 // paintAlpha 118 // paintAlpha
98 drawState->setColor(SkColorSetARGB(a, a, a, a)); 119 drawState->setColor(SkColorSetARGB(a, a, a, a));
99 // paintColor 120 // paintColor
100 drawState->setBlendConstant(skcolor_to_grcolor_nopremultiply(fSkPain t.getColor())); 121 drawState->setBlendConstant(skcolor_to_grcolor_nopremultiply(fSkPain t.getColor()));
101 drawState->setBlendFunc(kConstC_GrBlendCoeff, kISC_GrBlendCoeff); 122 drawState->setBlendFunc(kConstC_GrBlendCoeff, kISC_GrBlendCoeff);
102 } else { 123 } else {
103 // set back to normal in case we took LCD path previously. 124 // set back to normal in case we took LCD path previously.
104 drawState->setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDstBlen dCoeff()); 125 drawState->setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDstBlen dCoeff());
105 drawState->setColor(fPaint.getColor()); 126 //drawState->setColor(fPaint.getColor());
127 // We're using per-vertex color.
128 SkASSERT(drawState->hasColorVertexAttribute());
129 drawState->setColor(0xFFFFFFFF);
106 } 130 }
107 131
108 int nGlyphs = fCurrVertex / 4; 132 int nGlyphs = fCurrVertex / 4;
109 fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer()); 133 fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer());
110 fDrawTarget->drawIndexedInstances(kTriangles_GrPrimitiveType, 134 fDrawTarget->drawIndexedInstances(kTriangles_GrPrimitiveType,
111 nGlyphs, 135 nGlyphs,
112 4, 6, &fVertexBounds); 136 4, 6, &fVertexBounds);
113 137
114 fDrawTarget->resetVertexSource(); 138 fDrawTarget->resetVertexSource();
115 fVertices = NULL; 139 fVertices = NULL;
(...skipping 10 matching lines...) Expand all
126 fStrike = NULL; 150 fStrike = NULL;
127 151
128 fCurrTexture = NULL; 152 fCurrTexture = NULL;
129 fCurrVertex = 0; 153 fCurrVertex = 0;
130 154
131 fVertices = NULL; 155 fVertices = NULL;
132 fMaxVertices = 0; 156 fMaxVertices = 0;
133 } 157 }
134 158
135 inline void GrBitmapTextContext::finish() { 159 inline void GrBitmapTextContext::finish() {
136 flushGlyphs(); 160 this->flushGlyphs();
137 161
138 GrTextContext::finish(); 162 GrTextContext::finish();
139 } 163 }
140 164
141 void GrBitmapTextContext::drawText(const GrPaint& paint, const SkPaint& skPaint, 165 void GrBitmapTextContext::drawText(const GrPaint& paint, const SkPaint& skPaint,
142 const char text[], size_t byteLength, 166 const char text[], size_t byteLength,
143 SkScalar x, SkScalar y) { 167 SkScalar x, SkScalar y) {
144 SkASSERT(byteLength == 0 || text != NULL); 168 SkASSERT(byteLength == 0 || text != NULL);
145 169
146 // nothing to draw 170 // nothing to draw
(...skipping 318 matching lines...) Expand 10 before | Expand all | Expand 10 after
465 fontScaler); 489 fontScaler);
466 } 490 }
467 pos += scalarsPerPosition; 491 pos += scalarsPerPosition;
468 } 492 }
469 } 493 }
470 } 494 }
471 495
472 this->finish(); 496 this->finish();
473 } 497 }
474 498
475 namespace {
476
477 // position + texture coord
478 extern const GrVertexAttrib gTextVertexAttribs[] = {
479 {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding },
480 {kVec2f_GrVertexAttribType, sizeof(SkPoint), kEffect_GrVertexAttribBinding}
481 };
482
483 };
484
485 void GrBitmapTextContext::drawPackedGlyph(GrGlyph::PackedID packed, 499 void GrBitmapTextContext::drawPackedGlyph(GrGlyph::PackedID packed,
486 SkFixed vx, SkFixed vy, 500 SkFixed vx, SkFixed vy,
487 GrFontScaler* scaler) { 501 GrFontScaler* scaler) {
488 if (NULL == fDrawTarget) { 502 if (NULL == fDrawTarget) {
489 return; 503 return;
490 } 504 }
491 505
492 if (NULL == fStrike) { 506 if (NULL == fStrike) {
493 fStrike = fContext->getFontCache()->getStrike(scaler, false); 507 fStrike = fContext->getFontCache()->getStrike(scaler, false);
494 } 508 }
(...skipping 79 matching lines...) Expand 10 before | Expand all | Expand 10 after
574 588
575 GrTexture* texture = glyph->fPlot->texture(); 589 GrTexture* texture = glyph->fPlot->texture();
576 SkASSERT(texture); 590 SkASSERT(texture);
577 591
578 if (fCurrTexture != texture || fCurrVertex + 4 > fMaxVertices) { 592 if (fCurrTexture != texture || fCurrVertex + 4 > fMaxVertices) {
579 this->flushGlyphs(); 593 this->flushGlyphs();
580 fCurrTexture = texture; 594 fCurrTexture = texture;
581 fCurrTexture->ref(); 595 fCurrTexture->ref();
582 } 596 }
583 597
598 bool useColorVerts = kA8_GrMaskFormat == fStrike->getMaskFormat();
599
584 if (NULL == fVertices) { 600 if (NULL == fVertices) {
585 // If we need to reserve vertices allow the draw target to suggest 601 // If we need to reserve vertices allow the draw target to suggest
586 // a number of verts to reserve and whether to perform a flush. 602 // a number of verts to reserve and whether to perform a flush.
587 fMaxVertices = kMinRequestedVerts; 603 fMaxVertices = kMinRequestedVerts;
588 fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>( 604 if (useColorVerts) {
589 SK_ARRAY_COUNT(gTextVertexAttribs)); 605 fDrawTarget->drawState()->setVertexAttribs<gTextVertexWithColorAttri bs>(
606 SK_ARRAY_COUNT(gTextVertexWithColorAttribs));
607 } else {
608 fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
609 SK_ARRAY_COUNT(gTextVertexAttribs));
610 }
590 bool flush = fDrawTarget->geometryHints(&fMaxVertices, NULL); 611 bool flush = fDrawTarget->geometryHints(&fMaxVertices, NULL);
591 if (flush) { 612 if (flush) {
592 this->flushGlyphs(); 613 this->flushGlyphs();
593 fContext->flush(); 614 fContext->flush();
594 fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>( 615 if (useColorVerts) {
595 SK_ARRAY_COUNT(gTextVertexAttribs)); 616 fDrawTarget->drawState()->setVertexAttribs<gTextVertexWithColorA ttribs>(
617 SK_ARRAY_COUNT(gTextVertexWithColorAttribs));
618 } else {
619 fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
620 SK_ARRAY_COUNT(gTextVertexAttribs));
621 }
596 } 622 }
597 fMaxVertices = kDefaultRequestedVerts; 623 fMaxVertices = kDefaultRequestedVerts;
598 // ignore return, no point in flushing again. 624 // ignore return, no point in flushing again.
599 fDrawTarget->geometryHints(&fMaxVertices, NULL); 625 fDrawTarget->geometryHints(&fMaxVertices, NULL);
600 626
601 int maxQuadVertices = 4 * fContext->getQuadIndexBuffer()->maxQuads(); 627 int maxQuadVertices = 4 * fContext->getQuadIndexBuffer()->maxQuads();
602 if (fMaxVertices < kMinRequestedVerts) { 628 if (fMaxVertices < kMinRequestedVerts) {
603 fMaxVertices = kDefaultRequestedVerts; 629 fMaxVertices = kDefaultRequestedVerts;
604 } else if (fMaxVertices > maxQuadVertices) { 630 } else if (fMaxVertices > maxQuadVertices) {
605 // don't exceed the limit of the index buffer 631 // don't exceed the limit of the index buffer
606 fMaxVertices = maxQuadVertices; 632 fMaxVertices = maxQuadVertices;
607 } 633 }
608 bool success = fDrawTarget->reserveVertexAndIndexSpace(fMaxVertices, 634 bool success = fDrawTarget->reserveVertexAndIndexSpace(fMaxVertices,
609 0, 635 0,
610 GrTCast<void**>(& fVertices), 636 &fVertices,
611 NULL); 637 NULL);
612 GrAlwaysAssert(success); 638 GrAlwaysAssert(success);
613 SkASSERT(2*sizeof(SkPoint) == fDrawTarget->getDrawState().getVertexSize( ));
614 } 639 }
615 640
616 SkFixed tx = SkIntToFixed(glyph->fAtlasLocation.fX); 641 SkFixed tx = SkIntToFixed(glyph->fAtlasLocation.fX);
617 SkFixed ty = SkIntToFixed(glyph->fAtlasLocation.fY); 642 SkFixed ty = SkIntToFixed(glyph->fAtlasLocation.fY);
618 643
619 SkRect r; 644 SkRect r;
620 r.fLeft = SkFixedToFloat(vx); 645 r.fLeft = SkFixedToFloat(vx);
621 r.fTop = SkFixedToFloat(vy); 646 r.fTop = SkFixedToFloat(vy);
622 r.fRight = SkFixedToFloat(vx + width); 647 r.fRight = SkFixedToFloat(vx + width);
623 r.fBottom = SkFixedToFloat(vy + height); 648 r.fBottom = SkFixedToFloat(vy + height);
624 649
625 fVertexBounds.growToInclude(r); 650 fVertexBounds.growToInclude(r);
626 651
627 fVertices[2*fCurrVertex].setRectFan(r.fLeft, r.fTop, r.fRight, r.fBottom, 652 size_t vertSize = useColorVerts ? (2 * sizeof(SkPoint) + sizeof(GrColor)) :
628 2 * sizeof(SkPoint)); 653 (2 * sizeof(SkPoint));
629 fVertices[2*fCurrVertex+1].setRectFan(SkFixedToFloat(texture->normalizeFixed X(tx)), 654
630 SkFixedToFloat(texture->normalizeFixed Y(ty)), 655 SkASSERT(vertSize == fDrawTarget->getDrawState().getVertexSize());
631 SkFixedToFloat(texture->normalizeFixed X(tx + width)), 656
632 SkFixedToFloat(texture->normalizeFixed Y(ty + height)), 657 SkPoint* positions = reinterpret_cast<SkPoint*>(
633 2 * sizeof(SkPoint)); 658 reinterpret_cast<intptr_t>(fVertices) + vertSize * fCurrVertex);
659 positions->setRectFan(r.fLeft, r.fTop, r.fRight, r.fBottom, vertSize);
660
661 // The texture coords are last in both the with and without color vertex lay outs.
662 SkPoint* textureCoords = reinterpret_cast<SkPoint*>(
663 reinterpret_cast<intptr_t>(positions) + vertSize - sizeof(SkPoint)) ;
664 textureCoords->setRectFan(SkFixedToFloat(texture->normalizeFixedX(tx)),
665 SkFixedToFloat(texture->normalizeFixedY(ty)),
666 SkFixedToFloat(texture->normalizeFixedX(tx + width )),
667 SkFixedToFloat(texture->normalizeFixedY(ty + heigh t)),
668 vertSize);
669 if (useColorVerts) {
670 // color comes after position.
671 GrColor* colors = reinterpret_cast<GrColor*>(positions + 1);
672 for (int i = 0; i < 4; ++i) {
673 *colors = fPaint.getColor();
674 colors = reinterpret_cast<GrColor*>(reinterpret_cast<intptr_t>(colors ) + vertSize);
675 }
676 }
634 fCurrVertex += 4; 677 fCurrVertex += 4;
635 } 678 }
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