Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1860)

Side by Side Diff: cc/output/gl_renderer.cc

Issue 315913002: Check the texture allocation for offscreen render targets. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase & traces Created 6 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « no previous file | no next file » | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/gl_renderer.h" 5 #include "cc/output/gl_renderer.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
(...skipping 647 matching lines...) Expand 10 before | Expand all | Expand 10 after
658 desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit; 658 desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit;
659 desc.fSampleCnt = 0; 659 desc.fSampleCnt = 0;
660 desc.fWidth = source.width(); 660 desc.fWidth = source.width();
661 desc.fHeight = source.height(); 661 desc.fHeight = source.height();
662 desc.fConfig = kSkia8888_GrPixelConfig; 662 desc.fConfig = kSkia8888_GrPixelConfig;
663 desc.fOrigin = kBottomLeft_GrSurfaceOrigin; 663 desc.fOrigin = kBottomLeft_GrSurfaceOrigin;
664 GrAutoScratchTexture scratch_texture( 664 GrAutoScratchTexture scratch_texture(
665 use_gr_context->context(), desc, GrContext::kExact_ScratchTexMatch); 665 use_gr_context->context(), desc, GrContext::kExact_ScratchTexMatch);
666 skia::RefPtr<GrTexture> backing_store = 666 skia::RefPtr<GrTexture> backing_store =
667 skia::AdoptRef(scratch_texture.detach()); 667 skia::AdoptRef(scratch_texture.detach());
668 if (backing_store.get() == NULL) 668 if (backing_store.get() == NULL) {
669 TRACE_EVENT_INSTANT0("cc",
670 "ApplyImageFilter scratch texture allocation failed",
671 TRACE_EVENT_SCOPE_THREAD);
669 return SkBitmap(); 672 return SkBitmap();
673 }
670 674
671 // Create a device and canvas using that backing store. 675 // Create a device and canvas using that backing store.
672 SkGpuDevice device(use_gr_context->context(), backing_store.get()); 676 skia::RefPtr<SkGpuDevice> device =
673 SkCanvas canvas(&device); 677 skia::AdoptRef(SkGpuDevice::Create(backing_store->asRenderTarget()));
678 DCHECK(device.get());
679 SkCanvas canvas(device.get());
674 680
675 // Draw the source bitmap through the filter to the canvas. 681 // Draw the source bitmap through the filter to the canvas.
676 SkPaint paint; 682 SkPaint paint;
677 paint.setImageFilter(filter); 683 paint.setImageFilter(filter);
678 canvas.clear(SK_ColorTRANSPARENT); 684 canvas.clear(SK_ColorTRANSPARENT);
679 685
680 // TODO(senorblanco): in addition to the origin translation here, the canvas 686 // TODO(senorblanco): in addition to the origin translation here, the canvas
681 // should also be scaled to accomodate device pixel ratio and pinch zoom. See 687 // should also be scaled to accomodate device pixel ratio and pinch zoom. See
682 // crbug.com/281516 and crbug.com/281518. 688 // crbug.com/281516 and crbug.com/281518.
683 canvas.translate(SkIntToScalar(-origin.x()), SkIntToScalar(-origin.y())); 689 canvas.translate(SkIntToScalar(-origin.x()), SkIntToScalar(-origin.y()));
684 canvas.drawSprite(source, 0, 0, &paint); 690 canvas.drawSprite(source, 0, 0, &paint);
685 691
686 // Flush the GrContext to ensure all buffered GL calls are drawn to the 692 // Flush the GrContext to ensure all buffered GL calls are drawn to the
687 // backing store before we access and return it, and have cc begin using the 693 // backing store before we access and return it, and have cc begin using the
688 // GL context again. 694 // GL context again.
689 use_gr_context->context()->flush(); 695 use_gr_context->context()->flush();
690 696
691 return device.accessBitmap(false); 697 return device->accessBitmap(false);
692 } 698 }
693 699
694 static SkBitmap ApplyBlendModeWithBackdrop( 700 static SkBitmap ApplyBlendModeWithBackdrop(
695 scoped_ptr<GLRenderer::ScopedUseGrContext> use_gr_context, 701 scoped_ptr<GLRenderer::ScopedUseGrContext> use_gr_context,
696 ResourceProvider* resource_provider, 702 ResourceProvider* resource_provider,
697 SkBitmap source_bitmap_with_filters, 703 SkBitmap source_bitmap_with_filters,
698 ScopedResource* source_texture_resource, 704 ScopedResource* source_texture_resource,
699 ScopedResource* background_texture_resource, 705 ScopedResource* background_texture_resource,
700 SkXfermode::Mode blend_mode) { 706 SkXfermode::Mode blend_mode) {
701 if (!use_gr_context) 707 if (!use_gr_context)
(...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after
778 desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit; 784 desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit;
779 desc.fSampleCnt = 0; 785 desc.fSampleCnt = 0;
780 desc.fWidth = source.width(); 786 desc.fWidth = source.width();
781 desc.fHeight = source.height(); 787 desc.fHeight = source.height();
782 desc.fConfig = kSkia8888_GrPixelConfig; 788 desc.fConfig = kSkia8888_GrPixelConfig;
783 desc.fOrigin = kBottomLeft_GrSurfaceOrigin; 789 desc.fOrigin = kBottomLeft_GrSurfaceOrigin;
784 GrAutoScratchTexture scratch_texture( 790 GrAutoScratchTexture scratch_texture(
785 use_gr_context->context(), desc, GrContext::kExact_ScratchTexMatch); 791 use_gr_context->context(), desc, GrContext::kExact_ScratchTexMatch);
786 skia::RefPtr<GrTexture> backing_store = 792 skia::RefPtr<GrTexture> backing_store =
787 skia::AdoptRef(scratch_texture.detach()); 793 skia::AdoptRef(scratch_texture.detach());
794 if (backing_store.get() == NULL) {
795 TRACE_EVENT_INSTANT0(
796 "cc",
797 "ApplyBlendModeWithBackdrop scratch texture allocation failed",
798 TRACE_EVENT_SCOPE_THREAD);
799 return source_bitmap_with_filters;
800 }
788 801
789 // Create a device and canvas using that backing store. 802 // Create a device and canvas using that backing store.
790 SkGpuDevice device(use_gr_context->context(), backing_store.get()); 803 skia::RefPtr<SkGpuDevice> device =
791 SkCanvas canvas(&device); 804 skia::AdoptRef(SkGpuDevice::Create(backing_store->asRenderTarget()));
805 DCHECK(device.get());
806 SkCanvas canvas(device.get());
792 807
793 // Draw the source bitmap through the filter to the canvas. 808 // Draw the source bitmap through the filter to the canvas.
794 canvas.clear(SK_ColorTRANSPARENT); 809 canvas.clear(SK_ColorTRANSPARENT);
795 canvas.drawSprite(background, 0, 0); 810 canvas.drawSprite(background, 0, 0);
796 SkPaint paint; 811 SkPaint paint;
797 paint.setXfermodeMode(blend_mode); 812 paint.setXfermodeMode(blend_mode);
798 canvas.drawSprite(source, 0, 0, &paint); 813 canvas.drawSprite(source, 0, 0, &paint);
799 814
800 // Flush the GrContext to ensure all buffered GL calls are drawn to the 815 // Flush the GrContext to ensure all buffered GL calls are drawn to the
801 // backing store before we access and return it, and have cc begin using the 816 // backing store before we access and return it, and have cc begin using the
802 // GL context again. 817 // GL context again.
803 use_gr_context->context()->flush(); 818 use_gr_context->context()->flush();
804 819
805 return device.accessBitmap(false); 820 return device->accessBitmap(false);
806 } 821 }
807 822
808 scoped_ptr<ScopedResource> GLRenderer::GetBackgroundWithFilters( 823 scoped_ptr<ScopedResource> GLRenderer::GetBackgroundWithFilters(
809 DrawingFrame* frame, 824 DrawingFrame* frame,
810 const RenderPassDrawQuad* quad, 825 const RenderPassDrawQuad* quad,
811 const gfx::Transform& contents_device_transform, 826 const gfx::Transform& contents_device_transform,
812 const gfx::Transform& contents_device_transform_inverse, 827 const gfx::Transform& contents_device_transform_inverse,
813 bool* background_changed) { 828 bool* background_changed) {
814 // This method draws a background filter, which applies a filter to any pixels 829 // This method draws a background filter, which applies a filter to any pixels
815 // behind the quad and seen through its background. The algorithm works as 830 // behind the quad and seen through its background. The algorithm works as
(...skipping 2360 matching lines...) Expand 10 before | Expand all | Expand 10 after
3176 context_support_->ScheduleOverlayPlane( 3191 context_support_->ScheduleOverlayPlane(
3177 overlay.plane_z_order, 3192 overlay.plane_z_order,
3178 overlay.transform, 3193 overlay.transform,
3179 pending_overlay_resources_.back()->texture_id(), 3194 pending_overlay_resources_.back()->texture_id(),
3180 overlay.display_rect, 3195 overlay.display_rect,
3181 overlay.uv_rect); 3196 overlay.uv_rect);
3182 } 3197 }
3183 } 3198 }
3184 3199
3185 } // namespace cc 3200 } // namespace cc
OLDNEW
« no previous file with comments | « no previous file | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698