| Index: src/core/SkBlitter.cpp
|
| diff --git a/src/core/SkBlitter.cpp b/src/core/SkBlitter.cpp
|
| index a86881ad3784c9857c7005a3f66fb53ddcaac4ee..cb84ec7d9db0aaa75f8539f7789fba8a5090bc70 100644
|
| --- a/src/core/SkBlitter.cpp
|
| +++ b/src/core/SkBlitter.cpp
|
| @@ -996,7 +996,8 @@ SkBlitter* SkBlitter::Choose(const SkBitmap& device,
|
| class SkTransparentShaderContext : public SkShader::Context {
|
| public:
|
| SkTransparentShaderContext(const SkShader& shader, const SkShader::ContextRec& rec)
|
| - : INHERITED(shader, rec) {}
|
| + // Override rec with the identity matrix, so it is guaranteed to be invertible.
|
| + : INHERITED(shader, SkShader::ContextRec(*rec.fDevice, *rec.fPaint, SkMatrix::I())) {}
|
|
|
| virtual void shadeSpan(int x, int y, SkPMColor colors[], int count) SK_OVERRIDE {
|
| sk_bzero(colors, count * sizeof(SkPMColor));
|
|
|